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Based on what, exactly? Your extensive IRL competition driving experience?Try driving it under 100mph/kph. Light throttle... it jumps and takes off like arcade racer, even worse. This original set of physics is anything OTHER than a simulation of realistic physics.
I rarely comment on bad physics or mods, but coming from Mac10 i was shocked at how horrible it was to drive. (compelled to comment)
You just need to play with the damping on the 904 (it's pretty jittery out of the box) and it drives wonderfully, as you can see in my video where I'm easily powersliding it around turns without difficulty. 35 years of track experience (OK, with about a 20 year gap for med school etc lol) told me immediately the car was very sensitive to transitions, and it felt over-damped. Just change the setup to something you prefer, it's all there.
You can argue that the default setup should be more forgiving, but that's not a physics issue per se.
Race cars can be nervous, darty and will swap ends pretty easily unless you actually spend some time setting them up to your liking. You seem to have this idea that a high-powered tubeframe silhouette racer (which is what this 904 is) should drive like a Camry.
Consider this possibility: Maybe the car is a little beyond your skill level? There's not a single person in this forum that could even keep heat in the tires of an Alfa Tipo 33, with the likely result that they'd spin off on Turn 1. So, how realistic is your mod exactly by that standard?
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