- 195

- Spain
Delete
Last edited:
Well, works for me. Sorry to hear your predicament.Just tried your suggestion. 1.79 does not have CSP Preview option. Please advise if I missed something.
I need to make some adjustments (to some cars)...this was one of them. I want to see if I can get them (in neutral)...Hi Mr, I would like to use your '73 Ferrari 312pb mod (the pack with 4 versions): trying it I found it difficult to drive, a bit unstable and very understeering...😢
I heard about it, and did think it was kinda in experimental stage. but yeah I guess its a reality.Soundbank encryption is actually already a thing.
I forgot exactly which car or sound mod it was, but I remember trying to inspect one recently and it threw immediate extraction errors. It wouldn't even let me preview the engine audio in the CM Showroom. The 'joke' is basically reality at this point.
hi joe, have you tried adding "DECIMALS = 0" ? Probably you have, but just in case... I wouldn't know any other way, if that does not work.I asked a few days ago, but got no help. i'm putting out one last plea for help. There has to be someone here who has made a digital_instuments.ini file before that can tell me the proper way to setup the config file properly to round off a number and eliminate the .0 part. For the pic below, i'm using
[DI_RPM_...]
DIGITAL_ITEM = 6
I want to eliminate the .0 part of the RPM value, but don't understand what to use for the FORMAT part. Every way I have tried has not worked and i'm at my wits end. Any help would be greatly appreciated.
View attachment 1502624
It just prevents Timmy age 12 from stealing the model, claiming it as his own to sell on his patreon with 2 followers or for someone to steal it and sell it on CGTrader, Sketchfab etc as an "print ready" model.Is encryption even worth bothering with any more? Word on the street is the kids now all have the necessary tools to decrypt AC cars and do whatever they want with them, so all encryption seems to be doing these days is locking bad decisions or mistakes behind flimsy temporary barriers.
you have to manually install the mod, this happens to me when it comes to mods with cosmic physics only. Don't use content manager, use your file manager/file explorer and find the folder where ac is then put it there
I asked a few days ago, but got no help. i'm putting out one last plea for help. There has to be someone here who has made a digital_instuments.ini file before that can tell me the proper way to setup the config file properly to round off a number and eliminate the .0 part. For the pic below, i'm using
[DI_RPM_...]
DIGITAL_ITEM = 6
I want to eliminate the .0 part of the RPM value, but don't understand what to use for the FORMAT part. Every way I have tried has not worked and i'm at my wits end. Any help would be greatly appreciated.
View attachment 1502624
I always forget about doing that because I manual install everything, specifically due to drag and drop breaking a mod the singular time I attempted it.Also its not a "drag&drop into CM" car
As far as I understand, multiple groups have made CM plugins that just decrypt the model inside CM with a button press now.I believe it might be much quicker and easier than that now, based on the huge number of decrypted mods that suddenly seem to be popping up all over FB modding groups.
I did not try Decimals because it wasn't a listed option on the Git page. I will try it and see what happens.hi joe, have you tried adding "DECIMALS = 0" ? Probably you have, but just in case... I wouldn't know any other way, if that does not work.
I think I tried the second one already with no luck, but I could be wrong. When you are trying so many things, you sometime forget what you already attempted. I'll try them again just to be sure.try with
DIGITAL_ITEM_NUMBER_FORMAT = 0.
or
DIGITAL_ITEM_NUMBER_FORMAT = 0
It would be nice if you showed us how you got "use CSP for final previews render" to work with 1.79. It does not show as an option in Settings>Content Manager>Custom Showroom for 1.79.Well, works for me. Sorry to hear your predicament.
Where can I get these?Grasstrack............
View attachment 1189060View attachment 1189061View attachment 1189062
Yep its really a thing.
View attachment 1189063
Following closely as my CSP-rendered previews have always looked a bit different than my non-CSP ones. Hopefully we learn something new about it!It would be nice if you showed us how you got "use CSP for final previews render" to work with 1.79. It does not show as an option in Settings>Content Manager>Custom Showroom for 1.79.
He's the dumb version of King Striker, Takes GT models, Steals others works slaps subdivision multipliers one everything an calls it an day.Was No107064 / AC MODS dropped on its head as a child or is he just yet another dumb GT-to-AC modder ?
View attachment 1502657
2534K. Lol.
More Early 2000's DTM cars are on the way. Hope you guys enjoy this mod.Merry Christmas to All!!!!!!
Mercedes-Benz DTM Pack Version 1.4 For Assetto Corsa by F302 and Peugeot905
download: https://www.mediafire.com/file/e0eg..._Assetto_Corsa_by_F302_and_Peugeot905.7z/file
Drop folders in SteamLibrary/steamapps/assettocorsa/content/cars
Cars included
2003 Mercedes-Benz CLK DTM (C209)
2005 Mercedes-Benz AMG C-Class DTM (W203)
CSP 0.167 or over recommended
DTM other Touring Cars: https://www.mediafire.com/folder/ukbm3vkqgpaas/DTM_other_Touring_Cars_Near_Finalized
Lemans Prototypes: https://www.mediafire.com/folder/7g6488jsyt2ux/Lemans_Prototype_Near_Finalized
Credits
Author:F302,Peugeot905
Physics: Peugeot905
3D Models by Raceroom
3D work: F302
Updated KN5:StoffleWaffle,Peugeot905
Sound Modification: Peugeot905
LOD's, VAO: ATCK
Version 1.4 Changelog
-Updated sounds
-Removed Soft, Medium, and Hard Compound Tyres
-Added Dunlop SP Sport Maxx standardized dry slick compound
-Update to wear curve front and rear for tyres
-Updates to skins, KN5 file by StoffleWaffle
-Updates to driver position and steering animation
-updates to tyre.in
-slight update to aero balance
-updated final ratios and lowered the default final drive ratio
-lowered rev limit
-adjusted ai.ini
-adjusted drivetrain.ini default gear ratios
-adjusted power_curve
-updated ui
-updated digitalinstruments.ini
-update to car inertia
-adjusted fuel consumption
-LOD's added by ATCK.
-internal gears ratios (1st-6th) fixed. In compliance with the 2000s DTM regulations, the user can modify the final drive ratio
-updated physics heavily updated by the Raceroom version of car'sView attachment 1501727
View attachment 1501728
View attachment 1501729
View attachment 1501730
View attachment 1501732
View attachment 1501733
What type of tracks interest you? There are hundreds of quality tracks, so narrowing to top 10 will be preference.Here's a poser for you experts...
After a long time without a laptop, I've recently acquired a new one with a dedicated Nvidia GPU.
I have AC from nearly 10 years ago, but of course have to start my mod collection all over on my new machine.
I have downloaded Content Manager, Pure and CSP and have the core game running well. I also found a good career mode app using the base game assets.
What would be your top 10 essential tracks and vehicle mods if, like me, you were starting afresh?
So far, I've found a version of the Shuto Expressway and from traxion site, a version of Trial Mountain and Grand Valley Speedway.
In terms of vehicles, I am not bothered about the millions of F1 mods that i know are out there. Coming from GT7 etc I prefer classic vehicles and unusual ones.
Thanks for any tips in advance 👍
I just checked it; it works fine for me... I can't think of anything other than some recent mod or app installation that is conflictive or corrupt, I don't know... I hate when these things happens!Dear friends, I'm having a problem with the RT Zolder 1.3 track. I've ridden it for a total of 1000km before, but it suddenly stopped working. I only did one race and then left. Now it won't load. Any ideas?
I deleted and reinstalled the track, but it didn't work.
hi joe, have you tried adding "DECIMALS = 0" ? Probably you have, but just in case... I wouldn't know any other way, if that does not work.
I got it. @Quark67 was on to it, but it needs to be DIGITAL_ITEM_NUMBER_FORMAT = 1.0try with
DIGITAL_ITEM_NUMBER_FORMAT = 0.
or
DIGITAL_ITEM_NUMBER_FORMAT = 0
Yes, it is good. LOR makes quality tracks.Anyone tried this track? "lor_sisc_jakarta"
lor_sisc_jakarta + 3D trees + improved road mesh
Kind of like this actually.
Disable all your installed apps and then try again. If it works, just re-enable the apps one-by-one, to see which one causes the error.Dear friends, I'm having a problem with the RT Zolder 1.3 track. I've ridden it for a total of 1000km before, but it suddenly stopped working. I only did one race and then left. Now it won't load. Any ideas?
I deleted and reinstalled the track, but it didn't work.
I'm a huge GT fan, so my "essential tracks" would be fantasy tracks that originate from there.Here's a poser for you experts...
After a long time without a laptop, I've recently acquired a new one with a dedicated Nvidia GPU.
I have AC from nearly 10 years ago, but of course have to start my mod collection all over on my new machine.
I have downloaded Content Manager, Pure and CSP and have the core game running well. I also found a good career mode app using the base game assets.
What would be your top 10 essential tracks and vehicle mods if, like me, you were starting afresh?
So far, I've found a version of the Shuto Expressway and from traxion site, a version of Trial Mountain and Grand Valley Speedway.
In terms of vehicles, I am not bothered about the millions of F1 mods that i know are out there. Coming from GT7 etc I prefer classic vehicles and unusual ones.
Thanks for any tips in advance 👍
I decided not to take too many risks.
The Matra 670C (Kyalami) version, I decided to just adjust (the cockpit), add a new rearview mirror, and put (double headlights) on one of the versions, even though they look strange (see the video).
The other version, from most of the 1974 races (except Le Mans), needs adjusting (a new rearview mirror).
The version (by HSS) is more for adapting (to the 1973 cars).Who knows, maybe they'll make this version......
I'll see if I can put together the pack of the cars I've tuned by tomorrow.Are they already available? I'd like to use them. I can't use the '73 HSS mod: it crashes the game at the start of a race...😅😅
I'll see if I can put together the pack of the cars I've tuned by tomorrow.
The Mirage GR7 (BH & Kyalami version) that I modified/tested last week along with this Matra 670C.
If I can, I'll also include the Mirage M9-Renault and the Porsche 936/78 (which I'm finishing tuning) and they'll go to the track next (to test with the other cars) for Le Mans 1978.