Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
  • 155,404 comments
  • 49,361,752 views
Download link not working, i'm getting a sort of executable
you are talking to the wrong person, i do not own/run this website

Also to note: i just downloaded myself and there is no executable i have no idea what you are talking about
 
Last edited:
Open file with winrar or 7zip
not working, sadly
Immagine 2025-06-21 225657.jpg
 
Last edited:
Third AI this month! I told you all I wasn't lazy. (Yes I am).

Anyway, this one has been badly needed for years - a rework of early Reboot's Cadwell Park.


Screenshot_fw_elantra_tcr_2024_cadwell_park_2022_22-5-125-4-15-14.jpg



Grab it at this link:





From the post:

This Cadwell is a classic - and given how close later sim renditions are of this track to this one, no doubt it will more than stand the test of time. With Masscot's updates, it looks modern and performs excellently.

However, the stock AI has always been disappointing for as long as I've driven this track. The undulating esses and the hill chicane have always caused problems, but the killer is the final corner.

The fast lane hits the apex too hard and the right hand sideline doesn't compensate - meaning that each and every AI car I've tried hits the small hill/bump on the apex and flips cars over the barrier. Generally, it leads to 7 or 8 retirements in a 20 lap race - all of them in spectacular fashion.
With my rework, I sacrifice a few hundredths to slightly miss the apex and keep the fast lane clear of the hill - and compensate with a tighter sideline to essentially eliminate the issue.

Of course, this line is also much quicker - about ~1.4 seconds a lap faster in Fuzo's TCRs in comparison to stock, and about 1.1 a lap in small formula cars.


Screenshot_fw_elantra_tcr_2024_cadwell_park_2022_22-5-125-4-41-22.jpg



Few housekeeping notes - I did actually fall through the floor in Turn 2 once while testing, so perhaps there's a seam in there that may be worth looking for.



Secondly, I learned that the Guerilla GT4s really need a car AI expert to completely overhaul their .ini files. Each Guerilla GT4 failed miserably throughout the lap, mostly in sector 3, slamming into walls with reckless abandon. I tested more than a half-dozen other cars, from pretty much every car maker you can think of (Kunos, RSS, URD, VRC, Fuzo, Shaun Clarke) and none of them had any problems once the hints file was dialed in.

I went to the post to hopefully give them a nudge about it - but to comment, I have to pay into the Patreon. No thank you. So if anyone can get a hold of them, please consider passing on this info. It has to be said, though, I was not a fan of the pre-1.0 GT4s and how they drive - but the 1.0 update is a huge improvement (drove the Mustang and the McLaren specifically). If only I could race them solo...



Feedback welcome as always - don't hesitate to reach out. Cheers all.



Screenshot_rss_formula_rss_4_cadwell_park_2022_22-5-125-4-18-2.jpg
 
Last edited:
Hey folks, is there a version of Circuit des Remparts for Assetto Corsa?
Hi, there is an Assetto Corsa version of Circuit des Remparts, a very good one created by J3DModding studio (link)
BUT... It's a professional studio who created the track in cooperation with the city (some sort of official 3D stuff).

They didn't share any links of it.
Some condition to have it (mentions they ask) : you have to pay for it and you have to ask the track officials to use it.

Frustrating, they did a amazing job to recreate the buildings, the track itself, paddock, etc...
 
Last edited:

View attachment 1459660
Again sorry if i'm bothering you, but there is still the same problem with the liveries, i still get that executable, and non of those methods works

Just a question to the community here, is there anyone which it can work on the Kunos Monza to make it looks like more like nowadays? The 'vanilla' version now is too much outdated, if i may say
 
Kind help from car modelers, I have just started learning to fix various track effects, now I would like to learn how to fix cars according to my tastes, I noticed that there are some cars with splendid reflections, others with very few reflections on the bodywork or in any case that seem too "plastic", can anyone tell me which are and where the files responsible for the reflections on the cars are located?

Thanks 🤝
 
Again sorry if i'm bothering you, but there is still the same problem with the liveries, i still get that executable, and non of those methods works
I'm really sorry mate but i cannot help you

i hope you can sort out whatever issue you are having with your computer.

there is nothing wrong with my upload it is a problem on your end.

why can i download it ok and you cannot? you may want to ask yourself that question...........
 
I'm really sorry mate but i cannot help you

i hope you can sort out whatever issue you are having with your computer.

there is nothing wrong with my upload it is a problem on your end.

why can i download it ok and you cannot? you may want to ask yourself that question...........
How did you named the zipped files?
 
Ooooh that's why... Can you try to upload it without the commas?
yeh absolutely, i have changed the name and took the comma out.

try again and let me know if that works for you.

i changed the naming and took the comma out of the other upload aswell
 
Last edited:
X90
Third AI this month! I told you all I wasn't lazy. (Yes I am).

Anyway, this one has been badly needed for years - a rework of early Reboot's Cadwell Park.


View attachment 1459641


Grab it at this link:





From the post:





View attachment 1459643


Few housekeeping notes - I did actually fall through the floor in Turn 2 once while testing, so perhaps there's a seam in there that may be worth looking for.



Secondly, I learned that the Guerilla GT4s really need a car AI expert to completely overhaul their .ini files. Each Guerilla GT4 failed miserably throughout the lap, mostly in sector 3, slamming into walls with reckless abandon. I tested more than a half-dozen other cars, from pretty much every car maker you can think of (Kunos, RSS, URD, VRC, Fuzo, Shaun Clarke) and none of them had any problems once the hints file was dialed in.

I went to the post to hopefully give them a nudge about it - but to comment, I have to pay into the Patreon. No thank you. So if anyone can get a hold of them, please consider passing on this info. It has to be said, though, I was not a fan of the pre-1.0 GT4s and how they drive - but the 1.0 update is a huge improvement (drove the Mustang and the McLaren specifically). If only I could race them solo...



Feedback welcome as always - don't hesitate to reach out. Cheers all.



View attachment 1459644
Happy to report that the 2025 BTCC cars (FSR, not really 2025, but liveries, right?) also enjoy your new AI.
10 laps, 18 runners, NO silly accidents or retirements. Great work!
 
Final update to 2005/2007 Season leaderboards.

Added:
Tyre manufacturer info
National flags for each driver (as per original broadcast)
Team information for each driver

Improved the graphics to match the era of grey/black/white look.

2005 and 2007 are season specific and are designed to work with my custom championships.

The third white, generic one works for any season, with any grid.

I added preview video to the original post and a video tutorial how to install the leaderboard. This is based on the same code that all leaderboards use, I have just adapted it.





My Classic F1 Season Channel
youtube.com/playlist?list=PLC2pgSbZ1PFeKXMKFfwZ1tUnmSUYh6tRy

Download:
 
Last edited:
Hi, there is an Assetto Corsa version of Circuit des Remparts, a very good one created by J3DModding studio (link)
BUT... It's a professional studio who created the track in cooperation with the city (some sort of official 3D stuff).

They didn't share any links of it.
Some condition to have it (mentions they ask) : you have to pay for it and you have to ask the track officials to use it.

Frustrating, they did a amazing job to recreate the buildings, the track itself, paddock, etc...
Use Google Trad:
Hi, I am Jerome from VR e-motion, simracing center in Angoulême France
I commissioned the "Circuit des Remparts" from J3D Modding.
I was born in Angoulême, the city where the Circuit des Remparts is located, and
I know the route very well, having traveled it on foot, by bike, and by car.
J3D's design doesn't correspond at all to reality: dimensions, turns, and elevation.
The track is completely buggy; cars get stuck in the railings and go through the map.
It's impossible to train on it; it's unusable.
J3D has never made the requested updates and hasn't provided any news for four years.
I paid a lot for this circuit, a four-figure price; it ruined me.
I don't recommend this person who creates his circuits with Google Maps (accuracy 5 meters) while his website indicates Lidar and photogrammetry technology.
I paid exclusivity fees for this creation.
If J3D modding offers to sell it to you,
1- do not buy it, you will be very disappointed.
2- let me know.
I provided this track to someone who really knows how to make tracks for Assetto, JLCJB Racing Mod,
who confirmed that it was very poorly done and there is far too much work to fix, it's best to start from scratch.
If you have any questions, you can send them to me via private message.
 
Use Google Trad:
Hi, I am Jerome from VR e-motion, simracing center in Angoulême France
I commissioned the "Circuit des Remparts" from J3D Modding.
I was born in Angoulême, the city where the Circuit des Remparts is located, and
I know the route very well, having traveled it on foot, by bike, and by car.
J3D's design doesn't correspond at all to reality: dimensions, turns, and elevation.
The track is completely buggy; cars get stuck in the railings and go through the map.
It's impossible to train on it; it's unusable.
J3D has never made the requested updates and hasn't provided any news for four years.
I paid a lot for this circuit, a four-figure price; it ruined me.
I don't recommend this person who creates his circuits with Google Maps (accuracy 5 meters) while his website indicates Lidar and photogrammetry technology.
I paid exclusivity fees for this creation.
If J3D modding offers to sell it to you,
1- do not buy it, you will be very disappointed.
2- let me know.
I provided this track to someone who really knows how to make tracks for Assetto, JLCJB Racing Mod,
who confirmed that it was very poorly done and there is far too much work to fix, it's best to start from scratch.
If you have any questions, you can send them to me via private message.
Thanks for this insight.
 
Use Google Trad:
Hi, I am Jerome from VR e-motion, simracing center in Angoulême France
I commissioned the "Circuit des Remparts" from J3D Modding.
I was born in Angoulême, the city where the Circuit des Remparts is located, and
I know the route very well, having traveled it on foot, by bike, and by car.
J3D's design doesn't correspond at all to reality: dimensions, turns, and elevation.
The track is completely buggy; cars get stuck in the railings and go through the map.
It's impossible to train on it; it's unusable.
J3D has never made the requested updates and hasn't provided any news for four years.
I paid a lot for this circuit, a four-figure price; it ruined me.
I don't recommend this person who creates his circuits with Google Maps (accuracy 5 meters) while his website indicates Lidar and photogrammetry technology.
I paid exclusivity fees for this creation.
If J3D modding offers to sell it to you,
1- do not buy it, you will be very disappointed.
2- let me know.
I provided this track to someone who really knows how to make tracks for Assetto, JLCJB Racing Mod,
who confirmed that it was very poorly done and there is far too much work to fix, it's best to start from scratch.
If you have any questions, you can send them to me via private message.
Welcome to an other "Charentais" :D
I leave around Angoulême since I was born, going to Remparts races since '95.

I was expected to see someone who take this project to share it. But if you say the result from J3D is not good, of course, maybe it's better to let someone else do it...
But Im surprised this track is not created in 2025 yet (I tried to create it, but my skills are not good enought to create a track, more a urban track).
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back