GT6 Used to Tune Schulze Motorsport’s Nurburgring GT-R

Gran Turismo 6 160 May 26, 2013 by

One of the repeated points of Kazunori Yamauchi’s presentation at the Gran Turismo 6 reveal at Silverstone earlier this month was the growing connection between virtual simulations and reality, and how Polyphony Digital can benefit from increased collaboration with motorsports teams and real-world automotive engineers (and vice-versa).

This was put into extensive practice at the 24 Hours of Nurburgring, where the Schulze Motorsport team used a “special development version” of GT6 to test and refine the suspension setup of their GT-R NISMO GT3.

 

“Additional sensors”, including those which recorded precise GPS location coordinates, also allowed engineers to virtually re-create and analyze the car’s entire qualifying lap.

Although unrelated mechanical issues and a lengthy rain delay eventually soured the team’s race, it does appear their efforts to prepare the car using Gran Turismo 6 paid off: the Schulze GT-R became the first Japanese car to ever sit atop the time-sheets during a qualifying session at the 24 Hours of Nurburgring, eventually securing the 26th grid position for the race.

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