f3classictracks.sellfy.store
sub d modifier only works well if the topology on the mesh is decent enough, which for a random low poly model is probably unlikelyOh okay...
Hey everyone,
here's a preview video of the next CSP preview. Pretty exciting stuff are coming!
Another new track from Sergio Loro:
Mercedes 60s
This is the sixth track for the completely updated Uruguay Track Pack. The Track is relatively unspectacular. 🙄
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Uruguay Track Pack for Assetto Corsa
The "Uruguay Track Pack" This pack include 6 tracks used back on 60's at Uruguay, a country with a great motorsports history. There was a few more active tracks on that era, mostly dirt tracks. this ones are the most important of that era. El Pinar 2.3 Km - 18 PitboxesPunta Fria 2.2f3classictracks.sellfy.store
Sergio made good side lines for the AI. So no new needded this time. However I made a little update to my fix for the pack because Sergio fixed the dirt effect for Salto by himself. And I've added the new layouts for El Pinar.
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Uruguay Track Pack (Sergio Loro) new AI v1.1 by Rainmaker
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
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PS : If I can catch up Sergio by mail we might will have another update of a small but great track from Finnland.
Interesting thanks for the info. I saw him on Youtube but thats not a good platform to send a long letter.He's very active on Discord and Facebook if that helps. I mean, I'll drive you to his doorstep for a modern update to either of his two Finnish tracks...
euh , such long time i did those ,Can u tell what are the main changes or improvements to the 0.83 v ?
That's super neat! How many pitboxes does the Mexico track have?vrc lithium 2023 is out !
also they made mexico eprix track
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AC | VRC Lithium 2023 Bundle
DescriptionThis VRC Lithium 2023 Bundle contains 1 car and 1 track made by Virtual Racing Cars LLC:AC | Formula Lithium 2023AC | VRC Mexico Race Trackwww.virtual-racing-cars.com
Has Ilja dropped a new release or have I missed something?Interesting update for AI and rain for CSP, I feel like before they ran the same laptime regardless its rain or dry while I'm tiptoeing around. Is it actually gonna be affected by rain now?
40. More than the other version i have which has 32.That's super neat! How many pitboxes does the Mexico track have?
GTPlanet Modding Team Presentshttps://mega.nz/#!xE9EjKZT!qDu9mb2U5JAL_CoJNspwKQSS53WDG8XMPeuoag1amso
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Cadillac DPI-V.R.
Right in time for the Race at Road America, here is the Cadillac DPI with all 6 skins plus a bonus 2018 skin.
car model imported and provided by K E N N E T H
skins, data and mapping by gladbecker82/AlexBfromG
PLED added and side mirrors fixed by delpinsky
simple UV work and mirror fix made by LeBluem
https://we.tl/t-nqsh0CzbwI
have fun
You're both on the same discord remember...Interesting thanks for the info. I saw him on Youtube but thats not a good platform to send a long letter.
Use ballasts?Quick question: I have the URD Bayro 4 (BMW M4 GT3) but it's way faster (more or less 2 seconds) than any other GT3 car I have. Is there any way to make it slower / change its specs?
Speaking of Sergio.. Can't remember who asked fo more vintage tracks AI reworks last week, here's one. 1960s Stardust.
racedepartment.com/downloads/stardust-60s-faster-ai.59937/
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Thanks! The photo session is the mental rest after fighting with the AI for hoursEither that was me or, if it wasn't, I agreed the heck out of it.
Look forward to trying this tomorrow thanks but you always get a bonus point for just how good those screenshot styles are; no idea how you get those effects but the composition is on point too!
It's basically just copying the files inside data folder to the other car and replacing all apart from visual related filesHow would I translate the physics of one car to another? (e.g. apply the physics of the jandrovi physics E46 M3 to the MNBA E46 M3)
I think here are some true fans of classic japenese racing and Suzuka track, so...here we go with small update
Suzuka GP Circuit - inspited from 90's.
If you use very clever Ai in assetto corsa for some reason for heavy metal racing for some racing, some Ai can crash to gravel now. need reduce their agression, or probably someone can do new Ai line for this version of the track
- Took RT Suzuka as baseadded gravel traps in some corners (1st corner, Degner, Spoon Curve and 130R). Despite of Gran Turismo 4 version of Suzuka already had asphalt zone in 130R, if you check 1992 WSC video, it was gravel in early 90s...so i think it is even better.
- Added tyres wall ahead of Casio triangle as it was in Gran Turismo 4.
- Replaced some billboards adverts.
- Moved pitwall making it shaped same as in Gran Turismo 4 and some other small changes.
- It's standalone track, included City skyline by Nuvolari
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Onboard preview
Looks great. it was dozen of different 956 version, you made all of them? O_oSpeaking of changes, I've tweaked your VLM port of the 956. Goodbye ****** old PNG wheels :
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