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I was pointing out it wasn't actually a Brisca F1 car as the differences between NZ stockcars and UKs whilst similar are pretty contrasting, The model itself I recognized straight away because im the one that put that mod together and still update and use that model in our more recent rf2 content.
We've had a lot of people try to port or convert our work over the years so when we see our content being "used" in anyway and publicly posted like you did it gets our attention however I understand what you are trying to achieve and seeing your second version which actually is a proper f1 shale car I commend your effort.
I have your ministox mod and it was the first mod i've seen in assetto where the cars actually feel weighted when hit in solid collisions etc so im watching your work progress as it may inspire me to convert our stuff to AC because rf2 is becoming more and more time consuming and complex to mod.
As you said no harm done no stress I look forward to your future content.
OK, thank you for the calm and measured well thought out reply, just want to say that firstly.
I'm sorry I went off on one there. Very sorry.
I just got defensive from 0-100 way too fast.
Please do bring some off this stuff into AC, it works ok and there some good short oval tracks now to plod around on.
Also where can i find your rfactor 2 stuff? I've not seen it in the steam workshop, i still use rfactor 2 so that would be a great find for me.
I also use rfactor 1 too and it does have more than 16 pixels.... it has 18...
Sorry again, your reply has blown me away. Memo to self...be more like Dirtnz.......
edit to add, and welcome, stick around, excuse my initial behaviour.
Sorry to anyone who witnessed it too.
In these times of people who get angry over trifles, (a lot of times for misunderstandings in the forums due to lack of non-verbal communication), and cads who take advantage of the efforts of others to benefit themselves, seeing these reactions makes me have hope again in the human being...