The thing that keeps me coming back to Assetto Corsa is that there's some new mod or other literally every day.I think if you are in that bubble still and trying to make AC everything, a one stop shop, you start to forget how much fun you can have playing other games of all genres.
Everybody comes back to Assetto Corsa. Simply: it's the best with the best community! 🥰The thing that keeps me coming back to Assetto Corsa is that there's some new mod or other literally every day.
assettocorsa\apps\python\RaceEssentials\RaceEssentials.py, line 289/290:Hi! Is it possibile to change the font of Race Essential? Thanks.
#Initialize font
ac.initFont(0, "Consolas", 1, 1)
ac.setCustomFont(gearLabel, "Consolas", 0, 1)
No link for the skin pack.Thank you all for your reply on my previous question, I was essentially wondering if I was the only one to usually drive with 20 or lower cars, and everybody else was racing 30 to 40. Apparently not, 24 seems common, and 20 doesn't seems too low, or just for a few people (I'm looking at you, @sab001 , damn your cpu must love you very much).
Good thing then
Well, guess what, my new skinpack is out ! And there are... 20.
It features a fictional racing serie based in the south-west USA, the Porsche & Emory Supercup !
View attachment 1115231
I really enjoyed driving the wonderful Porsche 356 RSR Emory, thank you very much @petercrill , and I wanted to make it race. So here it is, with plenty of new liveries just for that.
View attachment 1115236
You can download the pack here :
20 Skins pack for Porsche 356 RSR Emory Motorsport
Hello ! I got a new skinpack for you, and this time it is for a Porsche ! Or a custom... The 356 RSR from Emory motorsport, a (real) hot rod custom created from the body of the 356 and the chassis of a 964. With a twin turbo at the back, it push...www.racedepartment.com
And for the car if needed, it's here :
![]()
por_356rsremory_60_1.0
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Enjoy !
Thank You Very Very Much!assettocorsa\apps\python\RaceEssentials\RaceEssentials.py, line 289/290:
line 310:Python:#Initialize font ac.initFont(0, "Consolas", 1, 1)
etc...Python:ac.setCustomFont(gearLabel, "Consolas", 0, 1)
Hopefully these will be better than their previous inaccurate work (the 2015 and 2016 cars being the worst offenders)Woot, ACFL delevering impressive work. Take a look at their development the past few days...
View attachment 1115219
View attachment 1115220
View attachment 1115222
"Awaiting approval before being displayed publicly."No link for the skin pack.
The requested resource could not be found.
Did you disabled the AI settings in Content Manager?Question about the AI: If I drive a trackday with 20 other cars (Spa or Nordschleife), the Ki makes a car extremely slow (1st gear). Everything is stuck behind it. If I delete this, the Ki takes another car and makes it slow! What could that be?
Credits
Frasie - Original track
Easy - Conversion
CosmiC10R - updates - released with Permission
CrisT86 - config and help
KevinK2 - AI and help
RT team - Airliner with permission
NOTE
This is the same track as the ACTK version. This was released on RD at Frasie's request.
*I have included v1.4 grassfs in a seperate ini.
If the grassFX in the current extconfig doesnt work try copy and pasting that over*
This was primarily due to seasonal adjustments.
I have attached a seperate INI if you want those adjustments
Changelog
-3 new updated cams by CrisT86
-changed fence texture to a better one
-hand replaced all trees for my 9 tree dds
-upgraded some of the close up to track ones with a high def one and all blocktransformed
-added a few lilacs as well
-Working Dynamic Groove added (redone with New KevinK2 AI)
-Working Flags and better flag poles added
-Balloons using track sponsors added - Credit to Masscot, used his off of RD and retextured to local
-Blimp added with Tobeka Kansas Logo - Credit to Masscot, used his off of RD and retextured to local
-working track lighting
-added light to the tunnels using existing meshes and two different brightnesses.
-updated Config by CrisT86
-AI full update by KevinK2 (way better, cars can go 2 and three wide through corners
-Added RainFX
-fixed floating objects
-removed old 3d people but left some along main straight
-replaced all vehicles including parking lot
-added AC ambulance, Fire truck and moving truck
-added TV van with local Kansas news station
-added AC track marshalls and camera guys
-Added AC crew stuff
-seperated visual and physical road mesh and subdivided road mesh to higher density quad mesh
-added Working green lights and dynamic flags
-added Tv screens on trucks
-added Reverb to all stands and bridges
-added Thanks billboard
-updated Ui.json
-Reboot team Airliner, note - helicopters with Permission pulled temporarily I didn't get this right.
-updated VAO patch
I currently run 30-32 in mixed class racing. Reasonably optimized tracks i can get 60-70fps and well optimized higher.Hi guys ! Quick question : How many cars is a grid for you ?
I mean, I know, it DEPENDS, obviously. The track, the serie, the type of cars, or basically your cpu, also... but still, how many cars do you use in a grid for a race, usually ?
In other words, if I want to make a skinpack for a full race grid that is worth using, about how many skins does it need to become useful in your opinion ?
For me it's 20. My CPU rarely accept more than 20 cars on AC, and it's usually enough as I don't try to virtualize multi class endurance racing or something.
Can i include it on the next update of the car ?Thank you all for your reply on my previous question, I was essentially wondering if I was the only one to usually drive with 20 or lower cars, and everybody else was racing 30 to 40. Apparently not, 24 seems common, and 20 doesn't seems too low, or just for a few people (I'm looking at you, @sab001 , damn your cpu must love you very much).
Good thing then
Well, guess what, my new skinpack is out ! And there are... 20.
It features a fictional racing serie based in the south-west USA, the Porsche & Emory Supercup !
View attachment 1115231
I really enjoyed driving the wonderful Porsche 356 RSR Emory, thank you very much @petercrill , and I wanted to make it race. So here it is, with plenty of new liveries just for that.
View attachment 1115236
You can download the pack here :
20 Skins pack for Porsche 356 RSR Emory Motorsport
Hello ! I got a new skinpack for you, and this time it is for a Porsche ! Or a custom... The 356 RSR from Emory motorsport, a (real) hot rod custom created from the body of the 356 and the chassis of a 964. With a twin turbo at the back, it push...www.racedepartment.com
And for the car if needed, it's here :
![]()
por_356rsremory_60_1.0
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Enjoy !
Hi guys, as we have a great version of Camino Viejo, there is any hope of a conversion of this track for Assetto?
Snow in Sedona? Not very realistic.hey check out this thing I found
drive.google.com
Yep I used to say that, I'm deep into 3000 hours on AC and now the 'new mod must try' is grating, for me personally, others mileage may vary.The thing that keeps me coming back to Assetto Corsa is that there's some new mod or other literally every day.
Thank you very much !Can i include it on the next update of the car ?
Edit:what an amazing job !!
wow so there is hope. i think its my favorite fictional trackhey check out this thing I found
have you clicked on them in object inspector? the rim blur isnt set to transparent?You guys know why the two Calibra's (Legion and the one on RD) have this weird rim glitch ?
View attachment 1115264
View attachment 1115265
In CM and showroom they're fine... Up until you try to race the car.
Well for me is that i love old cars ('50-'90). And love driving them on some nice vintage tracks that only assetto corsa can deliver. Not one other sim does that. So..... Long live AC !!Not sure we are anywhere near that point yet, I have found for me personally that AC had become a bubble, its all i ever played I cancelled iRacing as i didn't use it enough, i went down rabbit holes with basic modding or tracks and cars etc to the point i wasn't even racing much.
Then when i upgraded my system i went back to try other titles as you do and realised how much else there is around.
Then i got MSFS and i due to combination of burn out and getting out of the bubble, i find myself loading up other stuff before AC now.
AMS2 has in particular really come of age, i am thinking of getting back into iRacing too.
I think if you are in that bubble still and trying to make AC everything, a one stop shop, you start to forget how much fun you can have playing other games of all genres.
So yes those in the bubble will still be in the bubble in 5 years.
Having said that i stuck it on the other night and it was great, but the fact there is a new filter to try out or new mod or new whatever, now is a bit grating to me.
Yeah i burnt out on it, but many haven't.
Because with like AMS2 there is little to change if anything, within 2 minutes i'm doing a race no messing about swapping filters or pre-sets.
I think the point i downloaded a motorbike mod which was terrible, then played RIDE 4, I thought "why am i riding a motorbike in AC?".
One was done (quite long time ago) and by the way can be used for one more better, deep fried autumn CM skin or what ..Every time I drove Deutschlandring, I always wished it had proper season changes because the track would look wonderful with the fall colors peaking through the green of the Pines. Turns out, it does look cool.
View attachment 1115091
I'm not going to share de cars because this is just 0.01% of the work...
Getting rid of the blur / updatin the values makes the rim flicker - and getting rid of the blurred_objects.ini solves **** all lolhave you clicked on them in object inspector? the rim blur isnt set to transparent?