- 2,157

- Australia
Well some handle it ok others do die. Tiny bit of skill involved in the jumping side of it as in speed angle etc.I'm kinda getting BeamNG vibes from this. Pretty intrigued by how you managed to work the physics so your vehicle doesn't basically kill itself every time you land a jump tho - AC is notorious for not handling those landings very well.
There are some extension things regards how the surface reacts like bounce etc which i am fiddling with, but ultimately its getting cars that are sort of already made to do some jumps, so any of the dakar type ones.
Here is a skoda mod that handles it all really well, these skodas have really great physics.
Shame theres no damage but i can look over that.
One thing is for sure there is no track in AC like this one, mostly for good reason!