Assetto Corsa PC Mods General DiscussionPC 

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A bunch of canvas adboards for track skinners.


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Talking about lorelord it's a shame I never got to test his Spa 1983 version and now it seems lost to the void. Dying for historically accurate WSC tracks (shame there's no Sandown / Mugello / Brands Hatch 80s available anywhere...)
Sandown WSC is a cracker... the Johnny Drumfries video there is worth a watch..
 
3 Yunnan kart tracks I made are updated
Kunming Competitors Kartclub(昆明竞速卡丁车俱乐部) is updated to V2, Qujing Changzheng Kart Club(曲靖长征卡丁车俱乐部) and Kunming 52s Motor Park(昆明52秒赛车运动公园) are updated to V3.
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Download:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
File:kunming_motor_park_v3.rar, changzheng_kart_v3.rar, kunming_competitors_kartclub_v2.rar
 
Sandown WSC is a cracker... the Johnny Drumfries video there is worth a watch..
Yep, it's funny to hear the groans of effort he makes... And speaking of groans; some really weird things happens lately with Assetto Corsa, don't know if because of Pure, CSP or what...

sexual healing.webp


(It's advisable to play a Barry White song in the background to set the mood.)



WARNING!: This message is a joke. No Pure or CSP was harmed in the making of this image.
 
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Yep, it's funny to hear the groans of effort he makes... And speaking of groans; some really weird things happens lately with Assetto Corsa, don't know if because of Pure, CSP or what...

View attachment 1495747

(It's advisable to play a Barry White song in the background to set the mood.)
why should such thing be caused by Pure???
Do you find anything in Pure that influences the car position or the car physics or the grid or pit positions of the track?
 
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why should such thing be caused by Pure???
Do you find anything in Pure that influences the car position or the car physics or the grid or pit positions of the track?
I was just kidding... 🤭

The problem is clearly due to the mod itself, which is quite old and must have some kind of bug.
 
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Hello everyone, is there any good 2014 Porsche 919 Hybrid for AC?
Sadly no. Tried my luck with the RR3 model but it's so inaccurate it might've been called Parsche 929. Maybe we could adapt the 2015 919 from Forza Motorsport 7 (as the late 2014 and early 2015 919 were very similar apart from the exhaust placement) but imma need the model from the game (and I don't have it)

vrte.webp

PorscheEXP_POR_19_919Hybrid_15_Forza6_WM1.webp
 
Talking about lorelord it's a shame I never got to test his Spa 1983 version and now it seems lost to the void. Dying for historically accurate WSC tracks (shame there's no Sandown / Mugello / Brands Hatch 80s available anywhere...)
I just now took a look in racing circuits info, and found out that track, labelled 1983, is in fact the layout they used from 1981-1982. There's a 1983-1993 layout made by GPteam, converted by Shin. (folder name:asr_owc_1992_round_12)
 
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why should such thing be caused by Pure???
Do you find anything in Pure that influences the car position or the car physics or the grid or pit positions of the track?
Maybe the gorgeous sunlight at dawn make the cars horny, Peter. You do have a responsability in that.







@sab001 Just for the GTC (GT2000 class, haven't tested anything else yet), Marlboro 60s track :


I don't know the proper lines yet, but it still made the AI 4 seconds faster on my tests

Also, there is a very good fastlane available already from Parilla https://www.overtake.gg/downloads/1960s-marlboro-faster-ai.74215/

Just learned about it😅, his line is probably better. But both struggle on the first hairpin on firstlap, so there's work on this part to be done.

Get the AIwhisperer settings still! (settings.ini in the data folder. Just added the Healey 3000).
 
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Yep, it's funny to hear the groans of effort he makes... And speaking of groans; some really weird things happens lately with Assetto Corsa, don't know if because of Pure, CSP or what...

View attachment 1495747

(It's advisable to play a Barry White song in the background to set the mood.)



WARNING!: This message is a joke. No Pure or CSP was harmed in the making of this image.
Viagra is not an engine oil additive.. 👀
 
Hello, I have a problem with certain tracks, especially with the Pyyer extensions. When I race, my car and the AI's car have gear ratio issues, usually in 3rd or 4th gear, MAX 140 KM/H
Does anyone know how to fix this? I'm still on CSP 0.2.8, and all these extensions have been installed for a long time without any problems before. Thanks.
 
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I just now took a look in racing circuits info, and found out that track, labelled 1983, is in fact the layout they used from 1981-1982. There's a 1983-1993 layout made by GPteam, converted by Shin. (folder name:asr_owc_1992_round_12)
Does it have the original, tighter Eau Rouge then?
 
24H
yep, interested.......with a slightly changed camera position :D
The benefit of this camera position lays on the hand, since you can use every car without adapting the FOV, no matter if F1 or SUV. I got tired of tweaking the camera position for every preview. So you even can use this camera setting for all other scenes and showrooms.

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But I am tweaking some other ones still so maybe I will release them here as well.

Anyway, here is the preset for ULT showroom.


Edit:

Here WIP for retrolux showroom:

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Since we're on the topic of LODs and such, I have a question: Is anyone else experiencing an issue with the latest version of CSP, where track elements appear and disappear depending on the viewing distance, in mods that worked perfectly with older versions of CSP?

I suspect that the CSP update must have changed or added some new setting, but I have no idea what it could be.

Thanks in advance.
Well, better late than never.

Go to CSP / general settings/CPU optimizations/chunks optimizations and set it to disabled!

😁
 
Good evening, is there a grass FX for Kunos Nürburgring GP? Because in my game the grass is flat and 2D, and is there a mod to make it darker? I can't stand this light grass anymore.
Thanks
 
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