Gran Turismo 7 “Power Pack” Paid DLC Now Available: New Races Including Endurance Events, Qualifying, and “Sophy 3.0”

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What do you expect the Power Pack DLC will cost?


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Correct me if I'm wrong, but you should expect that a game that names itself as "The Real Driving Simulator" to have qualifying sessions for the races in it's base version, right?

I love GT since the first game (I'm almost 40 now and the series had a huge part in my life and in my gearhead personality), but a simple qualify is a core feature in any race category and should never be part of a DLC only. And to make it worse, as it seems, the qualifying sessions will be ONLY in the new "Power Pack races" that will be added, not on the already existing ones.

The 24 hour races were always suggested to be in the game since its trailers, (as the multi-category races, one of the early trailers showed GT3 and GT4 cars running at Le Mans) and now, it's a DLC feature, almost 4 years after the game's release.

Sophy 3.0 should be the main focus of this DLC and its pricing. Selling core features of a racing game (QUALIFY), don't. The 5m credits makes it even worse, as a lot of people might not want it right now and would debate to remove the credits and charge less for the DLC.

They are trying to make up for the great things that they give as DLC for free and should cost something (as the tracks and cars), and charging us for features that should be in the game since its launch. But we all know that PD's logic is something messy.

But in the end, I really hope that all of these features are being tested now in GT7 to be present in the "base" GT8 release.
I don't expect Gran Turismo to have qualifying, no.
It can call itself what it likes but when the trend has been set for the past 20 years where qualifying is an afterthought at best and most often entirely absent, I'd be a fool to buy into a new one now expecting it to suddenly be there.
 
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Time Trial qualifying isn't universal across motorsport. Top level, sure. But in club motorsport it's typically random heats or some kind of other system in my real life experience
 
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I don't expect Gran Turismo to have qualifying, no.
It can call itself what it likes but when the trend has been set for the past 20 years where qualifying is an afterthought at best and most often entirely absent, I'd be a fool to buy into a new one now expecting it to suddenly be there.
Qualifying against the base AI is pointless because it's built to lose.

However, if the Sophy update makes base Sophy the same as Sophy 2.0 on boost, then qualifying is a necessity. I did 15 laps around Tsukuba last night with 600pp FF cars. I started 10th and finished 9th.


Regarding price, I don't get the uproar (especially since we don't know it). I bought the 25th anniversary edition (So $109.99). I said the other day that I have over 2500 hours in this game, that breaks down to just over $0.04 per hour of play (and of course, there's more hours to come). From a guy who used to hit the arcade and pump quarters into machines, this game may as well be free. 50 Sophy events? Maybe $50, so $1 per event? Seems reasonable to me.
 
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Correct me if I'm wrong, but you should expect that a game that names itself as "The Real Driving Simulator" to have qualifying sessions for the races in it's base version, right?
More GT games have not had qualifying prior to GT7 than have had it, so I'm not sure why anyone would have expected qualifying to feature in GT7 at launch without it being mentioned or hinted at specifically by the Developers prior to launch.

You may have wanted it, and you may still want it and that's your prerogative, but I don't think it was sensible or warranted to expect it in the game at launch. We saw plenty of the game prior to launch and it wasn't mentioned or hinted at once.

There were issues with how GT7 was presented prior to launch and what we got in my opinion, but qualifying isn't one of them.
 
VXR
I've probably spent about £400 on the game in the three years, often buying 2,000,000cr on pay day, but livery creation/car modding is my thing so it cuts out the middle man of racing, which I don't always want to do. As I take a lot of photomode content, I don't get credits for the track time I do (time trial) so it's a means to an end for me.
I have like 2500hrs into the game. No haven’t completed all licenses and missions and yeah some of those hours are probably me working on liveries and went upstairs to make lunch but I’ve still got a lot of hours in online as when the game first came out we’d spend every evening racing for 2-3hrs. The payout is as poor as can be. I’m had online lobbies paid better I think I’d have doubles or triples of every car including $20,000,000 legendary cars. it’s my one pet peeve about the game, the amount of time you have to invest racing by yourself in order to make money.

Time trials, by yourself.
Missions, by yourself.
Licenses, by yourself.
Weeklies, by yourself.
Circuit experience, by yourself.
Custom race, by yourself.

It’s ridiculous actually. Haha
 
We didn't have a livery editor before GT Sport, and we also didn't have to buy a DLC to get it. There was never any expectation that we would get one, and then we did. Can say the same thing about Scapes, Music Rally(LOL), Sport Mode... 🤷‍♂️
 
We didn't have a livery editor before GT Sport, and we also didn't have to buy a DLC to get it. There was never any expectation that we would get one, and then we did. Can say the same thing about Scapes, Music Rally(LOL), Sport Mode... 🤷‍♂️
The livery editor is the reason I played this game more than I probably would have. It makes the cars feel like their yours, you investing time into coming up with that one of a kind livery or paint job, it’s exciting to bring it out and show it off or do a race and save the replay. It’s the one feature Gran Turismo actually has that I wish other racing games incorporated into their game on the same level. Could it be better, sure I’d like to group decals to batch change the colour or have a colour picker dropper tool… but I really can’t complain too much.

However I was extremely disappointed they dropped tune sharing and car gifting without telling anybody. I assumed not all tracks from other games would be there at launch, but perhaps they’d make an appearance later. So far they haven’t.
 
qualifying has always been an afterthought in these games, why are people acting like it PD is trying to sell you a core essential feature to the single player content when it's not the case at all? you can still qualify in sport mode events (where it actually makes sense to have qualifying) you really want it so much 🤷‍♂️

whatever self created expectation people have, that's on them. there's plenty of info online that you can consult before buying the game.

there's been some fair critiques brought up here but i don't really see the point of using this thread to rehash old grievances about what you think about the game or what it should've or could've had, it just makes it hard to share excitement about this upcoming DLC in my opinion.
 
qualifying has always been an afterthought in these games, why are people acting like it PD is trying to sell you a core essential feature to the single player content when it's not the case at all? you can still qualify in sport mode events (where it actually makes sense to have qualifying) you really want it so much 🤷‍♂️

whatever self created expectation people have, that's on them. there's plenty of info online that you can consult before buying the game.

there's been some fair critiques brought up here but i don't really see the point of using this thread to rehash old grievances about what you think about the game or what it should've or could've had, it just makes it hard to share excitement about this upcoming DLC in my opinion.
Just to add, as always mentioned in the update news, we wait to see what will be added after the 1.64 updates drops. Sure, we all don’t have to bank on qualifying returning, but what if it does in 1.64 or later in GT7?
PD brought back the Grid Start in chili races. Why only there and Custom Race(with Regular AI) and not across the board? Players can guess, but we’ll probably never know(unless Kaz feels like answering the question if it’s asked).

I totally agree with your last sentence.
 
qualifying has always been an afterthought in these games, why are people acting like it PD is trying to sell you a core essential feature to the single player content when it's not the case at all? you can still qualify in sport mode events (where it actually makes sense to have qualifying) you really want it so much 🤷‍♂️

whatever self created expectation people have, that's on them. there's plenty of info online that you can consult before buying the game.

there's been some fair critiques brought up here but i don't really see the point of using this thread to rehash old grievances about what you think about the game or what it should've or could've had, it just makes it hard to share excitement about this upcoming DLC in my opinion.
Plenty of info before buying the game, unless you preordered it, like many did. Myself included. I based it all on, ok GT5/6 were good, they had these features, GT7 will be that and then some. Which is half true.

Qualifying in sports mode events…. sure, for those who want to race in sports mode events.

I notice a lot of people defending things are focused on things such as that. “but you can qualify already” and they totally miss what the point is.

I’m definitely not excited about the DLC, one being that it’s paid dlc, already spent $110 CAD on the game, two, there doesn’t really seem to be all that much there.

It really depends on the price (cheaper the better) and is what’s listed all that’s coming with it or is there more to be revealed.

Paid DLC for a lot more tracks and collections of cars not just Willy Nilly packs makes more sense to me.
 
Plenty of info before buying the game, unless you preordered it, like many did. Myself included. I based it all on, ok GT5/6 were good, they had these features, GT7 will be that and then some. Which is half true.
if you preorder a game without the full extent of what the game provides then that's on you, the game isn't "incomplete" because qualifying in single player isn't standard.

Qualifying in sports mode events…. sure, for those who want to race in sports mode events.
so the game has qualifying then.

Paid DLC for a lot more tracks and collections of cars not just Willy Nilly packs makes more sense to me.
that would fragment the player base which isn't good for the game's longevity and best believe if PD charged money for the upcoming cars and tracks people would be up in arms about it too.
 
The livery editor is the reason I played this game more than I probably would have. It makes the cars feel like their yours, you investing time into coming up with that one of a kind livery or paint job, it’s exciting to bring it out and show it off or do a race and save the replay. It’s the one feature Gran Turismo actually has that I wish other racing games incorporated into their game on the same level. Could it be better, sure I’d like to group decals to batch change the colour or have a colour picker dropper tool… but I really can’t complain too much.
I love the livery editor in GT7. Outside of some of the cars it is probably my favorite thing about GT7. I love the fact I can create my own custom livery or paint job change the rims. I also love just going to the showcase see what other people have created as well.
 
Thing is the Lewis Hamilton TT netted over 100 million plus the gift cars: Lewis Hamilton styled Mercedes F1 car, Sauber C9, AMG GT3 and another car I forget.
It’s another of why offer a time trial for money when we can time trial already?
The LHTT was a chance to “beat” a real F1 driver in Gran Turismo.

This latest DLC is as Kaz is a saying. A chance to race real scenarios that aren’t available currently in the game. I just don’t know. Maybe the race scenarios are scripted in terms of the exact race conditions at whatever point in history.
Does that mean cars will suffer real failures and DNF? I wouldn’t think so.
Are players assigned a Saube C9 or 787B and have to try and finish first like the real cars did in 1989 and 1991, respectively?

Just from the words, photos and video, it could well be all Kaz means is partaking in a full race weekend that replicates what real race series do.
 
Clarity helps a lot. Just like the power pack, they’ve announced what it is and what it includes but is that it?
Tbh? I think I had some assumptions about the power pack that I’m not so sure anymore. I thought we were getting 50 races, but from the looks of it we might be getting 50 missions instead. Fixed cars and everything. I hope I’m wrong because I don’t like this type of content where the game tells me “here’s your car, now drive”. Essentially what Missions are ☹️

So I think I’m going to temper my enthusiasm a bit and wait and see what exactly we’re getting.
 
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if you preorder a game without the full extent of what the game provides then that's on you, the game isn't "incomplete" because qualifying in single player isn't standard.


so the game has qualifying then.


that would fragment the player base which isn't good for the game's longevity and best believe if PD charged money for the upcoming cars and tracks people would be up in arms about it too.
It’s not my fault to assume the game was going to have tune sharing considering the last two releases had it.


So the game has qualifying then…. Only a Sith deals in absolutes.
Tbh? I think I had some assumptions about the power pack that I’m not so sure anymore. I thought we were getting 50 races, but from the looks of it we might be getting 50 missions instead. Fixed cars and everything. I hope I’m wrong because I don’t like this type of content where the game tells me “here’s your car, now drive”. Essentially what Missions are ☹️

So I think I’m going to temper my enthusiasm a bit and wait and see what exactly we’re getting.
If it’s missions that’s made up my mind. No thank you.
 
Correct me if I'm wrong, but you should expect that a game that names itself as "The Real Driving Simulator" to have qualifying sessions for the races in it's base version, right?
Driving rather than racing. It's about the physics on the car to be realistic albeit less so than hardcore sim to make it more accessible to others. Albeit mostly the driving occurs on racetrack...

Sophy 3.0 should be the main focus of this DLC and its pricing. Selling core features of a racing game (QUALIFY), don't. The 5m credits makes it even worse, as a lot of people might not want it right now and would debate to remove the credits and charge less for the DLC.
So what'd you think for GT's AI prior?

I don't expect Gran Turismo to have qualifying, no.
It can call itself what it likes but when the trend has been set for the past 20 years where qualifying is an afterthought at best and most often entirely absent, I'd be a fool to buy into a new one now expecting it to suddenly be there.
How about something like vacuum cleaner car sound or livery editor previously?

The livery editor is the reason I played this game more than I probably would have. It makes the cars feel like their yours, you investing time into coming up with that one of a kind livery or paint job, it’s exciting to bring it out and show it off or do a race and save the replay. It’s the one feature Gran Turismo actually has that I wish other racing games incorporated into their game on the same level. Could it be better, sure I’d like to group decals to batch change the colour or have a colour picker dropper tool… but I really can’t complain too much.
Should GT get bashed for how late they incorporated the livery editor previously that all competitors have them and GT was miles behind, and did it too late?
 
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Should GT get bashed for how late they incorporated the livery editor previously that all competitors have them and GT was miles behind, and did it too late?
That’s news to me. I remember some nascar games on PlayStation you could sort of edit the livery but it was very limited. GT Sport or GT7 is the only one I know of that had more than just changing colours of the decals or exporting to mod and then importing again.

I don’t think it should get bashed for it. I am upset that Project Motor Racing has no livery editor. Missed opportunity there. Although they’re accomplishing it via mods, GT7 wins in that aspect since you can sit on your couch and make an extremely wild livery for your car in an hour and share it while others can use it too or edit. I would say others are miles behind Gran Turismo now.

The last game I played for console that had a livery editor is wreckfest. And while it’s cool it’s not very custom, a lot like the nascar game we used to play on PS2 I think it was. Not sure about GT4 and older but I do remember always being able to paint cars in Gran Turismo and the rims.
 
Tbh? I think I had some assumptions about the power pack that I’m not so sure anymore. I thought we were getting 50 races, but from the looks of it we might be getting 50 missions instead. Fixed cars and everything. I hope I’m wrong because I don’t like this type of content where the game tells me “here’s your car, now drive”. Essentially what Missions are ☹️

So I think I’m going to temper my enthusiasm a bit and wait and see what exactly we’re getting.
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Yesss.. You must hope for the best and expect the worst! It's probably going to be a mixed bag.

But be excited that we are getting anything new at all lol Don't forget there's also the new tracks, new cars, new seasonal events, and other things! So still plenty to mess with even if a person doesn't want the DLC.
 
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Yesss.. You must hope for the best and expect the worst! It's probably going to be a mixed bag.

But be excited that we are getting anything new at all lol Don't forget there's also the new tracks, new cars, new seasonal events, and other things! So still plenty to mess with even if a person doesn't want the DLC.
Definitely. We’re getting Spec 3 AND new DLC. It’s exciting times no matter what but yeah, it’ll probably be a mixed bag 😅
 
Expecting to pay for this, but not for that... these are all very subjective and theoretical discussions.

1.) Paying for cars and tracks would fragment the online community.
2.) Casuals - and these are the most GT players - don't need more content. They haven't even used half of it. So they wouldn't buy even more cars and tracks.
3.) Offline content was always critizised so they try to deliver and see how it resonates.
4.) Casuals will probably be the reasons why it won't be as expensive as many here think. They won't value it as high as we do.
5.) Sophy in career mode is new for PD. So they can try things out before GT8. What resonates and what doesn't.
 
That’s news to me. I remember some nascar games on PlayStation you could sort of edit the livery but it was very limited. GT Sport or GT7 is the only one I know of that had more than just changing colours of the decals or exporting to mod and then importing again.

I don’t think it should get bashed for it. I am upset that Project Motor Racing has no livery editor. Missed opportunity there. Although they’re accomplishing it via mods, GT7 wins in that aspect since you can sit on your couch and make an extremely wild livery for your car in an hour and share it while others can use it too or edit. I would say others are miles behind Gran Turismo now.

The last game I played for console that had a livery editor is wreckfest. And while it’s cool it’s not very custom, a lot like the nascar game we used to play on PS2 I think it was. Not sure about GT4 and older but I do remember always being able to paint cars in Gran Turismo and the rims.
I'm thinking of other games like Forza, NFS Shift, GRID, etc. where almost all have customization and livery editor where GT (since 5) still only had paint chips that you need to buy whole car for.
 
Correct me if I'm wrong, but you should expect that a game that names itself as "The Real Driving Simulator" to have qualifying sessions for the races in it's base version, right?
That tagline doesn't even suggest that there will be races in the game.
I love GT since the first game (I'm almost 40 now and the series had a huge part in my life and in my gearhead personality),
Then you should know well that the tagline doesn't imply that qualifying sessions are included.
but a simple qualify is a core feature in any race category and should never be part of a DLC only. And to make it worse, as it seems, the qualifying sessions will be ONLY in the new "Power Pack races" that will be added, not on the already existing ones.
Sure, that critique is valid. The critique I disagree with is that the power pack should be free of charge.
The 24 hour races were always suggested to be in the game since its trailers, (as the multi-category races, one of the early trailers showed GT3 and GT4 cars running at Le Mans) and now, it's a DLC feature, almost 4 years after the game's release.
I don't remember seeing any trailers about 24 hour races, nor multiclass racing. The fact that you see GT3 and GT4 cars together could be a hint that multiclass racing might be included, but does not in itself confirm it.
Sophy 3.0 should be the main focus of this DLC and its pricing. Selling core features of a racing game (QUALIFY), don't. The 5m credits makes it even worse, as a lot of people might not want it right now and would debate to remove the credits and charge less for the DLC.
The main cost for this DLC is probably the development of Sophy. So even if you strip away the other features (including the credits) the price would probably be very similar.
They are trying to make up for the great things that they give as DLC for free and should cost something (as the tracks and cars), and charging us for features that should be in the game since its launch. But we all know that PD's logic is something messy.
So we're back at the point where you think Sony owes you this feature free of charge because of your own expectations.
But in the end, I really hope that all of these features are being tested now in GT7 to be present in the "base" GT8 release.
If Sophy 3.0 turns out well there's a high chance it will be included in the next game. And hopefully we will see more experimental features and new modes added, some via DLC and some via regular free updates. I don't mind paying for new features, in my opinion it's better than having to wait for the next game. It's probsbly healthier for the studio as well to get some additional revenue streams in between game releases.
 
5.) Sophy in career mode is new for PD. So they can try things out before GT8. What resonates and what doesn't.


And I still think that this Spec 3.0 update is going to bring Sophy game-wide, adding that missing 🌶️ to the overall IG difficulty scaler, essentially adding a second life to the entire game.
 
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Expecting to pay for this, but not for that... these are all very subjective and theoretical discussions.

1.) Paying for cars and tracks would fragment the online community.
2.) Casuals - and these are the most GT players - don't need more content. They haven't even used half of it. So they wouldn't buy even more cars and tracks.
3.) Offline content was always critizised so they try to deliver and see how it resonates.
4.) Casuals will probably be the reasons why it won't be as expensive as many here think. They won't value it as high as we do.
5.) Sophy in career mode is new for PD. So they can try things out before GT8. What resonates and what doesn't.
Wether people buy or don't buy DLC doesnt have a lot to do with the player but more with their wallet. So many people will just drop the 20/30 dollars and play for a couple of hours lol.
 
Wether people buy or don't buy DLC doesnt have a lot to do with the player but more with their wallet. So many people will just drop the 20/30 dollars and play for a couple of hours lol.
It's far more to do with the player than their wallet. For some individuals and countries it's more to do with funds as they might not be well off or games and consoles might be prohibitively expensive where they are, but in a more general context, people just splashing £20 on a DLC for a quick blast is very much a state of mind. A lot of people purchase things on impulse.
 
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