will you continue to play/buy/support ?

  • Thread starter Alss
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Will you still continue with a GT title if project cars turns out to be the game your hoping for ?

  • Yes

    Votes: 163 57.0%
  • No

    Votes: 123 43.0%

  • Total voters
    286
Not interested in Project Cars a slightest bit, so I have no choice but to keep playing/supporting GT.

Outside of the obvious barrier to entry of the console+game price, would you mind sharing why you have no interest in the game?
 
Outside of the obvious barrier to entry of the console+game price, would you mind sharing why you have no interest in the game?
(I'm responding with my opinion even though you quoted someone else)
I'm not sure if I'll get it or not, but I'm leaning towards no, after looking at the car list. It's not the number; it's just that I prefer street/road cars as opposed to full blown race cars. The game looks great, but not specifically my type of game.
 
Outside of the obvious barrier to entry of the console+game price, would you mind sharing why you have no interest in the game?

Although I consider myself a hardcore car enthusiast, I've never been interested in motorsports. My passion is almost exclusive of street cars. Because of that I've never been attracted to these fully racing games. If you look at my GT6 or any other GT garage you'll notice there isn't a single race car in it, unless a Seasonal event or other in-game event require it.

It's just my opinion though. I know the majority prefer race cars and follow motorsports events almost religiously, and a game like Project Cars is perfect for them. I'll stick with old faulty GT.
 
(I'm responding with my opinion even though you quoted someone else)
I'm not sure if I'll get it or not, but I'm leaning towards no, after looking at the car list. It's not the number; it's just that I prefer street/road cars as opposed to full blown race cars. The game looks great, but not specifically my type of game.

Although I consider myself a hardcore car enthusiast, I've never been interested in motorsports. My passion is almost exclusive of street cars. Because of that I've never been attracted to these fully racing games. If you look at my GT6 or any other GT garage you'll notice there isn't a single race car in it, unless a Seasonal event or other in-game event require it.

It's just my opinion though. I know the majority prefer race cars and follow motorsports events almost religiously, and a game like Project Cars is perfect for them. I'll stick with old faulty GT.
I think the majority of people that play GT are like you guys, they prefer street cars and modified street cars as opposed to race cars. This I believe is PCars major weakness from what I know of the game. While I believe GT has dumbed down the entire franchise with the way the whole game is designed, the emphasis on an eclectic mix of street cars with some race cars thrown in for good measure is actually a big selling feature and one that PCars would do well to adopt.
 
This I believe is PCars major weakness from what I know of the game. While I believe GT has dumbed down the entire franchise with the way the whole game is designed, the emphasis on an eclectic mix of street cars with some race cars thrown in for good measure is actually a big selling feature and one that PCars would do well to adopt.
Definitely. Out of all the confirmed cars for pCARS, I only found 5 street cars that interest me. 3 of them are Mercedes, and 2 Fords. I don't even like Ford...they also, imo, have the same problem GT4 and before had: not enough American cars.
 
No, GT6 for me is a stop gap until Forza or somebody else gets their stuff together.

Might just go over to PC and enjoy the mods if nothing comes down the console market.
 
I'm afraid not. GT6 was interesting for the first two weeks but the more I went under its hood, the more flawed it turned out to be. The same cannot be said for the already questionable GT5. Something has to happen soon or I'll probably pass on anything they come up with in the future.

Aside from Uncharted 4, my incentives to buy a PS4 are becoming very low. PD sucks right now, Rockstar seems have to become too mainstream, Konami is slowly turning MGS into a joke, and there are next to none new franchises that interest me. :(
 
I haven't bought GT6 to begin with.

You get the idea. I'm completely dissapointed with it.

Patiently waiting for PCARS and another price drop of Need for Speed Rivals...
The Rivals Is probably the best nfs game of late it's tons of fun and very packed , and the affects are stunning.
 
The Rivals Is probably the best nfs game of late it's tons of fun and very packed , and the affects are stunning.

The sounds in the game are top notch and the landscapes are beautiful. The career modes are fairly simplistic and easy, but it's addictive.
 
@ildd @HuskyGT -- I'm the same as you guys; I prefer to toss a roadcar around than scrape the ground in a downforce-heavy LMP. Maybe you have similar reasons for your preference as I do -- it's not that I opt against racecars because they're stripped out or more powerful than stock (most of us modify our cars like this in GT/Forza anyway); I opt against racecars when they have a lot of downforce and modern racing tires with high limits, because it's not as fun.

So maybe you could see what I see in the car list for Project CARS. It's not entirely "2012 LMP" this and "2013 GT3" that. In addition to the roadcars there are quite a few historical racing cars, closer in nature to the sort of built-up roadcars we drive in games like GT/Forza. Less downforce, tires with lower limits that allow some sideways driving, and homologation models that share the same chassis and pretty much the same appearance as their street counterpart...I have nothing against that. The history factor also adds to the appeal.

This is a list of all of the roadcars and the classic, not-so-extreme racecars planned for the game:
  • 1940 BMW 328 Touring Coupe
  • 1991 BMW M3 E30 Group A
  • 2012 BMW 1M Coupe
  • 2011 Caterham Superlight R500
  • 2012 Caterham Classic
  • 1966 Ford Mustang 2+2 Fastback
  • 1972 Ford Escort RS1600
  • 1988 Ford Sierra RS500 Cosworth Group A
  • 2009 Ford Focus RS
  • 2013 Ginetta G40 Junior
  • 1994 McLaren F1
  • 2013 McLaren 12C
  • 2013 McLaren P1
  • 1952 Mercedes-Benz 300SL W194
  • 1971 Mercedes-Benz 300SEL 6.8 AMG Rote Sau
  • 1991 Mercedes-Benz 190E 2.5-16 Evolution II DTM
  • 2011 Mercedes-Benz SLS AMG
  • 2013 Mercedes-Benz A45 AMG
  • 2000 Mitsubishi Evo VI Tommi Mäkinen Edition
  • 2006 Mitsubishi Evo IX FQ360
  • 2012 Mitsubishi Evo X FQ400
  • 2009 Pagani Zonda Cinque Roadster
  • 2012 Pagani Huayra
  • 2014 Renault Megane RS
  • 1987 RUF CTR Yellowbird
  • 2012 RUF Rt 12R
  • 2012 RUF CTR3 Clubsport
  • 2013 Ruf RGT-8
Even if this was the entire list, for a non-GT/Forza game this would be a pretty interesting and ample selection, IMO. But again, if you're like me, and you can still enjoy a romp in an open-wheel car or GT3/LMP once in a while, the game offers even more. Not to mention there at least two street/road tracks planned -- Azure Coast and Pacific Highway -- to allow a break from all the motorsports-ness.

I can certainly understand finding a lack of marques that interest you -- I'm lucky enough to have two of my top three (BMW and Porsche/Ruf) covered, and multiple favorite cars -- but I wouldn't brush off some of the cars listed above just because they aren't street legal. :)
 
@ildd @HuskyGT -- I'm the same as you guys; I prefer to toss a roadcar around than scrape the ground in a downforce-heavy LMP. Maybe you have similar reasons for your preference as I do -- it's not that I opt against racecars because they're stripped out or more powerful than stock (most of us modify our cars like this in GT/Forza anyway); I opt against racecars when they have a lot of downforce and modern racing tires with high limits, because it's not as fun.

So maybe you could see what I see in the car list for Project CARS. It's not entirely "2012 LMP" this and "2013 GT3" that. In addition to the roadcars there are quite a few historical racing cars, closer in nature to the sort of built-up roadcars we drive in games like GT/Forza. Less downforce, tires with lower limits that allow some sideways driving, and homologation models that share the same chassis and pretty much the same appearance as their street counterpart...I have nothing against that. The history factor also adds to the appeal.

This is a list of all of the roadcars and the classic, not-so-extreme racecars planned for the game:
  • 1940 BMW 328 Touring Coupe
  • 1991 BMW M3 E30 Group A
  • 2012 BMW 1M Coupe
  • 2011 Caterham Superlight R500
  • 2012 Caterham Classic
  • 1966 Ford Mustang 2+2 Fastback
  • 1972 Ford Escort RS1600
  • 1988 Ford Sierra RS500 Cosworth Group A
  • 2009 Ford Focus RS
  • 2013 Ginetta G40 Junior
  • 1994 McLaren F1
  • 2013 McLaren 12C
  • 2013 McLaren P1
  • 1952 Mercedes-Benz 300SL W194
  • 1971 Mercedes-Benz 300SEL 6.8 AMG Rote Sau
  • 1991 Mercedes-Benz 190E 2.5-16 Evolution II DTM
  • 2011 Mercedes-Benz SLS AMG
  • 2013 Mercedes-Benz A45 AMG
  • 2000 Mitsubishi Evo VI Tommi Mäkinen Edition
  • 2006 Mitsubishi Evo IX FQ360
  • 2012 Mitsubishi Evo X FQ400
  • 2009 Pagani Zonda Cinque Roadster
  • 2012 Pagani Huayra
  • 2014 Renault Megane RS
  • 1987 RUF CTR Yellowbird
  • 2012 RUF Rt 12R
  • 2012 RUF CTR3 Clubsport
  • 2013 Ruf RGT-8
Even if this was the entire list, for a non-GT/Forza game this would be a pretty interesting and ample selection, IMO. But again, if you're like me, and you can still enjoy a romp in an open-wheel car or GT3/LMP once in a while, the game offers even more. Not to mention there at least two street/road tracks planned -- Azure Coast and Pacific Highway -- to allow a break from all the motorsports-ness.

I can certainly understand finding a lack of marques that interest you -- I'm lucky enough to have two of my top three (BMW and Porsche/Ruf) covered, and multiple favorite cars -- but I wouldn't brush off some of the cars listed above just because they aren't street legal. :)

There's only like three cars that are worth it for me in that list. The 1M, A45 AMG and 300SEL 6.8. Not enough to make me want the game.

The game is an interesting concept, but I prefer the laid down and more relaxing game style of GT.
 
👍

Just offering a perspective from someone else who prefers roadcars, but found stuff to like in pCARS.
The game is an interesting concept, but I prefer the laid down and more relaxing game style of GT.
I guess that's a difference between us, I like the motorsports experience just fine as long as the cars are comfortable spending some time sideways. Rally and Group A especially.
 
👍

Just offering a perspective from someone else who prefers roadcars, but found stuff to like in pCARS.

I guess that's a difference between us, I like the motorsports experience just fine as long as the cars are comfortable spending some time sideways. Rally and Group A especially.

I don't mind race cars really. Sometimes they can be fine, but they would need to balance the game with a hefty amount of street cars.

Besides, I don't have a decent computer for a game such as Project Cars :D
 
It's far too soon to write PD's obituary I agree, but if you can't see that the franchise is sick and falling behind, you are blind :lol:
Well, what do you call someone who can't seem to find something good in the game? ;)

Many of us still find plenty of fun racing against bots, and losing to them, when supposedly you can't lose to those guys. If GT6 was such a sickly puppy that no one wanted to be around it, you might have a point. Instead, all you have is an opinion.

Sales figures certainty dont back you up this time around.
And what sales figures are those? Guesstimates for North America? Which ignore intranet sales? No mention of GT's biggest Market, Europe?

Incomplete data is incomplete...
 
Well, what do you call someone who can't seem to find something good in the game? ;)

Many of us still find plenty of fun racing against bots, and losing to them, when supposedly you can't lose to those guys. If GT6 was such a sickly puppy that no one wanted to be around it, you might have a point. Instead, all you have is an opinion.


And what sales figures are those? Guesstimates for North America? Which ignore intranet sales? No mention of GT's biggest Market, Europe?

Incomplete data is incomplete...

I think you misquoted me.

But, yeah, GT is lagging behind and if you don't see that you must be in denial.
 
Many of us still find plenty of fun racing against bots, and losing to them, when supposedly you can't lose to those guys. If GT6 was such a sickly puppy that no one wanted to be around it, you might have a point. Instead, all you have is an opinion.
You mean using a honda fit on comfort hards in S class races?


And what sales figures are those? Guesstimates for North America? Which ignore intranet sales? No mention of GT's biggest Market, Europe?

Incomplete data is incomplete...

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Wait, are you telling me you're one of those who thinks digital sales are equal or greater than physical sales? Otherwise, how could GT6 sales be anywhere near GT5?
We should have a poll on GTP to see the percentage of users who went the digital route.
I wonder if the sales number posted on GT's official site can actually be backed up by real data?
 
I think you misquoted me.

But, yeah, GT is lagging behind and if you don't see that you must be in denial.
Lagging behind what, and because you say so? And lagging behind how?

One thing you naysayers do is ignore both Gran Turismo history and the unique situation we're in. GT5, supposedly the most awful racer ever, made many on your side sure that the game would be lucky to sell five million copies. Well, it's running (edit, dead tired last nite) more than 10 million, sold another mill last year, even with news that GT6 was on the way trickling out since early spring.

And as daus26 pointed out in another thread, GT6 is in the unenviable position of being released in the face of Playstation's next gen successor, and rumblings seem to have SONY convinced that the racing fan community is demanding a next gen GT game pronto. The lack of an update this month may be a sign that SONY has given Kaz the green light - or a gun to his head - to have the team produce that GT7 after all. It could be, and we'll know soon enough.
 
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Wait, are you telling me you're one of those who thinks digital sales are equal or greater than physical sales? Otherwise, how could GT6 sales be anywhere near GT5?
We should have a poll on GTP to see the percentage of users who went the digital route.
I wonder if the sales number posted on GT's official site can actually be backed up by real data?
A quick google gave me no official sales numbers, but let's say those are accurate. Is the lack of any real updates this month a possible indication that PD has shifted work onto GT7 in earnest? Could be. Does this mean that a GT7 Prologue by fall is all but guaranteed? Could be. Would that be a bad thing to you? I've been excited at the prospect of a GT7P since the blurb came out, but what about you guys?
 
A quick google gave me no official sales numbers, but let's say those are accurate. Is the lack of any real updates this month a possible indication that PD has shifted work onto GT7 in earnest? Could be. Does this mean that a GT7 Prologue by fall is all but guaranteed? Could be. Would that be a bad thing to you? I've been excited at the prospect of a GT7P since the blurb came out, but what about you guys?
There could be many reasons as to why the update has been delayed.
I think GT7 was being developed alongside GT6.
I'm not excited for GT7P. I have no PS4.
 
A quick google gave me no official sales numbers, but let's say those are accurate. Is the lack of any real updates this month a possible indication that PD has shifted work onto GT7 in earnest? Could be. Does this mean that a GT7 Prologue by fall is all but guaranteed? Could be. Would that be a bad thing to you? I've been excited at the prospect of a GT7P since the blurb came out, but what about you guys?

So do you think it's acceptable business practice for them to abandon GT6 to work on GT7P or GT7? Would that be a bad thing to me? Yes, it certainly would, it would be completely unacceptable not to finish the game as promised, that I payed good money for. If PD wants to enrage millions of fans, that's a great way to do it.
 
Just a thought but if project cars turns out to be a top racer will you still bother with GT ? Or will you say enough is enough and concentrate you time and money on a new venture ?


wow, never heard of this project cars, looks good!

I'll probably get both, unless they go from £40ish to £4000ish overnight...
 
Vgchatz

Total Units

North America:0.33m16.1%+

Europe:0.99m48.2%+

Japan:0.33m16.0%+

Rest of the World:0.40m19.7%

= Global 2.05m

Barely 2 million world wide .

And you don't think people are getting sick of PD and the game in general.
 
So do you think it's acceptable business practice for them to abandon GT6 to work on GT7P or GT7? Would that be a bad thing to me? Yes, it certainly would, it would be completely unacceptable not to finish the game as promised, that I payed good money for. If PD wants to enrage millions of fans, that's a great way to do it.
Unacceptable... I don't know. That seems to be a completely individual thing. Some of us here are done with the series because of it. Some of us are ecstatic at the prospect. Would millions of fans be angry? That remains to be seen.

But I wouldn't be sharpening any pitchforks yet. Even a Prologue won't be ready for several months yet, so SONY is going to want GT6 to continue selling. Supporting it with more content and features is going to give it much longer legs, so more goodies from the team is pretty much a no brainer.

If anyone is going to be upset though, I'd think it would be the teams producing P CARS , Assetto Corsa and Drive Club, as well as any other racer in this time frame. Gran Turismo is the hurricane that overshadows all other racers, and this game grabs marketshare like no other racer. So in response to Alss, no, the world in general isn't getting sick of PD and the game in general.

How well would P CARS do in an environment with GT7 Prologue on the market, or on the horizon? Without Prologue, it might sell in Forza-like numbers, maybe 3 mill, and GT7P would hurt that. From the sales history of GT5, it should be obvious that the lose/take away ratio in respect to other games heavily favors GT.
 
If anyone is going to be upset though, I'd think it would be the teams producing P CARS , Assetto Corsa and Drive Club, as well as any other racer in this time frame. Gran Turismo is the hurricane that overshadows all other racers, and this game grabs marketshare like no other racer. So in response to Alss, no, the world in general isn't getting sick of PD and the game in general.
Seriously, at what level would sales have to be for you to even be concerned there may be trouble with the franchise. Let's assume for the sake of argument that VGTChartz data is relatively accurate and digital sales are about half of disc sales, which would make GT6 around 3 million, or roughly half of GT5 at the same point? Does that not concern you?

What would the total sales to date have to be?

2 million, 1/3 of GT5?
1 million, 1/6 of GT5?
Zero?

It's easy to just dismiss sales figures because they are not "Official" but I see no reason to believe they aren't in the ballpark.
 
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