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Same for me. I switched to 'rolling start' in stead of starting from pit. It takes ages before the car starts to roll. Probably my mistake with a certain setting, tick in the box?Thanks buddy!
Just had a chance to finally try the car - great job!
Is there a trick to pulling away from a standing start? I always seem to get bogged down no matter how I try to balance the revs, and only a dip of the clutch (which is cheating with paddle shifters, lol) will let me get the revs up again.
One other thing I noticed is the Lexan window slider has purple edges. Isn't this normally an alpha setting causing this on transparent surfaces? I have all shader patch CPU and GPU optimisations ticked, in case that matters.
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i prepare an updateHello everyone,
I recently dowloaded rio v0.3 that leBluem kindly provided and it's much better than the previous version that I had, but I encountered 2 problems and I am wondering if anyone has had the same issues or maybe can provide a solution.
1st problem: Game crashes when I select option "Back to pits", it happened twice on Weekend mode during Quali.
2nd problem: AI are speeding in the pitlane and crashing into each other, there is no "ghost" mode in the pitlane, which prevents contact from happening, there is no pit limiter either. Also, pit strategy window does not appear when my car is in the pits.
Does anyone know how to fix this?
Hold on man, I got you. I just took the next week off of work. You sit back, sip on your Cabernet, I'll gather all the mods on here. What's 800 pages when somebody else needs something and I don't need any of it?
Thanks! For the first time I am catching "Upload still in progress..."unfortunately small parts of barriers (wall) are flickering, if forgot to set them unrenderable, but its not as big as an issue i hope
Rio v0.5 http://www.mediafire.com/file/z7nszbhtsz29qli/rio_v0.5.7z
- fixed wall, included correct readme
Did you guys make a grid with the GT3 cars we have?
For example RSS's BMW feels too planted for a GT3. Element's Lexus feels faster than the rest. We need BoP.
I'm not sure if this is the right method, but I let AI cars (%100 on skill and agg.) run a few qualifying laps on Spa.
- Element's Lexus is the first one. It's indeed way faster than the rest.
- Second is Velo's Lexus. Close with RSS's BMW.
- Ferrari is the stock Kunos version. Maybe we should try to BoP the cars to it.
- delpinsky's NSX is slower. Masscot's feeling about its power seems right.
- Last is Guerilla's BMW. It literally can't complete a lap around Spa. Crashes at the bus stop every single time. Many oversteering and corrective maneuvers too. AI is broken.
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After some more laps:
RSS's BMW's fastest lap is 0.5 s faster than its others. It did only one outstanding lap. So results are consistent.
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All that?! You only needed to change the date to April/May/June etc.... (jk on the laugh)
Also you can untick 'Allow Seasonal Adjustments'