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what to you mean "fabled"?That's not the fabled RTM version that every owner of AC seems to want, is it?
I said 'fabled' only because it's a car that everyone seems to want to want but nobody seems to have. If you can get it released independently of RTM then that'll be a big feather in your cap.what to you mean "fabled"?
Well he took model from 3dhumed for 600 usd, so the price he sells does make sence.
But yes it's that F1 1994 Espace =)
Thanks for this!Hi guys, I saw that the link to the fantastic" '64 Austin & Morris Mini Cooper S Full Race Spec 1.0" was removed from the "Racedepartment" site.
now I will post a link that will leave the above-mentioned car for two days
Link : https://www.dropbox.com/s/9piipmyajfoqnti/mini.zip?dl=0
What is up with someone wanted this fast van from RTM tho? I don't know why anyone wanted this.That's not the fabled RTM version that every owner of AC seems to want, is it?
Is there any difference between the two cars? One works but the other just crashes AC when I hit 'start'.
I don't understand it either.What is up with someone wanted this fast van from RTM tho? I don't know why anyone wanted this.
Thanks for this!
Is there any difference between the two cars? One works but the other just crashes AC when I hit 'start'.
Thas RTM version interior:Dream car from my 2000's when GT1 and 2 were released. Maybe coming soon. However without original interior, but swaped one. Anyway, we didn't know how interior of this beautifull beast looks like back to GranTurismo2 =)
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yes, it's same as real car , 3d model from 3dhumed. But mine wpn't be like this. If i will spend week of creationg same as original i think it will worth same ahahah joking
Here just a review from both versions I stumbled over accidentlyI reinstalled the Reboot v1.2.1 version to check. Couldn't really remember since I'm always using Pascal's version which is the best available.
never seen Frank Williams being so happy as in this videoYes, here it is:link.to.espace-f1
Here just a review from both versions I stumbled over accidently![]()
You guys' had great advice on uling to YT. Used Nvidia shadow play, but no matter what resolution and megabit to save at, even know YT is showing it as 1080p/60 it looks poor.
The save replay quality in AC is ultra high (66hz I think it is). Resolution save settings (in shadow play) I've tried have been 'in game resolution', 1080p, 1440p all 60fps and with bit rate at 50. 1440p offered higher bit rate so I tried 120 and its still the same. World detail is maxed, high frame rates and even the videos before uploading look razor sharp. Its only until ul'ing when it goes bad.
Is there something to do with the raw recorded video before just straight uploading it to YT?
Thanks
2013 Donkervoort D8 GTO for AC 1.16
by Legion
I was hoping it'd be good. All those things you mention should be easy enough to fix.I just love this car (IRL).
This one is certainly nice but needs some tweaking, mainly on the lights. Brakelights are way too bright, the normal rears are too dark, no dash lights either (maybe too faint, tried only in daytime yet).
Cockpit will need some shaders (my guess) ?
Car feels like the beast it is.
Thanks for the link![]()
anyway im leaving this site! good luck trying to find out the leaked rtm mods i'll probably never return to this site also good luck trying to figure out why baidu login passwords won't work people do tend to change them! been a short time since i leaked those rtm mods and now im leaving!
View attachment 830863
PRE ORDER THE VALKYRIE AMR PRO yeah like im going to spend that much!
View attachment 831802

Bentley Continental GT3 updated by AssettolandBentley Continental GT3 updated by Assettoland
View attachment 827194
View attachment 827195
VISUAL UPDATE by delpinsky
Fix V1.3
— new steering wheel (from ACC)
— new steering animation
— fixed Racelogic text transparency
Fix V1.2
— added missing arial_hd.txt in fonts folder
— added endurance lights (thanks to M4MasterKey)
Fix V1.1b
— fixed rim blur
— added chrome effect to the headlights bulbs
Fix V1.1
— new LCD (thanks to Maki123)
— new skins (thanks to enkay74)
— new steering animation
— added seatbelts ON/OFF
— fixed some glasses transparency
— fixed some trasparencies inside the car
— added tyres lock leds, RPM leds and RPM bar to the LCD
— fixed windows external glass
— foxed rear lights
— added back sides and rear window internal glass
— added safety net
— added Racelogic VBOX OLED Display***
*DELETE bentley_continental_gt3.ini in assettocorsa/extension/config/cars/mods/
**COPY fonts folder into assettocorsa/content/
***RACELOGIC VBOX can display every info you want, if you open digital_instruments.ini and change the TYPE line.
I added PERF as default, to display the performance delta. In alternative you could use LAPTIME to display the current laptime as in ACC.
[ITEM_9]
PARENT=RACELOGIC
POSITION=-0.035, -0.049, -0.005
TYPE=PERF ;LAPTIME
-----------------------------------------------------------------------------------------------------------------------------------------
Fix V1.0
— added DAMAGE GLASS
— created wiper animation
— created lit up numbers
— created lumirank led
— created new LODs
— created numbers on the front grill (Blancpain cars)
— created F6 cameras
— created lights, extralights, configuration ini file*
Enjoy!
Download + Mirror
& all the sudden...INSTANT RAGE
Hello all. Hoping maybe some of the track tweaking gurus can fix a glitch in the Reboot Suzuka. The timing of the track is off--as evidenced by the delta timer freezing shortly into a hotlap. I identified the problem, I think, which is that the track seems to have at least two start/finish lines which confuses the timer. Upon entering the straight, at the beginning of the start boxes (at the DRS marker), there is a start line which triggers the timer, then the line where one would expect the start/finish (after the start boxes) freezes the delta timer. Is there a way to adjust and combine the start/finish line into a single point? Thank you for any guidance . . .
Hello all. Hoping maybe some of the track tweaking gurus can fix a glitch in the Reboot Suzuka. The timing of the track is off--as evidenced by the delta timer freezing shortly into a hotlap. I identified the problem, I think, which is that the track seems to have at least two start/finish lines which confuses the timer. Upon entering the straight, at the beginning of the start boxes (at the DRS marker), there is a start line which triggers the timer, then the line where one would expect the start/finish (after the start boxes) freezes the delta timer. Is there a way to adjust and combine the start/finish line into a single point? Thank you for any guidance . . .
I've noticed this before, I've just moved the start/finish objects to the line after the start boxes and it works fine for me now, surprisingly even the AI still work. I suspect the old AI lines may have something to do with whats going on with the original start/finish, possibly they were recorded with a single lap from the starting grid so they started ahead of the start/finish line and then the game doesn't know what to do with timing in between? That's only a guess though.
I've uploaded my quick fix though, I tend to only do hotlapping and track days so not sure if it's messed anything else up but would always be willing to look in to it.
Btw is that from the vk or the asseetto pedia[/QUOTE]A. C. K.
LANCIA STRATOS 2018
https://sharemods.com/pxiqwidw0v9w/2018_M.A.T_Pininfarina_New_Stratos_for_AC_1.16.3.rar
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Have you guys tried patrikpat's Suzuka which is based on the reboot version? I just did a quick hot lap on that one and it appears there is no timing problems?