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- The failed experiment entitled “California”.
I don't have this expansion (PS4 player), but I'm interested in how everyone is saying that Sophy accelerates faster than they do.
When AI is being trained to play a game, it will often find unexpected/unintended ways to abuse game mechanics. If Sophy's accelerating inhumanly fast, it may have trained itself to, say, apply and let off the accelerator using some lightning-quick inputs that perfectly optimize the grip in a way that a human just can't do. Tool-assisted speedrun type stuff. Just a thought.
There’s only 2 probable reasons that Sophy is able to pull so hard off the line of a grid start.
A.) PD coded every Sophy car to have boosted horse power at the start of each race.
B.) What you were eluding to. That Sophy not only has a couple milliseconds lag in her reaction time, which carries over to every input Sophy makes into the physics calculations. So not only does she get near-perfect reaction times when the lights go out, but she also has zero use for incremental pre-programmed TC percentage values - being that she is extremely capable of keeping the car in the neat of its power while perfectly feathering the throttle for zero wheel spin. And Sophy’s far superior input calculations to consistently outbrake us of she needs to