Gran Turismo 7 “Power Pack” Paid DLC Now Available: New Races Including Endurance Events, Qualifying, and “Sophy 3.0”

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What do you expect the Power Pack DLC will cost?


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PD releases some paid DLC, you look at it and wonder why you should pay more money for things that should have been in the game in the first place.
In terms of the power pack content specifically, I think it's what Missions were supposed to be. I’ve never bothered with the mode much since I find it boring. Is there any fan of the mode out there? Idk, I’d bet Missions are not coming back for GT8 😅

Should have the power pack been in the game on launch instead of Missions? Ideally, yeah. But expecting it now for free is absurd.
 
In terms of the power pack content specifically, I think it's what Missions were supposed to be. I’ve never bothered with the mode much since I find it boring. Is there any fan of the mode out there? Idk, I’d bet Missions are not coming back for GT8 😅

Should have the power pack been in the game on launch instead of Missions? Ideally, yeah. But expecting it now for free is absurd.
Some of them were pretty lame indeed but..... that lake Maggiore one hour blast was a good race though!
 
Honestly, behind all this debate, I still don't understand the problem with buying a PS5. If you play games, it sounds like a good investment, spending $500/€500 once every 5-6 years "And enjoy the best versions of the game "Without taking into PC".
I'm sure you spend much larger amounts on impulse purchases during this time.
Yes, there were problems at the start, but I pre-ordered it, waited a month, and a courier delivered it to me. Back when Sony was still officially operating in my country.
Then the PS5 PRO came out. My country was hit with a ton of sanctions, and Sony left. I bought the PRO for 62,985 Russian rubles, or $777.40. But I also sold the regular PS5digital. In the end, the PRO cost me about $240 "The exchange rate changed and I sold my PS5 for more than I bought it for".
I can still understand the complaints of Brazilians or RCA about prices with their salaries "Maybe I don't have much more" But to hear something like this from residents of European countries, and even from some US citizens, is strange to me.


I'm really looking forward to playing 1,500 hours of GT7. I hope it'll be around $20-25.

Looking at the industry as a whole, I wouldn’t be surprised if we didn’t see a PS6 before 2028 now
 
Some of them were pretty lame indeed but..... that lake Maggiore one hour blast was a good race though!
I got so discouraged by the early events, I’ve never gave the later ones a chance. Worst single player content ever 😮‍💨

Those 1 hour races though.. Might worth revisiting the mode just for those 😅
 
I bought the PRO for 62,985 Russian rubles, or $777.40. But I also sold the regular PS5digital. In the end, the PRO cost me about $240
Ahah I do the same "mistake" when I want to justify upgrading, but in reality, the pro costed you more than $240. Cool that you've been able to sell the PS5 more than it costed you to buy it in the first place.
 
Im hoping we can use garage cars or different manufacturers for some of the races,unfortunately until we have mpre info its something we will have to wait and see.
 
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I can make my own Excel files thank you. I wouldn't pay €20.
but should we have to ?.........you`d need a PC too ? it cannot be too much of an extension to the game to have all the custom tournament options within the game & have leader points etc updated at the end of each round of races you have chosen & with automatic points allocation updated , maybe a fastest lap reward of points too ?

Ive wondered for some while why this is not within the game & the only answer i can think of, is that if this was available, that the franchise would lose a lot of players engrossed in their "own race world" rather than follow the tournaments supported by the makers
 
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but should we have to ?.........you`d need a PC too ? it cannot be too much of an extension to the game to have all the custom tournament options within the game & have leader points etc updated at the end of each round of races you have chosen & with automatic points allocation updated , maybe a fastest lap reward of points too ?

Ive wondered for some while why this is not within the game & the only answer i can think of, is that if this was available, that the franchise would lose a lot of players engrossed in their "own race world" rather than follow the tournaments supported by the makers

As someone who works for a company setup entirely to count things from races, I can tell you it’s not an easy thing to do.

Time and counting are some of the hardest things in software to do (which is why LLMs struggle with it too, incidentally)
 
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Has to be, otherwise Spec 3 would not work...!
The Power Pack content is separate from Spec 3 but it probably (speculation, but it seems likely) uses the tracks and/or some cars (if the cars are pre-selected) from Spec 3.

But yes it seems like it will appear on the same day, although I think sources vary on the date of the DLC (one site mentions it releasing the same day as Spec 3 I think). It would make sense though for them to both come out at the same time.
 
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50 in a month is a rate of 2 a day. A more reasonable time frame is 1 per day, to account for unforeseen circumstances (people get sick, hardware breaks, files become corrupted, etc). That all has to be taken into account for the regular length races.

Then you point out the real kicker...

It will have to be played through a few times just to make sure. So, it's one game designer and maybe 3 testers. This is the answer to you next point...
Not to be argumentative, because I don't disagree with the point you're making as a whole, but 50 races in a month is already very conservative. If they can't get one person to do at least 2 or 3 per day (including the endurance races which will bring the average down) then There's a major problem with efficiency.

The real kicker of 24hr races isn't much of a kicker, you dial in the performance of the AI to the pace you want it to be and then you test it in full once. Or simulate a test with the AI driving the player car (which is far more likely). I'm going to guess that there will only be 2 or 3 24hr races max (just a guess) so they wouldn't be much of a kicker.

To dial in the AI you don't need to complete a full race, you are just interested in their pace and behaviour. I would start a race at the front and see how hard or easy it is to fend off the trailing AI for a few laps and then start if I'm happy with that I restart from where I wanted the player to start in the grid and run a full race to see if I can compete for first. If its too hard or too easy, I tweak the AI and try again.
 
Not to be argumentative, because I don't disagree with the point you're making as a whole, but 50 races in a month is already very conservative. If they can't get one person to do at least 2 or 3 per day (including the endurance races which will bring HR average down) then There's a major problem with efficiency.

The real kicker of 24hr races isn't much of a kicker, you dial in the performance of the AI to the pace you want it to be and then you test it in full once. Or simulate a test with the AI driving the player car (which is far more likely). I'm going to guess that there will only be 2 or 3 24hr races max (just a guess) so they wouldn't be much of a kicker.

To dial in the AI you don't need to complete a full race, you are just interested in their pace and behaviour. I would start a race at the front and see how hard or easy it is to fend off the trailing AI for a few laps and then start if I'm happy with that I restart from where I wanted the player to start in the grid and run a full race to see if I can compete for first. If its too hard or too easy, I tweak the AI and try again.
Although I agree with you and very much believe this to be true...

"Pick up and play" is SUCH an important factor for the majority of gamers. In my early twenties I would have totally engrossed myself in what you posted above, without a thought. But now things are different. That's my bottom line.

Kudos to you for the knowledge, either way!

(Maybe we can all agree to disagree)
 
Honestly, behind all this debate, I still don't understand the problem with buying a PS5. If you play games, it sounds like a good investment, spending $500/€500 once every 5-6 years "And enjoy the best versions of the game "Without taking into PC".
I'm sure you spend much larger amounts on impulse purchases during this time.
Yes, there were problems at the start, but I pre-ordered it, waited a month, and a courier delivered it to me. Back when Sony was still officially operating in my country.
Then the PS5 PRO came out. My country was hit with a ton of sanctions, and Sony left. I bought the PRO for 62,985 Russian rubles, or $777.40. But I also sold the regular PS5digital. In the end, the PRO cost me about $240 "The exchange rate changed and I sold my PS5 for more than I bought it for".
I can still understand the complaints of Brazilians or RCA about prices with their salaries "Maybe I don't have much more" But to hear something like this from residents of European countries, and even from some US citizens, is strange to me.


I'm really looking forward to playing 1,500 hours of GT7. I hope it'll be around $20-25.
People are just cheap, that's all this debate really is about PS4 players being shafted and having to pay for DLC. A bunch of cheapskates and the inherent entitlement that ensues, all on full display.
 
As someone who works for a company setup entirely to count things from races, I can tell you it’s not an easy thing to do.

Time and counting are some of the hardest things in software to do (which is why LLMs struggle with it too, incidentally)
I get what you're saying, & i hasten to add i know little about programming, but im scratching my head here, as you`ll know, at the end of each race you are given a race result showing finishing order, plus at the bottom of some races, the fastest lap. with this info in the system would it take much more programming to extend this info into a leader board per race ?
 
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Honestly, behind all this debate, I still don't understand the problem with buying a PS5. If you play games, it sounds like a good investment, spending $500/€500 once every 5-6 years "And enjoy the best versions of the game "Without taking into PC".
I'm sure you spend much larger amounts on impulse purchases during this time.
Yes, there were problems at the start, but I pre-ordered it, waited a month, and a courier delivered it to me. Back when Sony was still officially operating in my country.
Then the PS5 PRO came out. My country was hit with a ton of sanctions, and Sony left. I bought the PRO for 62,985 Russian rubles, or $777.40. But I also sold the regular PS5digital. In the end, the PRO cost me about $240 "The exchange rate changed and I sold my PS5 for more than I bought it for".
I can still understand the complaints of Brazilians or RCA about prices with their salaries "Maybe I don't have much more" But to hear something like this from residents of European countries, and even from some US citizens, is strange to me.


I'm really looking forward to playing 1,500 hours of GT7. I hope it'll be around $20-25.
The problem behind it is we are in 2025, and buying a 5yo PS5 now (for a DLC above all) may look like investing for something that is likely soon to be discarded.

I was tempted to buy a PS4 (a console that I skipped because of GT Sport being what it was) when GT7 was announced because PS5 were out of stock. I still pre-ordered the Anniversary Edition of GT7 but I had to wait a year before I could play it, on a PS5. I'm glad I took my time, but if I had a PS4 now, I wouldn't have been an happy man these last few days.

By the way, Europe isn't as healthy as you would imagine, especially when the sanctions you are mentioning acts like boomerangs. lol
 
I really hope that we can create online lobbies and fill out the grid with Sophy AI bots. That would be absolutely stellar! Especially with what I hope Sophy 3.0 will offer. That paired with an updated VR UI.... Timing boards, Tire temps/deg (for pancake and VR).

I'm not going to get my overly excited about the idea but I can't help but have an inkling of hope.
 
Not to be argumentative, because I don't disagree with the point you're making as a whole, but 50 races in a month is already very conservative. If they can't get one person to do at least 2 or 3 per day (including the endurance races which will bring HR average down) then There's a major problem with efficiency.
Yes, I agree that in a perfect world, 2-3 events in a day is possible. But, you have to account for all the unpredictable things, like illness, like file corruption, and like the delays that you never expected. I get what you're saying, that it's not complicated, and you're correct. I'm saying that it always takes longer than you expect.

As you can imagine, they don't have people kicking around doing nothing. That time to put together a PS4 DLC has to come from somewhere else, regardless of the time, and push out the schedule of some other project (like GT8 or any of the schedule events and partner programs). The powers that be decided that a DLC with Sophy was worth the time/people. A DLC with Reggie was not.

At the end of the day, PS4 isn't getting the DLC and you nailed the core reason. It's money spent on a counterproductive initiative. The DLC is meant to highlight Sophy, drive people toward the PS5 and, eventually, GT8.
 
I really hope that we can create online lobbies and fill out the grid with Sophy AI bots. That would be absolutely stellar! Especially with what I hope Sophy 3.0 will offer. That paired with an updated VR UI.... Timing boards, Tire temps/deg (for pancake and VR).

I'm not going to get my overly excited about the idea but I can't help but have an inkling of hope.
Getting AI to fill in the blanks in online lobbies is a subject we recently touched upon with the titans, and the feeling was quite unanimous : no thanks ! Of course this is partly based on what Sophy is actually capable of doing, but not only. We prefer a "small" lobby with only humans behind the wheel. The only mode where we could find it interesting, would be to use AI as traffic, with everyday cars and vans around Tokyo for example (because it would not make much sense around a real race track), but wih only 16 cars at the moment, and being often 12-14 players when not full lobby, it would not let much space for AIs.

For VR UI, I hope they'll fixe HUD bugs, and it would be nice to have more options to display, especially in more endurance races.

Anyway I am curious to see everything Spec 3 will deliver, there are many good things already unveiled, I hope there are more improvement to come.
 
People are just cheap, that's all this debate really is about PS4 players being shafted and having to pay for DLC. A bunch of cheapskates and the inherent entitlement that ensues, all on full display.
Should we really generalize every PS4 player or the people that complain about paying for DLC, and call them entitled? Is that something you really find fair?

For sure, some of the players you are generalizing are being quite unreasonable (specially the ones complaining about a DLC whose price and features we still don't fully know). But just like @CooLerSIK said in their post, there are some countries that don't have the wage to support spending it all (or close to) on a 5+ year old console. You can argue that they are being "too emotional" about this topic, but is it their fault for not having the same opportunites as some of us do?

I'm not writing this because I'm on the PS4, by the way. I've said before that this DLC doesn't really interest me. But at the end of the day, we are all here in this forum because we care about Gran Turismo. Let's not forget that.
 
I have no idea what you mean by any of that, no. I can take a guess, that perhaps you think that these features should have been in the game from the beginning, but since they weren't I have no idea where you'd go next with that train of thought.

Edit: Your reference to GT8 makes me think that you believe that since you expected GT7 to have these features, PD should now provide them for you free of charge, is that it?
Maybe sit this one out then. I didn't "reference" gt8, I asked a very clear question on what you expected to be included in it, and you whiffed on an answer. You're just spinning up words to make an argument.

This is an $80 game, nothing included in it is "free".
 
Someone should set up a poll what the price will be
Done :D
and the winner who voted right gets the DLC for free as a prize!
John Candy No GIF by Laff
 
The problem behind it is we are in 2025, and buying a 5yo PS5 now (for a DLC above all) may look like investing for something that is likely soon to be discarded.
Even now, buying a PS5 seems like a pretty long-term investment.
As sad as it may sound, I think the PS5 will be supported for another 4-5 years "from now on," just like the PS4 was.
And I'll be very sad if GT8 is cross-gen.
 
As sad as it may sound, I think the PS5 will be supported for another 4-5 years "from now on," just like the PS4 was.
I think you are most likely* correct.

While the PS4 (and XB1) got an artificial boost to its lifespan due to... mmm... certain global things in 2020 (batflu, then the semiconductor shortage), consoles do seem to be supported for longer now.

PS1 was in production† for 11.5 years, but succeeded in 5.5 years by PS2 and had its final game first published after 10 years (technically another game launched two years later, but it was a re-release).
PS2 was in production for just under 13 years, but succeeded in 7 years by PS3 and had its final game first published after 13.5 years.
PS3 was in production for just under 10.5 years, but succeeded in 7 years by PS4 and had its final game first published after just under 14 years (re-released as a physical game two years after!).
PS4 has been in production for 12 years already (production has already ceased for Japan), succeeded in 7 years by PS5. Support is said to be beginning a wind down in 2026, so we can probably* expect the final games in the next one-to-three years.
PS5 has been in production only for five years to date and is yet to be succeeded. We can probably expect PS6 in 2027 and given its sales success - it's within touching distance (3m difference as of September) of passing the PS3, if it hasn't already - it will likely* be in production for another seven.

If we assume GT[next] will be a PS6-exclusive, we'll probably* not see it until 2027 at the earliest - if it's a launch-day game, for the first time since the PSP Go (though it was also PSP-compatible) or PSVR2 if you count that.

That means probably* another full year before "more modest" updates for GT7. I'd perhaps* not expect a Spec IV, but maybe* another paid DLC at some point...


*Just to clarify, for a certain type of person: this is an expression of probability, not of fact.
†Well... not really. Date of first sale (so production start likely* six months or more earlier) to confirmed end of production
 
<$/€10
$/€10.00-$/€19.99
$/€20.00-$/€29.99
$/€30.00-$/€39.99
$/€40.00-$/€49.99
$/€50 or more
My interpretations/guesses:
$10 or less: This feels like "too cheap to be good" and pd doesn't believe in it
$10-$19.99: This "seems" fair, not to cheap, but also not a "game changing" price (my second choice)
$20-$29.99: This is the upper end on my "seems fair" range; it's a bold price/statement for the standards set by kaz/pd
$30 and more: This is iracing level pricing without iracing competition, physics or community and would upset probably even the most hardcore gt fans ._.

I believe sony/pd will start with a discount ($24.99 or $14.99) until new year and release a deluxe/ultimate version of gt7 that includes this dlc
 
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