Kazunori Yamauchi has confirmed to EuroGamer that Gran Turismo 6 is set to receive a “fairly large” patch when it releases on December 6th, with further supporting updates scheduled to last 12 months.
“It’s the same every time,” said Yamauchi. “Everything’s very tight. It’s an incredibly tight schedule. As to being able to include everything we want to on day one, we probably won’t be able to. I think for the 12 months following the release we’ll continue to update the software. Because in Gran Turismo 6 we’re preparing a lot of different things we haven’t even touched on yet.”
This of course comes after the recent news that GT6 engine sounds could be updated at a later time, which is an area of concern for a large number of players.
It’s also interesting to note that Yamauchi remarks that with GT6 relying on post-release updates and patches, Gran Turismo could eventually move toward acting more as a service as opposed to a boxed product in the future.
“I think you’re sort of right in that we’ve really changed how we make games now. Even now when we’re near the end of development [on Gran Turismo 6] we’re still creating features that will be provided in this game in updates later on. I think it’s a possibility that one day these types of update will be continuing for our titles. More recently, the speed of our output is much, much faster.”