- 7,461

- The Bunker
Release of BMW M1 Procar v2.5
View attachment 1199035
View attachment 1199036
Changelog:
- Reworked exterior materials and shader
- Added new interior textures
- Added skin templates for wheelcover and steering wheel
- Added skin package folder with the old skins (2k & 4k)
- Added wheelcover templates (wheelcover A & wheelcover B) *
- Added folder with tyre textures
- Reworked refracting headlights and taillights *
- Extended Physics/Rain tyres *
- Reworked car physics
- Added new LODs
- All lights reworked in 3D model
- New damage and dirt textures, credits to RealAKP. A big thank you for those
- Reworked light settings *
- Changed impact damage at the rear
- Replaced skins with skins from Johnny23 - Racedepartment (readme file with further credits and links)
- EXTRA-A: Fog lights (and the extra of the fictional skin) *
- EXTRA-B: Interior light *
- EXTRA-C: Drivers door *
- EXTRA-D: Co-Drivers door *
- now with CM autoupdate
* CSP required
Whats new?
You can find now in the "templates and tyres" folder some subfolder: "previews", "skin templates", "tyres" and "wheelcover"
View attachment 1199037
- "previews" folder - in the folder you can find the preview preset for creating new previews with your own skins and it has included a photoshop template for the "turbofan/rim" symbol in the previews.
- "skin templates" folder - there is photoshop and gimp template included for the body skins. and now we have added photoshop templates for the new steering wheel mapping and for the car rims.
- "tyres" folder - there are five different tyres included, you can use for your own skins or just swapping to the skins you want. just copy and paste all the *.dds files from the choosen tyre folder to the skin folder you want.
- "wheelcover" folder - in the wheelcover folder you can find "wheelcover A" and "wheelcover B" and the photoshop template for creating your own design on the turbofan. in the two folder (A & B) you can find the standard texture , the needed extension file and the normalmap dds file. copy all three files to the skinfolder you want. In the "wheelcover B" folder you can find 10 new design textures for the turbofan you can use.
Download:![]()
File on MEGA
mega.nz
Have fun!
Pfalzdriver & DaWallace
Fantastic work!
As a VR driver the Procar's shifting animation has always bothered me as the driver just quickly 'taps' the gearknob in a totally unconvincing way, but I've finally found one that's a vast improvement. However, the gearknob now clips through the driver's hand ever-so-slightly, so it'd be good if you could shorten the gearstick accordingly (a 2-min job in Blender) as this animation really does look much better.
I've adjusted your timing too. It was a bit slow before, and you shouldn't really ever have BLEND_TIME any longer than 100 as it adds too long a delay before the driver starts reaching for the gear stick.
Anyway, try these and see what you think.
(remover the .txt extension)
Code:
[SHIFT_ANIMATION]
BLEND_TIME=100
POSITIVE_TIME=300
STATIC_TIME=10
NEGATIVE_TIME=300
PRELOAD_RPM=8500
INVERT_SHIFTING_HANDS=0
It'd be wonderful if one was added back in (suitably tilted towards the driver) as they're bloody useful, and there is a view out through the back window between the louvres.

edit 2: the mirror could be harvested from this standard production (non-Procar) M1, but it'd be good if it was adjusted so that it was tilted towards the driver.
bmw_m1_e26_m1
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edit 3: the hood and trunk animations are borked, they teleport shut after opening.
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