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Not entirely related to FIA event, but while practicing tonight, I had what I believe is my best ever overtake.
I did a 2-stop (5H/4M/4M) strategy in a practice race a few minutes ago in the M4, though soon it was actually fatal thanks to it being rather thirsty on fuel, which causes 1 refueling stop, and the front Mediums just wrecked themselves after 4 laps.Anyone know the best strategy for tonights Manufacturer race?
Hmm, not sure there is much point in doing the manufacturers if you are having to 2 stop in the BMW. Through the fast corners I was probably 10mph down on the Porsche's after the 1st lap so I am basically going to be a rolling roadblock until somebody gets annoyed and punts me. Happened last night in a lobby and that was with some very good drivers compared to who I will be racing against. Maybe 3 stops on mediums just for chucklesI did a 2-stop (5H/4M/4M) strategy in a practice race a few minutes ago in the M4, though soon it was actually fatal thanks to it being rather thirsty on fuel, which causes 1 refueling stop, and the front Mediums just wrecked themselves after 4 laps.
If I bought a jag e type in real life and the tyres were finished after 16 minutes, I wouldn’t be very happy (see today’s fia nations race)!
Why make a great game, then ruin it with completely unnecessary too high tyre wear and/or fuel consumption?? That isn’t racing. It rewards slower drivers, who don’t use as much tyres and fuel, because they aren’t going as fast. Why do we have to suffer this intolerable game ruining nonsense !?
There was no tyre wear or fuel “wear” in any of the races when the game was launched, then it changed after a few weeks. I really do wonder why, does anyone else think it needs to be sorted out?
I have raced in real life for over 20 years and never had to really be worried about fuel or tyre wear like we have to in Gran Turismo.
Be careful out there tonight. Tokyo is handing drivers big penalties for inconsequential contact. Just got done getting yelled at by someone who suffered a DR reset from it (combined with other incidents) and having to prove my innocence. The sad part was, they took a penalty but the guy who dumped them into a wall immediately afterwards didn't.
But then there wouldn’t be any need for a pit stop in a 10/15/20 lap race, why have a longer race with no pit stop? It kinda defeats the purpose and takes away from the realism.
What is so good about pit stops ?
They are part of real racing for one, and they also give another chance for people to mess up and for you to pass them or make up ground. I missed my pit stop the other night in a race and it cost me 3 positions in the race. That wouldn’t happen in a nonstop race.
Some real racing has pitstops and some doesn’t, to be more accurate, there is sprint racing and endurance racing. Keeping tyre and fuel wear in endurance and out of sprints would be a good idea.
Personally, I prefer no factor outside driving and racing ability, which includes pit stops, tyre and fuel wear, to create the race result. Daily race B is my friend, but we don’t get that option in fia races, it’s always pit stops or too much tyre : fuel wear to be realistic racing, for me.
This is not always the case. The last N class nations race could be done with no stop, as an example. The are several FIA events that could be completed with no stop over the seasons.Some real racing has pitstops and some doesn’t, to be more accurate, there is sprint racing and endurance racing. Keeping tyre and fuel wear in endurance and out of sprints would be a good idea.
Personally, I prefer no factor outside driving and racing ability, which includes pit stops, tyre and fuel wear, to create the race result. Daily race B is my friend, but we don’t get that option in fia races, it’s always pit stops or too much tyre : fuel wear to be realistic racing, for me.
This is not always the case. The last N class nations race could be done with no stop, as an example. The are several FIA events that could be completed with no stop over the seasons.
Embrace the strategic aspects of it. You might like it.
Ye I agree with Trevisio's proposals to an extent (BMW driver here), but to retain that strategy aspect, the wear rates should be scaled down from say like 12X to like 8X, then put fuel consumption down to 1X, and the stock settings should be adjusted so that tyre wear rates between cars are evenly matched. If not possible, just put tyres and fuel to 1X and have a set fuel load that can last half the race. My disastrous Manufacturers race today is a clear example of this.
I guess all I’m saying is that a driver’s speed and racing ability should be the main, if not the only factor/s that decide which driver is champion. Introducing random factors that change the result, that are not directly driver skill related, will not give a pure result of who the best driver is.
A great racing wheel to wheel battle can be ruined by pit stops not being of equal time, as the drivers are then separated upon rejoining the circuit.
So in real life driver skill is the ONLY thing that factors into racing results? Not the pit crew, strategy, race team prepping the car properly, choice of tire, choice of laps to pit. Etc? You have to have both the speed/skill, plus the brains to use those skills effectively, and irl you need a great team of people around you as well. It’s not just speed/skill.
I appreciate your point and for GR3 I agree. Those cars are well balanced, more or less. However, in GR4, the cars are too out of balance. The FWD cars have too much speed, the 4WD cars are so easy to drive, other cars are too slow. I think tire wear and fuel are the equalizers. I agree it is too much though.I guess all I’m saying is that a driver’s speed and racing ability should be the main, if not the only factor/s that decide which driver is champion. Introducing random factors that change the result, that are not directly driver skill related, will not give a pure result of who the best driver is.
A great racing wheel to wheel battle can be ruined by pit stops not being of equal time, as the drivers are then separated upon rejoining the circuit.
Slightly unrelated to this high tire wear multiplier conversation. Does anyone know if the McClarens are competitive and what tire wear is like? Been thinking of going with them whenever we get back to regular seasons or can change manufacturers. Thanks in advance guys!
I’m saying that if you want to find the best racing driver, all drivers have to go onto the track in the same race, with a level playing field and equal opportunity. If purely finding the best driver is not what you want to achieve, then by all means introduce random factors that are unrelated to driving and racing ability on the track, into a race situation, but don’t still pretend that the best racing driver will win that one.