Yes, i reinstall without the new skins and it's ok now.Is that with one of the above posted skins ?
Just asking because I get the exact same error, but not with the original skins.
Just tried. Same here, but after a few hundred meters I get a game crash.
Save them as BC3:Thanks, but that's ancient history. PS has changed a bit since 2011. That format is not available in my list. Here are my settings. Perhaps someone could tell me what's wrong. They open fine in my photoshop and as you can see also work for previews and in game at my end. View attachment 990849
Aside from the car looks not at all like a GTI, or R, or a base Golf....This version of the Volkswagen Golf 6 GTI from AssettoLand is improved, where the first release had issues.
Not sure about the engine sound.
I edited the driver3d.ini to adjust the hand rotation--changed LOCK from 200 to 360. It's better, maybe could be tweaked.
Copy the attached data.acd file into the car's folder and overwrite.
Direct Download Link
I have created a custom championship for Assetto Corsa for the 2021 NASCAR season with every track and most of the drivers (limited to max of 24 in each race). I also created a zip folder that I can upload to mega that can be easily copied into everyone's assetto corsa folders and would give them all the cars (2019 versions) and all the tracks (exception for Texas since paid mod, so I substituted Charlotte), after compression it comes to around 4GB in total. This will make it much easier for everyone to be able to have a 2021 season ready to go.
Anyways, currently I am in the permission seeking phase as the following are all those who have helped create the different aspects of the mod collection, I have noted those who's permission I've already received. I have sent out emails or directly messaged all the mod creators, but I thought I might get quicker responses by posting on here too.
2019 Toyota Camry, Ford Mustang, & Chevy Camaro - Darren Schier, Mac Ten, & Assetto Corsa Nascar Mod team
Thanks, but that's ancient history. PS has changed a bit since 2011. That format is not available in my list. Here are my settings. Perhaps someone could tell me what's wrong. They open fine in my photoshop and as you can see also work for previews and in game at my end. View attachment 990849
Actually it's pretty much factual, from real world driver driver feedback, that sims make the idea of driving racing much much harder than it should be...
The main entry to racing cars at any level is...money...not skill, not talent.....money.....
I don't think you can safely say no one on this forum could keep heat into the tyres of an Alfa tipo 33 with any real weight behind that statement...
When I for example judge a mod cars physics, or any sim car, some just don't feel like driving a car. It's not about the difficulty its about the simple fact that a car, any car, should feel like driving a car...
I think this is where people are going with this 904.
The fact that some in the sim world jump to the "maybe it's beyond you" doesn't help in the long run, same reason it took rfactor2 years and years to realise they had the tyre model totally wrong regards grip....
And why during the lockdown sim races with real race drivers the main points of contention in many of the sims used was unrealistic lack of grip.
Jenson Button famously said of rfactor2 that it was far harder than real life!
Hi , i found this car , but he is dont have lights , anyonne to fix this?
From Fecebook. Drives and looks good. Maybe we can help him fix the shifting animation.
I didn't create this mod, but I can pass feedback, etc., back to him.
Assetto Corsa Tuned Mods & 4k Photos
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It's never seen the light of day as a real car but, with a few minor changes, it's probably one of my all time favorit looking Lambo's.
I've named it the Nuovo Miura SV, because it isn't a Miura but obviously a descendant of that iconic car.
The original concept car didn't have a running chassis, just a bodyshell with interior, so I felt free to put in an updated, upgraded and extensively tuned version of the Miura's transversely mounted V12. This time with 4.4 liter and a healthy 584hp/8700rpm.
Although it does have a manual 6-speed, the default final ratio makes it in effect a 5-speed, with 6th gear acting as an overdrive.
There's an option to make it a proper 6-speed in the ingame setup.
Original mod is by Zorrogsi & BetoFR.
PS I know the shifting animation is a bit off, but I'm not able to do anything about that.
I missed this one, will try it now, thank you!Have you tried the one @leBluem posted a little while back ?
Ok I have resaved these .dds with @norms setting. They have been kindly tested by @Fanapryde and work for him as well as for me. They still don't show in AC vanilla showroom, but they do in Custom Showroom and can be used to generate previews, and they show in game. Please PM if they don't work for you. You can of course copy any of the taped lights .dds to any skin folder, and delete or rename if you don't want the tape.
For those that haven't followed the posts, these are skins which provide taped headlights, race style, for Luke's fantastic new Ferrari 250GT SWB SEFAC.
Looks like crap but I guess it's better than nothing. Replace the contents of the "lights.ini" file in the data folder with this:
Too bad this mod isn't better, I've been looking for a good modern TT RS street car.
Lookin' great in CM-Showroom now! Great work and commitment to figure this out.
I like the variations of black, white, and the "diagonal" orientation, headlights only. Maybe you could add more variations, colors, orientation, headlights and driving lights, headlights only, etc. ...if you're not tired of working on this already.
I've attached a "setup" Zip file to select one of the three variations available now, to install them with other skins. It includes an installation README, and the DDS files are named correctly, in their individual folders. You can add the other variations to this (if you produce them) and repackage everything if you wish.
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& @NewYuriCity @diego b gomesThank you! Do you have a solution to have the speedometer also working (the gauge needle does not show up)?