Gran Turismo 7 “Power Pack” Paid DLC Now Available: New Races Including Endurance Events, Qualifying, and “Sophy 3.0”

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What do you expect the Power Pack DLC will cost?


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Also I keep forgetting to bring up the name "Power Pack" for this is so weird. I dunno who came up with it but it doesn't seem to fit Gran Turismo or the content in any way. My first thought when I saw the name was a car pack maybe.

I dunno. Just keeps bothering me and not sure why they chose this. Like the expansion pak for the N64. Rumble Pak?
 
You'll keep getting games that are dreadful at full price if the standard is charging $50 to get qualifying added to a racing game three years after launch
Are you saying the answer is to take up euchre? I found something that gives me great value and Ill pay $50 after 3 years of constant free content to keep it going. iRacing is the only other game that is providing the value in entertainment that I'm looking for but it doesn't come close.
 
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Can't believe that I am the first to spot the GALANT 2.0 DOHC Turbo VR-4 '89. Or the first to mention it. But the picture of it appeared in this thread and not in the GT7 news thread, so sorry if this comment belongs there. It was a decently fun car in GT4.
 
Well, this came out of nowhere. Tbh I'm a bit torn concerning this DLC: On the one hand it's great that we are finally getting things such as full race sessions including training and qualifying. On the other hand these are features that should have been included in the base game at launch. Still, I'm probably going to buy it since I still play GT7 a lot and 50 new races are a lot of content.
 
Also I keep forgetting to bring up the name "Power Pack" for this is so weird. I dunno who came up with it but it doesn't seem to fit Gran Turismo or the content in any way. My first thought when I saw the name was a car pack maybe.

I dunno. Just keeps bothering me and not sure why they chose this. Like the expansion pak for the N64. Rumble Pak?
Kaz likes the PP alliteration, it seems.
 
You'll keep getting games that are dreadful at full price if the standard is charging $50 to get qualifying added to a racing game three years after launch
The game is 3 years old mate. I rather pay a bit and get what I want for one of my favorite games instead of whining about a few $$$. Pretty sure I am not the only one who sunk 1000s of hours into this, which equals to a few cents per hour?
 
Power pack….😐 we couldn’t be bothered to include these to you at launch but here, we present it to you for an undisclosed price at 3 weeks away. ?

Why no price so close to update?
What makes you believe this content was ready at launch?
 
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Standard now gets 750,000cr ($9.99), and Digital Deluxe gets 2,000,000cr instead of 1,000,000cr (equivalent to about $13 by the way the cost-per-credit scales). 5,000,000cr is (again, by the way cost-per-credt scales) about $40-worth, but if we suggest some of it will be "free" in the same way it is on those two full game editions you're probably looking at ~$35 for the Power Pack as a whole.
Wonders why everyone speculates about the price.

Speculates more profoundly. :D

(I know, i know, it was about the nature of people seeing 20€/$ as a given ;))
 
Guys... what if Sophy 3.0 is the return of B-SPEC BOB :eek: that way we can do the races without having to save and exit after every stint.
Well, I did spot this in Los Angeles...

IMG_0775.webp
 
The game is 3 years old mate. I rather pay a bit and get what I want for one of my favorite games instead of whining about a few $$$. Pretty sure I am not the only one who sunk 1000s of hours into this, which equals to a few cents per hour?
It's the thin edge of the wedge, it's only going to get worse if you accept developers withholding core game features (like qualifying in a racing game, something they couldve easily included at launch) from the game that you paid full price for, and then charging you to add it back in.
 
The fact that they're releasing all this just days after Project Motor Racing came out (and improving the career mode with more realistic races and qualifying) is surely a strategy to avoid losing players.
They were so comfortable being the only interesting racing game on PS5 that now another game comes out that "promises" a good career mode and they're finally stepping up their game.

This is the good thing about having competition on consoles. Let's hope it has a good price 🤞

Although, as another user mentioned here, if they remove the 5,000,000 price tag and sell it cheaper, all the better. And I hope they add a fourth race in sport mode with practice and qualifying, changing weather, etc. (to take full advantage of the game's potential; one of the most fun races I remember in sport mode was an 18-lap race at Spa with GT3s in variable weather).
PMR's audience is so so so much smaller than GT's, and anyone who thinks otherwise is just fooling themselves.

People entrenched in the online discourse probably don't see it, because it's a silent majority, but there are likely millions upon millions of GT players who play the game for things you can never get in PMR, or AMS or ACC or any of the other "hardcore" sims.
 
If this DLC is received well, I hope GT8’s career mode will be just like it but on a larger scale. People have always wanted the classic “GT Mode” back, albeit with much better AI (and more grid starts!)
I desperately, desperately, desperately hope the right lessons are learned here as you described. I still vividly remember the GT Sport trailers with the “no more collecting cars line… like… that’s not at all what a vast majority of players wanted, but they seemed to find it a valuable marketable aspect. After the begging for additions of engaging single player content we got League, and then somehow 7 launched with a bland career with like 1/3rd the amount of races from Sport, and even less variety, which wasn’t even designed initially to have the League/Campaign. Theres many times I simply do not understand why or how they thought some designs or omissions were what people wanted, and I hope they’ve been able to take the data from 7 and make changes, with how much direct backlash and response they’ve had to it.
Kaz likes the PP alliteration, it seems.
$20 PP extension.
 
Seems like the reward cars are pre tuned cars that don't seem to have the customizations from the base game so you could say we're getting DLC exclusive cars too lol
 
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PMR's audience is so so so much smaller than GT's, and anyone who thinks otherwise is just fooling themselves.

People entrenched in the online discourse probably don't see it, because it's a silent majority, but there are likely millions upon millions of GT players who play the game for things you can never get in PMR, or AMS or ACC or any of the other "hardcore" sims.
While I'm pretty sure PD didn't really care about any other racing games (especially that small) and the release window is just a coincidence, this particular DLC does seem to target specifically those GT players who would be interested in something like PMR. That is assuming all those Sophy races are actually difficult. At least what I'm getting right now from the description of this DLC, it's not quite something the millions of casual GT players would enjoy.
 
I'm not sure whether to be happy or annoyed.

On the one hand, I think the announced content is absolutely fantastic.

On the other hand, I pre-ordered GT7 for €90 four years ago (exactly four years ago), and in my opinion, it still doesn't live up to the name, since it's still missing content that was present in its predecessors.

AND NOW I'M SUPPOSED TO PAY AGAIN FOR THE MISSING CONTENT???
 
As much as Kaz issued his apology at the backlash from players, I feel he’s remedied that with this content being added.

Remember, many members didn’t think GT SOPHY would be coming to GT7. We’re now to see SOPHY 3.0. As mentioned above, we never know the why he continues to structure his games the way he does. Some portions don’t pan out and he band aids, surprises and continues to support his vision.

28 years on, I’ve got no answers for why he feels players will embrace how he implements his vision for the franchise. He releases a game. We play it.

@Jordan I do hope, at some stage, you all would be able to engage in an interview asking Kaz how he came up with all the new races. Was he inspired by the data collected of how players play and/or by his own experience in his automotive journey?
 
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