Assetto Corsa PC Mods General DiscussionPC 

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NEW FRENCH TRACK PROJECTS

Circuit Fay de Bretagne
IMG_1902.jpg


Circuit de Fontenay le Comte
x1080.jpg


Anyone interested in making updates and improvements for these 2 new tracks ? These tracks were made by a French modder who no longer has time to work on it.
Please contact me privately
I have all the files to continue developing the tracks (RTB) sorry but I'm not modder ...

thanks for your help
 
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Hi, I saw someone this night with a pre-race camera operated like a movie with different angles.
He told me this was an CSP option but I can't find out.

Someone know something ? thx
The pre-race camera :


View attachment 1108599
Dude, this is the normal welcome screen before any race has started.
 
NEW FRENCH TRACK PROJECTS

Circuit Fay de Bretagne
View attachment 1108630

Circuit de Fontenay le Comte
View attachment 1108631


Anyone interested in making updates and improvements for these 2 new tracks ? These tracks were made by a French modder who no longer has time to work on it.
Please contact me privately
I have all the files to continue developing the tracks (RTB) sorry but I'm not modder ...

thanks for your help
Fay de Bretagne already found a daddy :)
 
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Hi, I saw someone this night with a pre-race camera operated like a movie with different angles.
He told me this was an CSP option but I can't find out.

Someone know something ? thx
The pre-race camera :


View attachment 1108599

The 1984 Toleman from ASR has that feature.
Here's a random image of the camera panning the car from the side:

1643288152971.png


I'd really like to implement it to all cars, but couldn't find it in the car's folder (it's definitely car-exclusive).

EDIT:
It's not in the extension folder (only has data for brakes an tyres).
It's not in the animations folder (only has steer and shift).
It's not in data/camera.ini (only has standard cameras).
 
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The 1984 Toleman from ASR has that feature.
Here's a random image of the camera panning the car from the side:

View attachment 1108646

I'd really like to implement it to all cars, but couldn't find it in the car's folder (it's definitely car-exclusive).

EDIT:
It's not in the extension folder (only has data for brakes an tyres).
It's not in the animations folder (only has steer and shift).
It's not in data/camera.ini (only has standard cameras).
I found with the autor of the Aniki S15 that the camera is a simple file inside the UI folder. (called "trajectory" something .. ?")
You need the lastest CSP to make it work by the way.

I'm creating a script in my game to apply it to all the cars!
 
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I'm adding lights to a car that has none (Nizzan 350Z).
I've changed the headlight's light positions in CM, is there a way to save that position?

View attachment 1108481

EDIT: Nevermind, headlights are well positioned in-game.
Hi @gergerger , I have a mod without front lights, please, how can I add this? maybe is a dummie ? thanx in advance
 
I found with the autor of the Aniki S15 that the camera is a simple file inside the UI folder. (called "trajectory" something .. ?")
You need the lastest CSP to make it work by the way.

I'm creating a script in my game to apply it to all the cars!

If by "script" you mean a program to copy the file into each UI folder, I've already got such thing:
Run the program I attached here (ncopy):
ncopy allows you to copy a files to multiple folders. It has a green space (where files or folders to be copied must be dragged) and a blue space (where destination folders should be dragged).
I went into content/cars, searched for "UI", ordered results by type, which allowed me to drag all car's UI folders to the blue space.
Hope that helps!
 

Attachments

Does anybody have some magic trick to backup all tracks' ui files by any chance? ;)
Well, you can always enter each track and copy/duplicate the UI folder. That would do the trick.
If you want to store them outside the folder, here's another option:
1) Duplicate the whole folder.
2) search & delete DATA, AI, EXTENSION, and TEXTURE folders (ej: search DATA, order by file type, select and delete all folders)
3) search & delete all *.kn5 files.
4) search & delete all *..vao-patch files.
5) search & delete all *.ini files.
6) From this point on, you may have to delete files manually. Tracks variations folder have the same name as track variations ui, so deleting by search function is a no go.
This way you would have a duplicated tracks tree containing the backup ui for every track.
 
Sometimes I'm just too lazy to mount my wheel. (Tbh working a lot and having wife and 2 kids doesn't give you much time left)
As my gaming PC is the same I use for work I have to install and uninstall it everytime. :boggled:

So for fun sometimes I just go with my xbox controller... and AC is not easy with it. i've been trying and trying to find a good controller config (and of course you do need to use some assist) but yes, fun can happen like this anyway. :)


 
I think there is 17 skins total for the Chevy and less for the Dodge. They look good but kind of pixelated here and there, I would love to see it wrapped in a 4K skin. I really am more interested in a good config but more skins are always a plus. Either way these trucks are a lot of fun! Thanks
4kskin.png

Fantasy red bull livery, but atleast it's 4k
 
Also, anyone out there that knows what is causing this issue? Just formated my harddrive and downloaded AC and CM completely fresh...
cmfail.png
 
Having a BLAST in these new Nascar trucks I found here. Does anybody have any updated skins, config ect? Thanks

There is also the 2020 Tundra and the F-150 available:

Edit: check on the Nascar Mod Facebook page, it is not allowed to share the link elsewhere, so I will stick on that.
 
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Been a while since I posted a Pescara 1957 update here...
Working on the village of Cappelle Sul Tavo along the course. Lots of buildings still to do, a few months' work at least to do all of them along the track...

grab2.jpg
grab1-1.jpg
 
Good news for anyone else trying to put together an AI championship for every single F1 season: it looks like 2011 will be arriving shortly. No idea how good it will be, other than that it will definitely be better than nothing.


The sound looks so realistic.
 
I looking for a logo but it is very hard to find, maybe it is a c or e with some flower or twig in it
eee.png
 
ACTK McLaren M1b v2.0
assetto-db.com / bazza / ACTK
Update mesh in 3Dmodel
Add COCKPIT_HR objets
Add carpaint
Add AO skins
Add flames
Add LOD
Light rear reworker
Fix mirror
Fix colliders.ini
Fix collider.kn5

preview.jpg
It seems rain doesn't like the windshield. + rain is invisible through it.
 
Been a while since I posted a Pescara 1957 update here...
Working on the village of Cappelle Sul Tavo along the course. Lots of buildings still to do, a few months' work at least to do all of them along the track...

View attachment 1108751View attachment 1108752

Searched for it, but didn't find.
Can you please point me to the update, or post it again?
Thank you.

Damn. If a moderator want to merge both posts, I appreciate it.
 
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Alfa Romeo 4C Spider 2019
Converted from CSR2 by Subie and taKum1

1643320039821.png




Download link in video description.

Edit: you'll want to swap these fields into data/driver3d to stop the helmet clipping through your vision and to wipe the butter from the driver's hands.

[MODEL]
driver_no_HANS
POSITION=0,0,0

[STEER_ANIMATION]
NAME=steer.ksanim
LOCK=360
 
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