Gran Turismo 7 “Power Pack” Paid DLC Now Available: New Races Including Endurance Events, Qualifying, and “Sophy 3.0”

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What do you expect the Power Pack DLC will cost?


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I think y'all need to prepare for a €49.99 RRP price tag.
 
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Granted, I only race the 458 in the GT3 class, but I don’t recognize this car in the final frame of footage. Is it already IG?
 
Considering the prices of DLC for other PS Studios titles:

Horizon Forbidden West: Burning Shores - $19.99 USD
Ghost of Tsushima: Iki Island - $19.99 USD
Spider-Man DLC Season Pass - $24.99 USD
Stellar Blade Twin Expansion - $17.99 USD

I really wouldn't expect this to cost significantly more, since those mostly included all-new environments, boss fights, etc which were likely a much bigger financial investment.
 
I am really happy on this payed dlc, we should not complain after all the years of free updates, plus I feel the hard-core GT guys will just buy it no matter what, I think we need to look at the big picture. It means that PD is listening to the community. They may not show it but they really are listening. They wouldn’t have done an update like this. so I see a big thank you
 
It would seem crazy for them to charge $40+ for this. I could see them throwing the credits in there as a way of trying to convince a certain group of people that value them as added value to the DLC. In reality, credits have no real value and it doesn't cost them anything to offer it.

This is definitely a tricky subject that people are going to have varied opinions on, as already seen in this thread.

On one hand, you can look at the DLC at face value and say a theoretical price of $40 or even $20 is insane for what the end user gets in the Power Pack. This is how most people would look at it. It's not usually on the consumer to perform the mental gymnastics to understand it's cost.

Yet, on the other hand, the reality is that nothing is free. All of the content and updates up to this point haven't cost the consumer any money and in turn has not provided financial return for Polyphony. Anyone who is complaining that they didn't get their moneys' worth out of playing GT7 for years is crazy.. Unless they only played it for like 5 hours. It's a very skewed perspective. I imagine most people on here have a minimum of dozens of hours played.

Games are ludicrously expensive to develop now, surely more than any previous GT game in its time. Sure, the core software has been selling since release but at what rate and at what price point? And that also has to pay for the years it took developing before it even released. One could take an alternative perspective and argue that a theoretical $40 DLC is not only paying for what is included in the Power Pack DLC, but also the time and cost it took to produce the content (cars/tracks) included with the Spec 3 update. And they've chosen to include the cars & tracks free for all users as not to split and complicate the player base when it comes to building general race content (as in not the new fancy Power Pack/Sophy 3.0 events) such as regular events and Sport mode races.

I can understand both perspectives but I can't understand the one where someone says this all should've been free.
 
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Not bad for a dead game, huh?

Can’t wait for all of this. Counting the days!

I bet it’s gonna be €20.

I bet there will be people claiming that the paid DLC is a desperate move from PD and Sony to recover money from the dead game (I can see a Kireth video with his usual clickbait title and face in the cover 😆😆😆)
 
In the "English" version (Kaz still speaking Japanese), if you turn on the closed captioning you can read what he's saying. He says, "...at the end of the year." so still a bit ambiguous.
To note, the website says it'll be out on December 4.
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At least one year to late. I am more then done. Like photo mode and that is about it. Do not have PS5 and not getting PS5. It is absolutely ridiculous how the economy of GT Sport and GT7 have ruined the series. Really tried to maintain my loyalty to GT Series. It gets to a point where if the developers do not care why should I.

AMS2 and very soon PMR along with ATS is where my time goes.
 
I bet there will be people claiming that the paid DLC is a desperate move from PD and Sony to recover money from the dead game (I can see a Kireth video with his usual clickbait title and face in the cover 😆😆😆)
"KAZ BRIBED BY MICROSOFT FOR PAID DLC TO KILL GRAN TURISMO 7"

"GRAN TURISMO 7 BROUGHT BACK FROM THE DEAD WITH ONE-TIME PAYMENT"
 
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Just as a side-note to this whole price/credits discussion, it looks like they've added bonus credits to celebrate 100m units to the PS4 Standard and PS5 Digital Deluxe Edition (but not the dual-entitlement PS4/5 standard version) at no extra cost:


Standard now gets 750,000cr ($9.99), and Digital Deluxe gets 2,000,000cr instead of 1,000,000cr (equivalent to about $13 by the way the cost-per-credit scales). 5,000,000cr is (again, by the way cost-per-credit scales) about $40-worth, but if we suggest some of it will be "free" in the same way it is on those two full game editions you're probably looking at ~$35 for the Power Pack as a whole.
 
Price speculation aside, I must say that I prefer this way of doing DLC content compared to paying for cars & especially tracks, as having DLC be exclusively single-player content won't divide the community into the "have's" & "have not's" when it comes to multiplayer.
Like for example if you had to pay for a track, only a limited amount of people could join an online lobby that uses it, since players that don't have the DLC would be locked out.
I could be wrong but I think that's what happened on GT5 (Motegi, Spa etc).
Or if a paid DLC car became the fastest in its category, it becomes a pay-to-win scenario.

The seemingly DLC-exclusive special edition cars look like they are all modified versions of existing models. A bit like the Stealth Model Mazda RX-Vision Gr.3 in concept, but with more differences in visuals compared to the cars they are based on.
I am ok with that. I would be a bit less ok if entirely new models (Insert car here) were behind a paywall, but special versions of existing cars is fair enough.

Frankly our situation when it comes to DLC is significantly better than the racing game industry standard, where new cars & tracks being paid content is the norm.
 
To be honest. PD gave us so much for free I don’t see a problem giving them 20 dollars more for this. It also looks interesting and fun.
Except some or many choices & options in single player that would take less than a week to code & to implement...!!! We can only hope for custom championships!
 
Considering the prices of DLC for other PS Studios titles:

Horizon Forbidden West: Burning Shores - $19.99 USD
Ghost of Tsushima: Iki Island - $19.99 USD
Spider-Man DLC Season Pass - $24.99 USD
Stellar Blade Twin Expansion - $17.99 USD

I really wouldn't expect this to cost significantly more, since those mostly included all-new environments, boss fights, etc which were likely a much bigger financial investment.
SHIFT UP (Stellar Blade) is not a PS Studio. ;)
 
Why does this DLC and Spec 3 have to release soo soon after Project Motor Racing? I won't know what to play!

The fact that they're releasing all this just days after Project Motor Racing came out (and improving the career mode with more realistic races and qualifying) is surely a strategy to avoid losing players.
They were so comfortable being the only interesting racing game on PS5 that now another game comes out that "promises" a good career mode and they're finally stepping up their game.

This is the good thing about having competition on consoles. Let's hope it has a good price 🤞

Although, as another user mentioned here, if they remove the 5,000,000 price tag and sell it cheaper, all the better. And I hope they add a fourth race in sport mode with practice and qualifying, changing weather, etc. (to take full advantage of the game's potential; one of the most fun races I remember in sport mode was an 18-lap race at Spa with GT3s in variable weather).
 
Just as a side-note to this whole price/credits discussion, it looks like they've added bonus credits to celebrate 100m units to the PS4 Standard and PS5 Digital Deluxe Edition (but not the dual-entitlement PS4/5 standard version) at no extra cost:


Standard now gets 750,000cr ($9.99), and Digital Deluxe gets 2,000,000cr instead of 1,000,000cr (equivalent to about $13 by the way the cost-per-credit scales). 5,000,000cr is (again, by the way cost-per-credt scales) about $40-worth, but if we suggest some of it will be "free" in the same way it is on those two full game editions you're probably looking at ~$35 for the Power Pack as a whole.
This is why I'm preparing myself for a $40-$50 price tag. That really seems crazy. But why would they include credits if not to cushion the blow and get people to try and do some math to rationalize it.

I don't think the motivation is greed but I think PD needs the money so to speak. I bet licensing fees for stuff is unreasonably high these days. Probably a couple million dollars, not including actual dev time and laser scan etc for a big name international circuit. In the modern era of micro transactions reigning supreme in the eyes of executives and shareholders, where certain games can get huge returns with less investment, I bet PD could really use some strong cash influx to secure their business and seat at the Playstation table so to speak. Think of it as job security. Consider what's out there already: I have a friend who bought a R34 Skyline vehicle skin for FortNite for like.. $30 or something. It's just a skin. In a shooting game. That's the stupidity that PD is competing against.

Again, I'm happy to help support the game. I'd pay $60 or more. Only because I can say I have over 1000 hours in GT7 and, despite my issues with it, I love it. And looking at what's in the Power Pack, I'll likely get at least a few dozen more hours of gameplay from it alone.

Brace yourselves!
 
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