It’s crazy to me that themed, tightly restricted entry requirement, well thought out campaign races are only now being added, after 3 and a half years, and only behind a paywall. Thats really frustrating for me, given the biggest holdbacks this game has had has been its poor single player races - both in campaign structure, neutered AI, and generic open entry requirements (please, just five more Sunday Cups please). It’s also so weird to see them spend so much resources bringing back the time and weather simulation for this title only to wait these said 3.5 years to bring in content that
actually fully uses them.
These have always seemed like the easiest aspects to implement into the game, PD somehow nailed all the hard stuff and left the structure out, it’s so weird. I’m glad we’re getting some of it now, better late then never, but it’s still very frustrating that it’s locked behind a secondary pay wall to have it.
Negative thoughts out of the way now - one thing I’ve championed is the idea of paid content in the form of cosmetics - more official stickers or shapes, full detailed pre-made official liveries, and/or additional visual/aero/body mods. Potentially this could run an additional revenue stream that would enable the continued flow of free car and track content to the rest of the playerbase, those most enthusiastic would have the option to add more modifications to their rides. If the teaser is indicating what it seems to be, the Power Pack parts may make it worth the money for me. I’m happy to pay for content that I can genuinely make use of, and isn’t artificially held back like the aforementioned campaign races/structure. For me this is the most interesting part of the news that I’m hoping to learn more about.
They've been talking up getting decent AI for years and now it's pay to play?
I have a feeling 3.0 will be available to everyone, it’s just the Power Pack campaign is exclusively Sophy AI, or at least designed around it, rather than the base game’s lack luster race design and AI behavior. I’d expect 3.0 to be available in custom races for everyone, IMO it’d be weird if this specifically is locked behind a paywall.
Sophy wasn’t a thing then.
He’s talking about the event structure and the more thought out event cards and entry requirements, not inherently the AI you compete against in them. And he’s right, pretty much every single other GT game prior had a very creative and iconic list of events in the campaign, 7 was like 80% Sunday, Clubman, Drivetrain specific, or WTC events, with basically the only restrictions being the PP cap, nothing else. Weight, power, modification parts, it was basically all unrestricted “drive everything” slop. Thats fine in chunks, but when it’s the majority there’s no direction or structure or memorable content.
To be fair, they did say endurance races were coming... Three years ago....
Soon™ strikes again.