Nurburgring will be soon announced.

Discussion in 'Forza Motorsport 5' started by King1982, Mar 29, 2014.

  1. Imari

    Imari

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    I quite like it. It doesn't have any elevation change, but otherwise it's a good track for racing. A couple of big stops where you can outbrake people, a couple of really fast sweeping sections where you can poke it up the inside, and a nice technical last section that is very tough to get just right and very rewarding when you do.

    I think visually it's as dull as dishwater, but for racing it's a good 'un.
     
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  2. Speedster911

    Speedster911

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    ^^ I personally think it's a very technical and exciting track to hone your skills.

    It's fine visually. Most real life tracks aren't that exciting, visually. It's the car and how you drive it, that makes the experience a complete thrill!
     
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  3. ClydeYellow

    ClydeYellow

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    I know most real life tracks aren't visually exciting; and I have to say, Hockenheim ticks all the "look cool" boxes. But I always felt like it just didn't flow - a problem common to many Tilke-designed tracks. It's technical, alright, but I couldn't find any excitement in driving there.

    Still better than Yawn Marina, tho. At least there's some scenery around it. Compare it to desert and a very nice and very expensive hotel.
     
  4. BoneSawTX

    BoneSawTX

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    Yas Marina, I cringe every time I have to race on any layout of that track. Besides being boring the corner cutting done in MP is ridiculous.
     
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  5. mister dog

    mister dog (Banned)

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    Problem with Tilke tracks is they always follow the same bloody concept; a copy paste of long straights followed by ridiculously tight corners, a left-right fantasy section here and there and the occasional return of some fast sequenced ones to create high G forces like he first introduced in Turkey.

    At least the classic tracks have a seperate identity, and are so much more pleasant because there is that 'flow' of smooth corners, and you don't have these artificial Mickey Mouse sectors.

    Wish they let other designers have a go at new tracks, why does it always have to be him putting his stamp on every track worldwide...
     
  6. Wolfe

    Wolfe Premium

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    I always forget Tilke is responsible for some of my least favorite racetracks. I understand he accounts for real-world factors that don't apply so much in a videogame, but his trademark, as mister dog expressed it, is both dull and annoying:
    UGH.

    You could say he's partly responsible for turning me off from Forza Motorsport, since Turn 10 seems to be fond of his work. I don't play Forza Horizon because it's a wholly superior game. I play Forza Horizon because its roads are such a better drive compared to this crap we're talking about.
     
  7. Speedster911

    Speedster911

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    Yeah, I do like the run-off areas as you're nearing the start/finish grid, and the curbs are nice. The long sweeping right handers are fun to negotiate as well.

    Haha... "Yawn" Marina.. don't know why they keep throwing in these dull tracks.. I think it's something that's been plaguing the series since FM3. They could have easily thrown in Monza or Brands Hatch. Even a redone Mugello or Suzuka would have been a treat.
     
  8. Speedster911

    Speedster911

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    Fantasy-like S turns and mickey mouse sectors! LOL

    No arguments there, but it's a good circuit for testing out cars. Still, I think T10 needs to rethink their track strategy from the ground up. Multiple configurations are nice, but track count is what they need to focus on, while perhaps, adding more or bringing back some of the old fantasy tracks. Those were brilliant.
     
  9. Speedster911

    Speedster911

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    4,175
    Horizon is a welcome change from the circuits. Apart from the roads, it feels very dead to me. Can't really care to go into the reasons!
     
  10. VXR

    VXR

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    Some of the less known, clubman tracks would be nice. Oulton Park, Cadwell, some of the American ones. Doesn't have to be a formula track to be good and in many cases, they're good because they aren't.
     
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  11. Speedster911

    Speedster911

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    All in all, GT probably has to have the best collection of tracks I've ever come across in a "serious console racing game".
     
  12. UKMikey

    UKMikey

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    Using legacy tracks works a lot better than legacy cars.

    It's nearly Easter and I ain't counting my chicks before they've hatched.

    I'm a lot more hopeful for new track DLC than I was before Road America came out though.
     
    Last edited: Apr 3, 2014
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  13. UKMikey

    UKMikey

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    double post, sorry.
     
  14. Speedster911

    Speedster911

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    The Nurb is a likely possibility. However, it could also be a super DLC car pack, maybe upwards of 50 cars or so who knows... just to show the fans good faith.

    Either way, I think we're about to find out in just a few days!
     
  15. Populuxe Cowboy

    Populuxe Cowboy Premium

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    I'm up for anything. I would really like a new Fujimi Kaido but Nurburgring would be nice, too. But whatever it turns out to be, I'll download it and have fun with it, I'm sure.
     
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  16. McLaren

    McLaren Premium

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    As cool as that would be, I think there would be a ton of backlash as I assume a giant pack like that would be full of cars from the last game; "why didn't we get these before? Rah rah rah". :p

    I think the Ring is the most logical & needed DLC. Evo magazine hinted it coming in January and here we are in April, now 4-5 months after launch I believe.
     
  17. espeed623

    espeed623

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    If the Nürb's announced, I will not hesitate to use any means necessary to procure an X1!!!! ...I mean, most *legal* means, anyways... ...you filthy fools.
     
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  18. Speedster911

    Speedster911

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    4,175
    ^^ hahahaha!
     
  19. Speedster911

    Speedster911

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    A revamped Kaido would really make my day. I think it's one of the most underrated tracks since coming into being in FM3. They somewhat ruined it in FM4, but I would LOVE to have it back. We ought to have more twisty/trippy tracks like that in Forza that border on the edge of thrill and excitement.

    Man, I've always had a soft spot for Kaido - one of those tracks that could have been ground breaking but didn't get as much attention as the others maybe. It's not only perfect for drifting but also precision driving and a good place to test out tunes.

    OK, enough said! Here's hoping. :rolleyes:
     
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  20. Igano

    Igano

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    I never played it but it looks way too wide for a touge (you can use Initial D as a reference :p)
     
  21. Speedster911

    Speedster911

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    Are you referring to the FM3 or 4 version? It's a little wider in FM4. However, it's got a good mix of narrow and wide sections. If you do get to try it out, you're going to love the elevation changes and S-turns.
     
  22. Igano

    Igano

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    It's my favorite type of tracks! I never played any FM but on gameplay videos it looks too wide (especially @ FM4).
     
  23. Speedster911

    Speedster911

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    4,175
    I assure you man, it isn't. Only around certain sections. On my TV it looks fine. Although if you're expecting a typical "narrow mountain tarmac rally" type of track, that it isn't.
     
  24. Igano

    Igano

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    These type of tracks should be about 2 and a half car's length in order to provide that tight feeling.
     
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  25. Speedster911

    Speedster911

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    Agreed :cheers:
     
  26. Igano

    Igano

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    And you need a HachiRoku and an RX7 in them :p hahaha
     
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  27. HAL20XX

    HAL20XX

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    Every time I see a new reply on this thread, I keep hoping I'm going to see a picture of the Ring with the FM5 logo in the corner.
     
  28. Igano

    Igano

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    You asked and you shall receive!!! :p


    [​IMG]
     
  29. UkHardcore23

    UkHardcore23

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    5th of April still nothing...any idea when the announcement is or when we get the latest update?
     
  30. BoneSawTX

    BoneSawTX

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    We just got the top gear car pack this week, I'd say in week or week an a half we will hear something
     
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