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- Franconia
CSP 0.3.0-preview361It's definitely the audio files (swapping for a known working one fixes the issue), but I'm wondering if the audio was always clipping in med/large grids for these 'broken' cars, or whether it's a new CSP bug if Ilja's been tweaking how audio is processed.
Can't see anything in the CSP audio options, but I'm sure there used to be an option to limit audio on large grids. Maybe that option is now hidden and defaults to 'off', whereas it should actually be 'on' to avoid the distortion. shrugs
CSP/Patch/Optimizations/CPU optimisations/Limit audio
I've tested a complete field with over 30 cars of GT4s from Guerilla Mods and I have sound problems with the standard value 25 for limit audio. If I change it to 10, the sound problems are gone. I use the value 10 for a long time now, as this problem isn't new and caused by cars with too many sound channels (over 100).
To minimize the sound problems, you should also check the file audio_engine.ini in "assettocorsa\system\cfg" and change MAX_CHANNELS=256 to MAX_CHANNELS=512
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