- 136

- United States
I race Sophy the same way. Some combinations are ok to leave out the rabbit, but some others, such as gr4 races, are a necessity.You forgot the most important Sophy hack IMHO, which is to put a rabbit car up front, as if to trick the AI into using the rabbit car as its adaptive benchmark, not the player. Once I started to do that, I began having really fun battles with the AI. From there I’ve just been tuning individual cars to get everyone as equal as possible. In my experience, that ended up with the cars being anywhere from 10-20pp higher than me, with a few tuned higher than that.
This is the “missing 🌶️” I’m referring to:
View attachment 1493063
Regardless, I’m excited for what we’re going get in a couple of weeks. If Sophy 3.0 includes less awkward lines, and is able to extrapolate time from pushing the track limits like Demo Sophy was able to (albeit overall pace dialed back a bit), not dive bomb us from two zip codes back and drive in wet weather, I’ll be ecstatic! If she’s able to legitimately strategize even at a basic level (I remember reading an article here probably 2 years ago, where the SOPHY devs were talking about it), then I’ll be over the moon! At any rate, I’m excited where this game is going! My only request to PD and Sony, is to please give me a legitimate reason to buy a PS5 Pro for this game. I WANT to give you more money!
I really hope all your wishes come true. Imagine all tracks supported, better pace, different tire compounds, rain, and strategy. I'd be in heaven 😂