Gran Turismo 7 “Power Pack” Paid DLC Now Available: New Races Including Endurance Events, Qualifying, and “Sophy 3.0”

  • Thread starter Thread starter juanffy18
  • 4,002 comments
  • 505,219 views

What do you expect the Power Pack DLC will cost?


  • Total voters
    470
  • Poll closed .
Any updates to the Power Pack? I'm specifically thinking about AI difficulty and fixes to the suspend race "feature".
Nothing mentionned in update specs so I doubt there is anything.
 
Last edited:
So I tried again and all I gotta say is... the rubberbanding is discouraging. Whenever you pass them they get immense rubberbanding.

I mean really? A Civic '22 has 70%-73% of the Mazda 3 Gr.4 can easily outpace me when I'm driving clean and fast.

I'm gonna have to take this Power Pack... Er, I mean... Pain Pack in occasional, unfrequent steps.

Edit: Where's the Milk Glass difficulty? (Y'know, since Milk usually helps against pepper spice, which are labeled as high difficulties. :lol:)

Edit 2: Changed some of my words due to these words sounding... too spirited in my opinion.
 
Last edited:
So I tried again and all I gotta say is... the rubberbanding is discouraging. Whenever you pass them they get immense rubberbanding.

I mean really? A Civic '22 has 70%-73% of the Mazda 3 Gr.4 can easily outpace me when I'm driving clean and fast.

I'm gonna have to take this Power Pack... Er, I mean... Torture Pack in occasional, unfrequent steps.
The best thing about the power pack is that 2 of its cars have made it into my favorites tab.

Other than that it's honestly a bummer.

Would still buy another one of those though.
 
Hey i have 2 questions about the 8 hour Spa race:
Question 1:what’s the prize for the race?(I’m using the CLK)
Question 2:WHY THE HELL ARE LOPEZ AND SERRANO SO FAST?!
 
Last edited:
Hey i have 2 questions about the 8 hour Spa race:
Question 1:what’s the prize for the race?(I’m using the CLK)
Question 2:WHY THE HELL ARE LOPEZ AND SERRANO SO FAST?!
1: a few million credits, I think
2: the AI cheats.
 
Hey i have 2 questions about the 8 hour Spa race:
Question 1:what’s the prize for the race?(I’m using the CLK)
Question 2:WHY THE HELL ARE LOPEZ AND SERRANO SO FAST?!
I think it’s 4 million credits. The endurance races are 500,000 per hour. So 3 million for Suzuka and 12 million each for the 24 hour races.
 
A little update on my quest to find rubber banding/boosing in Power Pack races: still no hard evidence to be found. I spun out in lap 1 of the 'Muscle Cars at Laguna Seca' race the other day. They just leave you for dead, the top drivers don't slow down at all. I managed to gain 2 positions before the race was over, but that was it. I think I was 7th at the end.

Same at the drafting race on Daytona Oval: I spun out and never saw the top group again. I managed to catch the cars further behind, but the top group was just too far in front.

But here's the thing: in many of the Power Pack races it looks like there is behind-the-scenes trickery going on. I find it near impossible to tell for sure without looking at the data, watching replays and opponent laptimes. If you judge a race just by what's going on around you, many things that are actually legit appear fishy.

One of the fishiest-looking things I came across was the Porsche Turbo (the modern 4WD one) in the 'Porsche Cup Legends' at the Nürburgring Sprint track. In practice and qualifying, this Turbo usually manages to be around 3rd position. Naturally, at the start of the race, the Turbo shoots to the front thanks to its 4WD, as opposed to the competitors RWD. Suspiciously, the Turbo manages to set a first lap that is faster than all its subsequent laps. But how is that possible? How can starting from a standstill be a faster lap than doing a flying lap?

Here's what I found:
  • At the Nürburgring Sprint, the starting grid positions are behind the start/finish line, not in front of the line as usual. Therefore, the first lap is shorter in total distance as all following laps, especially for the first few positions on the grid.
  • The distance between the first positions of the starting grid to the first corner is short. The first corner is very slow so it doesn't matter with what speed you arrive at the corner - you have to slow down for the corner either way, no matter if you were doing 200 kph or 300 kph when you arrived there.
  • The Porsche Turbo has plenty of power and 4WD, thus it has very good traction from a standstill and accelerates very fast.
  • In general, Sophy 3.0 puts in perfect laps right from the start, including the first corner(s).
 
Last edited:
19c34a67d5027-screenshotUrl.webp
19c34a6b1a050-screenshotUrl.webp
19c34a69ee999-screenshotUrl.webp

I won the 24 Hours of LeMans!

The pit stop bug for the AI cars started soon after dawn broke, but I think if I wasn't using the suspend/resume feature, (and had the time and stamina to do 24 hours straight 😅) the gap would be similar. In the dry I could pull a good 45 seconds lead over the course of a 17 lap stint.

The AI cars are missiles down the straight, but are woeful in the Porsche Curves, because they refuse the lean on kerbs. However, I enjoyed just running laps while listening to podcasts and watching the Jaguars lose it on the Mulsanne thanks to some weird aero physics stuff while slipstreaming.

Only the N24 remains now, but I don't think I'll do that. Not until we get B Spec or something. At least that's my thinking for now...and knowing there isn't a bonus prize for completing the Power Pack, there's very little motivation.
 
I’ve completely bounced off the Power Pack. Now enough time has passed I feel comfortable in saying it’s a pretty poor experience, even if it didn’t have the bugs.

The biggest problem for me is it’s the antithesis of what I want from GT, and that comes down to one thing—I can’t choose the car. Yes, I get that plenty of GT events since GT1 place restrictions on what car you can use, but in 99% of cases I’ve always been able to choose a car I own from my garage. In Power Pack that choice has been removed, and as such I have no affection for the car choices, no sense of ownership—they’re not “my” car.

I find myself going back more and more to custom Sophy races when I want a closer racing experience simply because I don’t have to drive a car I don’t like.
 
Last edited:
Everything I say should be within the context of being a high rated B driver in online (almost A). I have done all power pack content on a controller with automatic transmission. This is just my opinion and does not invalidate anyone else's. I disagree with a lot of what is being said, save a few things. I think the power pack is a great addition to the game and is a huge step up from much of the content in the base game. I am far more engaged in the races, to the point of knowing specific AI racers' names.

Because of the ability to select different difficulties, it is hard to discern how valid one feels certain criticism are. Is someone criticizing zero chili races or two chili races? I feel strongly that the intended difficulty is zero chilies. One and two chilies are for pushing yourself. You do not get anything for doing them aside from some extra payout, and an icon on the power pack main screen. Doing the harder difficulties are entirely for personal entertainment and any criticisms should be contained within that context.

I'll say straight up that I have not seen anything that makes me feel like there is rubberbanding in the power pack, nothing even close. I personally think this is a baseless accusation based on personal cognitive bias and perception of events with other explanations. I am not a very good racer and I can easily beat all the races on zero chilies. Some races I might have to do a second time to get to know the track better, but I never found zero chilies overly difficult. Difficultly is subjective, and even as a B rated driver, there are others who will find it more difficult than I. However, in most of these races I am double digit seconds ahead of first place if I put in any effort to know the track and car at all. Even at my current skill level I am beating most races on two chilies with some effort. My assumption is that anyone can beat these races on zero chilies if effort is put in. I could be wrong about that, but it feels like a good difficulty to me for the general audience.

I don't think allowing you to chose your car and having difficulties being based on PP would be a good change as some seem to want. This would allow one to cheese the races fairly easily as you can in the base game PP restricted races. Having the selection locked to specific cars with BOP enforced allows the challenge to be better controlled.

There are some criticisms I agree with though. The difficulty of each chili tier is all over the place depending on the track and car combo. I would prefer if the easier two chili races would be more inline with some of the harder ones. Some of the rally events on two chilies are kind of a joke. Perhaps Sophy is not good at rally/snow. The bugs are obviously a valid criticism. Another criticism I have is qualifying pace vs. race pace. In many events the AI is several seconds faster in the race than in qualifying which makes no sense at all. It's not realistic, and it doesn't allow me to properly prepare for the race by judging what the race pace will be.

Overall, I love the power pack and hope all future content is more like it. It feels more like racing to me, and I feel much more engaged with the game. It forces me to get better, rather than to figure out some specific combo of things to get past an event. I like the power pack so much, I just put the game on easy now so I can speed through weeklies and other events to get back to the power pack faster. I'm currently stuck on Watkins Glen long group c memories two chilies. I have managed a 3rd place finish, but this race is brutal. You have to be absolutely perfect for 10 laps heh. That's the fun though. If I just got through it instantly, where is the fun in that? Lots of criticisms here so I figured I would add a dissenting positive opinion :P
 
Last edited:
I've been having trouble at the 2 pepper Civic Suzuka race. I've been able to start 2nd, one-tenth off the pole time, but at the start, I always lose two or three places to the more powerful Civics. The best I can do is keep up with the leaders, no chance of overtaking. My best result is a third place. Any tips to win this 2 pepper race?

I tried the no-pepper race just to get the full 20 stars and didn't bother with qualifying. I won that race by 10 seconds.
 
Brilliant. First time I’ve done a PP race where I’ve lapped cars, and none of them obey blue flags. Even had a couple try to divebomb me.
 
The power pack is extreme low effort by Polyphony. I'm all in with the challenge of trying to win with a slower car, but that's ridiculous when AI uses the same car as you with way more HP. I'm trying to do the Suzuka endurance and the couple of guys with the NSX are way faster in the straights.

In what world did they thought it was a good idea to set things like that?
 
I'm chipping away at the Power Pack, and I can't help but feel that there's so much wasted potential. I'm not just talking about the well-trodden complaints about being limited to 3 pre-tuned and pre-painted cars for each race, this mode could really do with options like race length multipliers, true one-make races and championships. There are so many potential options for those one-make races, be it the Red Bull X-Junior, the MP4/4, the Honda RA272, the MX-5 Touring Car, the MX-5 NR-A, and so on. Don't get me wrong, it's still a fun mode, and I could always just set up those one-make races myself, I just keep seeing where this falls short.
 
Hello,
I just finished the Suzuka 6 Hours with the CLK... a quiet race, in three 2-hour stints, no rain, all on medium racing tyres... finished with a 2-lap lead...

But before I embark on the 8 Hours of SPA, I have a question for those of you who have been there...

I read earlier in this thread that you get your car back with ‘new’ tyres after an interruption... 🤔🤔
You had to do 3 laps after leaving the pits, put the PS5 on standby, and when you resumed, there was no extra fuel, but new tyres...

So I did that twice, but I found my car just as I had left it...🤔🤔

Did I miss something, or was it a bug that has been fixed? 🤔

Because it ended up costing me two extra pit stops...

Well, I was ahead... 😅😅.......Thanks in advance... :cheers::gtpflag:
 
Hello,
I just finished the Suzuka 6 Hours with the CLK... a quiet race, in three 2-hour stints, no rain, all on medium racing tyres... finished with a 2-lap lead...

But before I embark on the 8 Hours of SPA, I have a question for those of you who have been there...

I read earlier in this thread that you get your car back with ‘new’ tyres after an interruption... 🤔🤔
You had to do 3 laps after leaving the pits, put the PS5 on standby, and when you resumed, there was no extra fuel, but new tyres...

So I did that twice, but I found my car just as I had left it...🤔🤔

Did I miss something, or was it a bug that has been fixed? 🤔

Because it ended up costing me two extra pit stops...

Well, I was ahead... 😅😅.......Thanks in advance... :cheers::gtpflag:
The interruption you are looking for requires quitting the game, either by using ‘close game’ or shutting down the console.
If you pause the game and put the console in standby you will resume from where you were.

Also worth noting that 2 laps after pitting should be sufficient, as it reverts to the last full lap completed.
 
Last edited:
What do y'all recon, how man hours does someone need to do every races of the PP, (without the 4 endurance races) once?
 
Last edited:
What do y'all recon, how man hours does someone need to do every races of the PP, (without the 4 endurance races) once?
Depends if you want to practice, for how long or if you want to skip it. depends if you want to win all the races or not and so on…it’s a lot of content anyway especially if you want to take your time to enjoy the nice and exclusives cars that you are going to drive.
 
Depends if you want to practice, for how long or if you want to skip it. depends if you want to win all the races or not and so on…it’s a lot of content anyway especially if you want to take your time to enjoy the nice and exclusives cars that you are going to drive.
I know, i know. Let's say practice 2 laps and try every race only once. Just tell me a number. I don't mind when my experience differs from yours. :)
 
I know, i know. Let's say practice 2 laps and try every race only once. Just tell me a number. I don't mind when my experience differs from yours. :)
That’s 46 races. You can’t skip qualifying, but you can fast forward it. There’s a bit of GTWS style faff at race start as all contenders are shown. Minimum race distance is 3 laps, max was 20, but I think they shortened it in 1.66 release to 16. If we say an average of 10 laps including qualifying at 2 minutes per lap that would give over 15 hours of driving, without menu time and listening to Sarah waffle on. I’d guess at 20 hours as an absolute minimum.
 
For the 1st time today, I beat the AI at a standing start and didn't lose pole. It's wild how good they are at that, then in the replays I noticed they have traction control and stability control on. So lame. So I turned TC3 on and got it done. If you can't beat em, join em.

I'm 18 races in so far and I would rate this DLC like a 7.5/8 out of 10. Good, but with the usual Polyphonyisms. I hope they do an add-on and open up the car selection a bit more. Here's hoping GT8 is built on top of this model, but with an open car selection and tuning.
 
The interruption you are looking for requires quitting the game, either by using ‘close game’ or shutting down the console.
If you pause the game and put the console in standby you will resume from where you were.

Also worth noting that 2 laps after pitting should be sufficient, as it reverts to the last full lap completed.
Have you already tried doing what you say: closing the game and turning off the console? I don't think so... 🤔

When I press “options”, I have the following choices: “continue”, “settings” or “quit”...

And if I turn off the console, I lose everything and go back to square one...

Well, I'll just make my usual pit stops and hope for the best...

Thanks anyway... :cheers:
 
Have you already tried doing what you say: closing the game and turning off the console? I don't think so... 🤔
Have you tried to read the article GTP posted back after release of the PP? I don't think so ... ;)

The 'workaround' @Blade_Rudder described works exactly as stated (with the side effects of a restart after safety car compressed pack, having fresh tires ... but also screwing the pit for fuel calculations of the AI drivers, which will stop more often after resuming the race with such method). Remember, it's not a properly implemented 'save mid-race' function.

If you're the only one using the console and if your electrical network is stable enough to not suffer from the odd power cut, then the suspend console method you used might be the most fair one race-wise.
 
Have you tried to read the article GTP posted back after release of the PP? I don't think so ... ;)

The 'workaround' @Blade_Rudder described works exactly as stated (with the side effects of a restart after safety car compressed pack, having fresh tires ... but also screwing the pit for fuel calculations of the AI drivers, which will stop more often after resuming the race with such method). Remember, it's not a properly implemented 'save mid-race' function.

If you're the only one using the console and if your electrical network is stable enough to not suffer from the odd power cut, then the suspend console method you used might be the most fair one race-wise.
Ah, thank you...
Yes, I had skimmed through it, as they say... (thinking I would read it when I got to that point...)
and I couldn't find it anymore...

Well, I think I'll do a few laps at SPA and try to exit using this or that procedure to see what happens... After three or four times, I'll choose the best one...😀

Yes, I'm the only one who plays with the console, I only play GT7 and fortunately I never or very rarely have power cuts...

What's more, I'm retired (76 years old) and thanks to the current bad weather, there's not much else to do...😅😅
 
So I went back to Suzuka with my second PSN account, but this time racing with 1 chilli... (I'll do it with two chillies on my third account...)
After 11 laps, I pitted, changed to medium tyres, no fuel... Then on lap 16, I quit the game and turned off the console...

I restarted the console, returned to the game and sure enough, a window popped up with the choice of: start from the beginning or resume the race where you left off...

I continued the race, with brand new tyres and no more petrol...

In fact, it's like a restart in F1 after the safety car...
We start again from the position we were in when the race was interrupted... Too bad for the leader who sees his lead cancelled...

It's true that it's a bit of a cheat because if, after two hours, you've lost a minute on the leader, when the race restarts, you'll find yourself (if you're in eighth place, for example) seven or eight seconds behind... and with new tyres... if we refuelled 3 laps earlier and the leaders have to refuel, we could find ourselves not far from the front...

Well, I'll refuel as they do in 10-lap races in 800 or 900PP... and I'll put my console on pause and that's it...

I gave up, I'll start again from the beginning and hope for less rain...

I drove for an hour to get used to the car in continuous drizzle and the weather didn't look like it was going to change any time soon... does 1 chilli mean rain the whole way? I hope not...😂😂


image-14.webp
 
Last edited:
Back