Assetto Corsa PC Mods General DiscussionPC 

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If you want to help, I suggest you to put the whole GT 4 pack on Jarama_2009 track, the 2022 layout, for example, and let the AI to drive. In the 8 curve (a hairpin like curve) some of the cars goes off the track in every lap if the road is free in front of them, piling up in the sand. The idea is that the cars, in this type of curves, doesn't break enough, or take them too fast.
I hope I didn't give you too much work, but it's a shame that such a nice car package can't be played in a custom championship. Thank you.
no worry i am always racing off line against AI as well , i will spend time to find a way to correct it , most of the time i try on kunos track to avoid some track mods which can have themselve pb with ai lines !

thank you for report
 
Too me both just look like Assetto Corsa. It frustrates me how obsessed some players are with such small negligible details, and then complain, when they have the option at any moment to go back to any configuration of csp/pure they want. To me Sol never looked better than pure, so there is no better or worse like some are complaining, it is just what you prefer.
Broken shadows that have sawtooth animation are hardly 'negligible details', and reverting to older CSP builds to 'fix' things that get broken is treating the symptom, not the cause, and often introduces more issues than it resolves. If we don't highlight issues then they might never get fixed. You call it 'complaining', but most people hopefully see it as constructive feedback.
 
Highest possible, stable FPS and less antialiasing makes for constant pleasure in racing for not paying attention to (small) details and more focussed on driving, however, once anomalies come forward in form of frame drops, stutter and/or other defects, one tends to become sensitive for other things, mainly visual. I have been there myself. Fine-tuning driver related matters (NVidia) gave me satisfaction in the end. Only driving now! Oh, for those interested, give NV 591.74 NSD (Studio) driver a good go, made some improvement for me.
Well no, thats just saying that the shadows are an issue if your system is crap, which is false and Ian Bell behaviour. I don't really care that much about the shadows, they are better than AMS2's shadow problems. My point was simply that i can go back to old videos i've done which lok better than now, its not to ay it looks bad now, it just looked better.
Its become so complex, now yes all games are complex, but allowing us to go under the hood and in may peoples cases like mine, very much under the hood and into nuts and bolts, it is very apparent that things get fixed and things get broken, i guess Mascot is simply tryuing to get Peter to pass it on to Ilija, I don't think he is trying to 'dis' AC or tell you that you cant enjoy it, its called feed back and as CSP is perpetually in beta state, I think that is a good thing...
 
some other Projects (most finished)
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....reverting to older CSP builds to 'fix' things that get broken is treating the symptom, not the cause, and often introduces more issues than it resolves...

Furthermore, reverting to previous versions causes incompatibilities with certain newer mods... That was the only reason I updated from version 0.1.79 and Sol, to be able to race with those cars.

Anyway, I have to admit that in my case, updating to the latest versions of CSP and Pure resulted in a much more stable framerate, which was quite inconsistent before. That said, lately the game has started to occasionally show little hiccups from time to time with certain cars, although I can't pinpoint the cause.
 
no point in doing this unless you are going to release them, what happened to the BTCC Accord or the Porsche GT1???

These 2 cars are actually NEEDED in the game


But of course this is the problem.......i do not have a patreon account..........I DO NOT WANT YOUR MONEY AND NEVER WILL...........But you do, so your gunna relases what's "popular"

welcome to "open modding"

you get 10 versions of the same car..............great.
 
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Minor uptade ,some model shaders , kn5 , lods , extension corrections

Could you give me more information about the problem with AI ?

Which track , which cars ?

I will have a look into that
Pretty much any circuit with low-speed sections.

Jarama was mentioned, that's one.

Cadwell Park is another, completely unraceable there.

Rapid-fire off the top of my head of ones I tested before giving up: Zandvoort, Goria-Thun, Mid-Ohio, Kuala Lumpur Street Circuit (lol, no chance), even Hockenheim.

The AI for these cars, and for many Guerilla cars, simply aren't good enough. It has been the case for a long time.

The big problem, of course, is that the AI for these cars is encrypted - so car AI experts like parrilla or someone with some know-how like myself can't even tweak the files and share them if we wanted.
 
Hello, I got two questions that i kinda need help on regarding racing series for the livery spreadsheet, Maybe someone knows more about these series than i do (i don't know much about vintage stuff)

Got the following stuff i need some opinions on

SCCA: There is like 450 different SCCA type events, Should i just merge all these into 1 sheet under just the SCCA banner and throw all the variants into the "track/driver/whatever" category just so people can see what it is, Or should i make individual SCCA sheets just to keep them all seperate (does just add more stuff)
1772829827628.webp


SCCN(?): I don't know what to do about these Japanese racing events, I just recently was made aware that SCCN was is the SCCA equivalent in Japan, However finding any information about this just gives me information about Super Formula, Super GT and not the old stuff, I might just suck at searching but there is just so much time in an working mans life lol.

I made an SCCN sheet as an recent skin pack had like 20+ liveries all tagged under the SCCN name on Overtake. Though i'm unsure about the rest of the ones in the image below. Idk how to search the japanese internet :indiff:

1772829850325.webp

1772829891114.webp

1772829939210.webp


anyways that was all, If anyone got any suggesting lmk lol

Back to your regular CSP discussion :sly:
 
no worry i am always racing off line against AI as well , i will spend time to find a way to correct it , most of the time i try on kunos track to avoid some track mods which can have themselve pb with ai lines !

thank you for report
I just tried a Red Bull Ring - Track Day and Race (with both FN and Kunos) with 16 of the GT4's.

Track Day
5 to 6 cars went off at turn 3 on both tracks on the out lap.
5 to 6 cars went off at turn 4 on both tracks on the out lap.
The majority of the grid was gone by the end of the out lap.

Race
2 went off at turn 1 on lap 1.
4 went off at turn 3 on lap 1.
2 went off at turn 4 on lap 1.
 
I just tried a Red Bull Ring - Track Day and Race (with both FN and Kunos) with 16 of the GT4's.

Track Day
5 to 6 cars went off at turn 3 on both tracks on the out lap.
5 to 6 cars went off at turn 4 on both tracks on the out lap.
The majority of the grid was gone by the end of the out lap.

Race
2 went off at turn 1 on lap 1.
4 went off at turn 3 on lap 1.
2 went off at turn 4 on lap 1.
yeah, this.

Generally, by lap 3 or 4, the majority of a Guerilla Mods field has totaled their car and permanently retired to the pits.

The GT4s are just the latest rendition of this, sadly.
 
Hello, I got two questions that i kinda need help on regarding racing series for the livery spreadsheet, Maybe someone knows more about these series than i do (i don't know much about vintage stuff)

Got the following stuff i need some opinions on

SCCA: There is like 450 different SCCA type events, Should i just merge all these into 1 sheet under just the SCCA banner and throw all the variants into the "track/driver/whatever" category just so people can see what it is, Or should i make individual SCCA sheets just to keep them all seperate (does just add more stuff)
View attachment 1518068

SCCN(?): I don't know what to do about these Japanese racing events, I just recently was made aware that SCCN was is the SCCA equivalent in Japan, However finding any information about this just gives me information about Super Formula, Super GT and not the old stuff, I might just suck at searching but there is just so much time in an working mans life lol.

I made an SCCN sheet as an recent skin pack had like 20+ liveries all tagged under the SCCN name on Overtake. Though i'm unsure about the rest of the ones in the image below. Idk how to search the japanese internet :indiff:

View attachment 1518069
View attachment 1518070
View attachment 1518071

anyways that was all, If anyone got any suggesting lmk lol

Back to your regular CSP discussion :sly:
The way you have the SCCA stuff organized here looks good, there are so many classes of cars, and they change throughout the years. Best to put them all in one sheet, with the event name/type listed with the other info. It'll be a big help when making grids!
 
In Blender, if all the segments are to be identical, you are able to edit one and then replace each of the other meshes with the one you edited. I'm several months (into the fog) since using Blender right now, but if you Google the question precisely it'll probably tell you exactly how... Save a bunch of time!
I looked up what you suggested and unless i'm not following the directions properly, I couldn't make it work. It matched the shape properly on the other objects, but it also moved the objects to the same location as the source instead of leaving them where they were.
This seems to be the official photographer for track days. Not perfect, but its something... Backdated as well. Maybe you will get lucky
Thank you. I'll have a look and see what info I can gather.
 
I looked up what you suggested and unless i'm not following the directions properly, I couldn't make it work. It matched the shape properly on the other objects, but it also moved the objects to the same location as the source instead of leaving them where they were.
I sort of recall jotting down the location of the mesh being replaced and restoring it after the replacement (but only sort of)... Did you make that problem part of the Google query? I usually have to Google 10 times (changing the query accordingly each time. Like so...?

Replace-Mesh-01.webp
 
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Hello, I got two questions that i kinda need help on regarding racing series for the livery spreadsheet, Maybe someone knows more about these series than i do (i don't know much about vintage stuff)

Got the following stuff i need some opinions on

SCCA: There is like 450 different SCCA type events, Should i just merge all these into 1 sheet under just the SCCA banner and throw all the variants into the "track/driver/whatever" category just so people can see what it is, Or should i make individual SCCA sheets just to keep them all seperate (does just add more stuff)
View attachment 1518068

SCCN(?): I don't know what to do about these Japanese racing events, I just recently was made aware that SCCN was is the SCCA equivalent in Japan, However finding any information about this just gives me information about Super Formula, Super GT and not the old stuff, I might just suck at searching but there is just so much time in an working mans life lol.

I made an SCCN sheet as an recent skin pack had like 20+ liveries all tagged under the SCCN name on Overtake. Though i'm unsure about the rest of the ones in the image below. Idk how to search the japanese internet :indiff:

View attachment 1518069
View attachment 1518070
View attachment 1518071

anyways that was all, If anyone got any suggesting lmk lol

Back to your regular CSP discussion :sly:


OK, I will try to make this a short answer

I am a long time member of the SCCA and raced with them for more than thirty years. (Fifty years total). I am the current Chairman of the Northeast Division Council. (Northeast Division encompasses from Virginia to Eastern Ohio to Maine)

The SCCA (Sports Car Club of America)

They currently have two levels of racing, Major and Regional. The majors were called the Nationals until about twelve years ago. The Majors (Nationals) consist of twenty eight recognized classes of racing cars, everything from GT cars to production based cars to Formula cars and Sports racers. Too many to list here.

There really are no differences in the classes at the Major level and the Regional level. The difference is in the amount of money one has to play with and are willing to spend. There are more regional level classes as any classes that fall below a specific attendance level in a given year may be put on probation and will be deleted from Major competition and sent to the regional level (sort of like being sent from the major league to the minor league in baseball).

The SCCA also has a professional level of racing. Right now they support the American Trans Am series. It has been one of their series for many years. They also have run a Formula Four series. In the past they had the Can Am series as well.

Hope this helps.

Chris Mosley
 
Hello, I got two questions that i kinda need help on regarding racing series for the livery spreadsheet, Maybe someone knows more about these series than i do (i don't know much about vintage stuff)

Got the following stuff i need some opinions on

SCCA: There is like 450 different SCCA type events, Should i just merge all these into 1 sheet under just the SCCA banner and throw all the variants into the "track/driver/whatever" category just so people can see what it is, Or should i make individual SCCA sheets just to keep them all seperate (does just add more stuff)
View attachment 1518068

SCCN(?): I don't know what to do about these Japanese racing events, I just recently was made aware that SCCN was is the SCCA equivalent in Japan, However finding any information about this just gives me information about Super Formula, Super GT and not the old stuff, I might just suck at searching but there is just so much time in an working mans life lol.

I made an SCCN sheet as an recent skin pack had like 20+ liveries all tagged under the SCCN name on Overtake. Though i'm unsure about the rest of the ones in the image below. Idk how to search the japanese internet :indiff:

View attachment 1518069
View attachment 1518070
View attachment 1518071

anyways that was all, If anyone got any suggesting lmk lol

Back to your regular CSP discussion :sly:
SCCN was not the equivalent of SCCA in Japan, it was the Sports Car Club of Nissan, under which the Nissan factory race team would often enter races. The early years of racing in Japan was largely held up by car clubs which organised events but everything still had to go through JAF (Japan Automobile Federation) to be sanctioned as an official event. There were some championships back then like the All Japan Drivers Championship, Fuji Champion Series, Freshman Series, but not really any SCCA equivalent. Nerd message over

Also, new 356A ;)
1000061148.webp
 
OK, I will try to make this a short answer

I am a long time member of the SCCA and raced with them for more than thirty years. (Fifty years total). I am the current Chairman of the Northeast Division Council. (Northeast Division encompasses from Virginia to Eastern Ohio to Maine)

The SCCA (Sports Car Club of America)

They currently have two levels of racing, Major and Regional. The majors were called the Nationals until about twelve years ago. The Majors (Nationals) consist of twenty eight recognized classes of racing cars, everything from GT cars to production based cars to Formula cars and Sports racers. Too many to list here.

There really are no differences in the classes at the Major level and the Regional level. The difference is in the amount of money one has to play with and are willing to spend. There are more regional level classes as any classes that fall below a specific attendance level in a given year may be put on probation and will be deleted from Major competition and sent to the regional level (sort of like being sent from the major league to the minor league in baseball).

The SCCA also has a professional level of racing. Right now they support the American Trans Am series. It has been one of their series for many years. They also have run a Formula Four series. In the past they had the Can Am series as well.

Hope this helps.

Chris Mosley
Right, No i sort of understand it now, Though it's still like, 1 sheet named "SCCA" where every single event is in on seperated sheets called like

SCCA - A Production
SCCA - B Sedan Production
SCCA - C Sedan Production

Etc, Then again, I also have stuff like SCCA - Newport Airfield which i can't find any information about other than that they ran at the Newport Airfield in the 60's lol. I might just do 1 sheet and play around with it, In a perfect world google docs would be updated to 2026 standards and let me do 1 sheet where i could have multiple filters in 1 sheet, But sadly not there yet.
SCCN was not the equivalent of SCCA in Japan, it was the Sports Car Club of Nissan, under which the Nissan factory race team would often enter races. The early years of racing in Japan was largely held up by car clubs which organised events but everything still had to go through JAF (Japan Automobile Federation) to be sanctioned as an official event. There were some championships back then like the All Japan Drivers Championship, Fuji Champion Series, Freshman Series, but not really any SCCA equivalent. Nerd message over

Also, new 356A ;)
View attachment 1518255
Oh, Okay. I guess that explains a lot. Is there any easy way to find out what organization ran these? or are they just ran under that name? ex, Suzuka 1000KM, Fuji Master. Assuming these are just 1 time events not part of any nation wide event in Japan.
 
Too me both just look like Assetto Corsa. It frustrates me how obsessed some players are with such small negligible details, and then complain, when they have the option at any moment to go back to any configuration of csp/pure they want. To me Sol never looked better than pure, so there is no better or worse like some are complaining, it is just what you prefer.
That’s more a less similar what I wrote down long time ago on adjustments like in Nvidia control panel or in CM, all settings to max and complaining about stutters/FPS. Why burn a lot of unnecessary PC performance if you do not have any benefit or simply not notice it?
Broken shadows that have sawtooth animation are hardly 'negligible details', and reverting to older CSP builds to 'fix' things that get broken is treating the symptom, not the cause, and often introduces more issues than it resolves. If we don't highlight issues then they might never get fixed. You call it 'complaining', but most people hopefully see it as constructive feedback.

For most fanboys is a remark about some modders on the same level as insulting a religious AC prophet. Personally I did get punished by harsh replies or getting the famous “shutdown answer” like why do you not make your own mod. Think if you give a reason what can be improved and if have any knowledge on how too do, the modder should be thankful for these suggestions. While refusing to correct not being angry when he gets a low star review.
As long if we are not thrown out of window, being poisoned or sent to the gulag, a “constructive feedback” should always be published without receiving repercussions. On the other hand shouting “this mod is crap”, without explanation, should also be avoided.
 
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yesterday i went threw my kunos bmw e30 files and deleted all unnessary files from the s1 version. i deleted all files but not the folders for the stock and drift version. and then i copied my skin folder of the s1 e30 to the stock and drift e30. so far so good but then i emptied my recycle bin and after that realized i have more skins for the drift version than my s1 version and now they are gone. recovery softwares didnt work out so good, does someone here maybe has an idea and also can u check if ur drift kunos e30 has skin with the folder named „falken_drift_team“?
i would be very happy
 
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yesterday i went threw my kunos bmw e30 files and deleted all unnessary files from the s1 version. i deleted all files but not the folders for the stock and drift version. and then i copied my skin folder of the s1 e30 to the stock and drift e30. so far so good but then i emptied my recycle bin and after that realized i have more skins for the drift version than my s1 version and now they are gone. recovery softwares didnt work out so good, does someone here maybe has an idea and also can u check if ur drift kunos e30 has skin with the folder named „falken_drift_team“?
i would be very happy
It was a original skin?
there is a folder in the drift version called just Falken
 

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Pretty much any circuit with low-speed sections.

Jarama was mentioned, that's one.

Cadwell Park is another, completely unraceable there.

Rapid-fire off the top of my head of ones I tested before giving up: Zandvoort, Goria-Thun, Mid-Ohio, Kuala Lumpur Street Circuit (lol, no chance), even Hockenheim.

The AI for these cars, and for many Guerilla cars, simply aren't good enough. It has been the case for a long time.

The big problem, of course, is that the AI for these cars is encrypted - so car AI experts like parrilla or someone with some know-how like myself can't even tweak the files and share them if we wanted.
Do you mind sharing your know how ? please
 
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