Based on the testing footage of onboard laps I've been watching, Bahrain looks like they haven't changed anything. There are a few sponsor banners missing at the moment in real life so soon as I know what they are going to be, I'll update then. So far I've just created and swapped out some better quality textures.
Bahrain, Emilia Romagna, Algarve Portimao, Barcelona, Monaco, Baku City, Gilles Villeneuve, Paul Ricard, Red Bull Ring, Silverstone, Hungaroring, Spa-Francorchamps, Zandvoort, Monza, Sochi Autodrom, Marina Bay, Suzuka, Circuit of the Americas,
Autódromo Hermanos Rodríguez, Interlagos, Melbourne Park, Jeddah, Yas Marina.
1. select edit, select all visible, select set tags, Shadows, [x] edit, [x] Shadow Caster
2. open the fbx.ini generated for kseditor in notepad, replace all, CAST_SHADOWS=0 / CAST_SHADOWS=1, save and import kseditor
3. kseditor, batch, * (all meshes), "cast on"
I wanted to retrieve some textures from a kunos car, but i dont know where they are located, in the texture folder there are only the flames textures.
I occasionally quite like driving some of these Chelsea tractors, even butt-fugly ones like the Bentayga. It's quite nicely done this one.Just a heads up: if you downloaded the 2018 Bentley Bentayga SUV beta, the latest automatic CM update will encrypt it.
I occasionally quite like driving some of these Chelsea tractors, even butt-fugly ones like the Bentayga. It's quite nicely done this one.
Haven't tried the update yet but hopefully it fixes the blank gauges when the lights are off.
Edit: tried to update through the CM automated system and...
View attachment 997908
Lol, the update seems to have added a machine gunner in the boot, taking random potshots at pedestrians.
*giant rolly eyes gif*
Hey Guys! hope all is well! I'm looking for some assistance with loading The Rollovers Huracan ST Evo, I receive a "setup invalid" message. I downloaded the link from the Rollovers Discord so figured there should be no issues with it. If anyone could shed some light on the "Setup Invalid" or has a link to the car they could provide, I would be grateful! I saw @Masscot had a previous link, but it is no longer valid.
thanks in advance!
But your first 1.31 ?
As stated 1.3 was leaked (the link) and some updates were done to that version which was not meant to be public as there was some tidying up to do and some issues here and there that were being tested. Lessons learned, hopefully we will have a tighter hand on test versions in future, sorry for any inconvenience.
The guys from RTM and SimDream need to learn how to make a decent mod, with cool features in 6 hours of work (according to Buja).
This NISSAN GT-R50 ITALDESIGN was put out today by Buja Gili (MNBA) for community improvements. I removed the mirror finish from the cockpit carbon (as it was a migraine-inducing nightmare in VR) and adjusted the upshift revs in ai.ini so that AI drivers now pull away at the start, but they aren't utilising the full rev range while driving. Anyone know what's going on?
If anyone is able to fix the trimming on the various GT-R badges (check the steering wheel boss, for example) then that'd be one more thing off the list as well.
Car rev upped to v0.1 with the above changes.
View attachment 997692
"Check car description what is already done.
-Blinker + Hazard
-CM Paintshop is working for new skins
-Wing (attached by speed and has effect on physics)
If you use this car, don't forget the credits!!!
Car needs a lot of work, hope someone can finish it."
0.07 version as released by Buja Gili: https://mega.nz/file/hJZSXZSZ#yoSDOJ2pVV5or0Xmr3YvH0z_P9N6z-cb2DYsPE9rVU4
0.1 version with carbon tweak and ai.ini shift up adjustment: https://www.mediafire.com/file/tpqbsd3k8szm9er/bg_nissan_gtr50.7z/file
You have to set the correct scale in blender import + output profiles and make sure you save those profiles or you will go nuts with hitting the wrong scales all the time.In Blender, the car seems to have the right size, about 4,6 meters, but when i load it in kseditor, it seems like its 10 times the size . In 3DSimED too the size seem right. Do i just need to scale the car to 0.1 its size in blender ?
It seems that I can't make any changes to any car with 3DSimED anymore. Or of course I can but I can't drive them. Tried to change windscreen-shader and got this error:
View attachment 997740
Any minor change causes this with any car (tried maybe 5-10). Unencrypted cars all. Hmm.
Also got some error about maybe fuel indicator goal or something like that..?
Extension tweaks still work and most of the stuff I do can be done with them but it complicates stuff IMO.
guys, soon I'll have a car meeting on ac, but every mod I see seems too mainstream for me, so I gotta ask, does anyone have some crazy bodykitted cars/sleepers in their collection to share with me?