- 710

- Japan
Nurburgring 1995 - 2001 v1.2
View attachment 1414093
Old layout of Nurburgring, Germany.
Conversion from F1 Challenge.
-CSP recommended
-7 layouts (Yearly billboards and building variations)
-36 pit/start
-AI, cam
Known Issues;
At the start of the race, the four cars from the last row move to the pits.
unchecking:
CSP Settings→General Patch Settings→Physics experiments→Fix missing or misplaced spawn points
Credits & Thanks;
F1 Challenge Track by dmarques
(VB and CMT's version with ugrades and optimizations to buildings and surroundings)
Terms Of Use; (F1C)
Enjoy this mod to the fullest, that's all. If you want to convert or use this
as a base to create other cars, you're welcome in doing so as long as the
appropriate credit is given to the respective authors of the files you are
using. You can find all authors in this file
AC converted by @shi (shin956)
Pit tent from F1-S-R's 1994 Track Pack
AI and sidelines by IMEAN
logo.png and sections.ini by @Fanapryde
Crowds texture by @Kniker97
background, cone and some textures by kunos
Test and Feedback by @Breathe
Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.01 changelog;
Fixed missing tree walls (ext_config.ini).
Changed pine trees textures. (Thanks Mascot)
v1.1 changelog;
Fixed grass mapping in ext_config.
Fixed objects flickering.
Some minor fixes.
- Thanks Mascot for the report.
Set up tire wall in Kuzanbindung.
- Thanks M1GHTYM4VS for the report.
v1.2 changelog;
Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)
Fixed a missing mesh in the stand.
Added ITC 1996, DTM2000, and DTM 2001 layouts.
Nurburgring 1995 - 2001 v1.2
v1.2 changelog;
Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)
Fixed a missing mesh in the stand.
Added ITC 1996, DTM2000, and DTM 2001 layouts.


