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Also on Facebook as a comment by his niece under his last video, he was only 52, too early for leaving this world, he may rest in speed.It was on his own discord channel, a family member brought the sad news.
Also on Facebook as a comment by his niece under his last video, he was only 52, too early for leaving this world, he may rest in speed.It was on his own discord channel, a family member brought the sad news.








South African editionThe 'help, somebody stole my car' preview:
View attachment 1468514
Never mind my observations, I'm reverting to the originalHi dear, I know, I really like a contrasting image between highlights and shadows, but it's not easy to please everyone.
Also because a lot depends on the PP filter each person uses, which is most likely different from mine, where I work on tonemapping, contrast, saturation, and gamma.
Anyway, if I can do something, I'm attaching a modified ext_config file to make the vegetation brighter. Let me know if it's okay with you: https://www.mediafire.com/file/k3mjvfpy3fcokrm/Horsma_bright_ext_config.rar/file
Before:
View attachment 1468494
After:
View attachment 1468495
As for performance, I changed a shadow parameter in that file; it will increase FPS, although it will slightly reduce visual quality.
As for the grass, there are five different types of grass in the track, each with different base textures. It was difficult to make everything uniform, so even though it's dark, I wouldn't touch it, otherwise the color would be lost.
Let me know![]()
It just a JPEG in the download mateAn certain fella is locking the Le Mans Ultimate Aston Martin Valkyrie LMDh behind an paywall. So i just ported the exact same model over to AC for free. Grab it here
Note:
Note: It's a total Frankenstein when it comes to physics basically re-uses KUNOS stuff with some tweaks from Chemflummi’s older mods, before he started encrypting the physics. Should be fine as a grid filler. Also, I couldn’t find a decent V12 audio file, so I just used CM’s replace audio feature and swapped in Nekotaisen’s Aston Martin DBR GT1 sound from way back. If the audio’s broken, just use that same feature and replace it again. You’ll just have to wait until VRC releases their Aston.
View attachment 1468426
yes the results are unfortunately very mod dependent.......best way is to keep the wheels straight.These CSP previews are an absolute crapshoot, aren't they?
I think I must have run the 'auto-update' feature about a dozen times over the past few days before it'd update (almost*) all of the skins without crashing, or stopping, or saying there's an issue with LODs or whatnot (lol, WTF - I'm generating previews, not racing).
*Some cars (a lot of F302 ones, for some reason) just flat out won't cooperate at all, and there's a whole bunch of scaling and positional issues too, and some cars with wheels turned slightly and some with wheels straight ahead.
And when you FINALLY get it to actually finish, you find some choice gems like these, all created with exactly the same preset:
The 'I don't even understand my own encryption algorithms, lol what day is it even?' preview:
View attachment 1468505
The 'bukakke festival, very glad someone brought an umbrella' preview:
View attachment 1468506
The 'lets just open some doors for no good reason' preview:
View attachment 1468507
The 'Mexican lowrider hydraulic suspension' preview:
View attachment 1468508
The 'pothole... what pothole?' preview:
View attachment 1468512
The 'help, somebody stole my wheels' preview:
View attachment 1468513
The 'help, somebody stole my car' preview:
View attachment 1468514
The 'beam me up, Scottie' preview:
View attachment 1468515
Good old CSP. Never a dull moment.
Thanks, might try that for the F1 cars after checking if they're old-skool round steering wheel and gated shifter. If not, into the bin they go.yes the results are unfortunately very mod dependent.......best way is to keep the wheels straight.
For the F1 car, there comes a folder with "animations disabled" or something like that. Just copy the files into the main car folder and you can do the previews without any problem......anyone really needs those animated crew members before the race?
Which GT-R mod is giving you the blue crystals? looks like a new encryption which CM cannot handle?
Blair Witch Project it is then.I like the darker vegetation. Nordic forests are just like that in the summer - deep, dark green. With trolls.
please name some of the mods, so I can check on my sideThanks, might try that for the F1 cars after checking if they're old-skool round steering wheel and gated shifter. If not, into the bin they go.
The GTR generates previews ok if each skin is done individually. Auto-update craps out for some reason. Quite a few cars have this quirk.
You uploaded a .jpeg fileAn certain fella is locking the Le Mans Ultimate Aston Martin Valkyrie LMDh behind an paywall. So i just ported the exact same model over to AC for free. Grab it here
Note:
Note: It's a total Frankenstein when it comes to physics basically re-uses KUNOS stuff with some tweaks from Chemflummi’s older mods, before he started encrypting the physics. Should be fine as a grid filler. Also, I couldn’t find a decent V12 audio file, so I just used CM’s replace audio feature and swapped in Nekotaisen’s Aston Martin DBR GT1 sound from way back. If the audio’s broken, just use that same feature and replace it again. You’ll just have to wait until VRC releases their Aston.
View attachment 1468426
I tried but nothing changed, those lines were already almost all in the config.Tree normals might be borked on this track, looking at the directional planar shading on some of them.
You can try adding the config I posted a few days ago to see if that sorts them out.
My bad y'all, Somehow accidentally uploaded just an PNG & not the whole car. For some reason GT Planet is refusing to let me upload the whole .rar folder so you'll have to grab it of the mega link in the original post, Updated the link there so should be fine. Again my bad.An certain fella is locking the Le Mans Ultimate Aston Martin Valkyrie LMDh behind an paywall. So i just ported the exact same model over to AC for free. Grab it here
Note:
Note: It's a total Frankenstein when it comes to physics basically re-uses KUNOS stuff with some tweaks from Chemflummi’s older mods, before he started encrypting the physics. Should be fine as a grid filler. Also, I couldn’t find a decent V12 audio file, so I just used CM’s replace audio feature and swapped in Nekotaisen’s Aston Martin DBR GT1 sound from way back. If the audio’s broken, just use that same feature and replace it again. You’ll just have to wait until VRC releases their Aston.
View attachment 1468426
We had no rain issues, when we tested the car. Which CSP version you using? do you play in VR?how to fix tomsim c4 zr1 gtr1 rain inside car?View attachment 1468516
One of the best parts of modding is finding the solution after 100 attempts! 😀I like the darker vegetation. Nordic forests are just like that in the summer - deep, dark green. With trolls.
But I get some white grass, depending on the time of day/sun angle. Changing time of day will move the white grass somewhere else on the track. Running latest csp, lcs and default pure filter.
(Seasons are set to mid summer, so it's probably not some seasonal thing.)
Any chance of a re-upload?Just throwing this out there for anyone to try. I did the same thing for Nords' ai that I did for Monza. I re-recorded the sidelines to get them off the kerbs to try and get past the start of the race without a giant pile up. It seems to work pretty good. I didn't really touch the original ai line so they should race about the same as they do with the stock ai, but hopefully without the carnage. Some day I may actually re-record the racing line but for now i'm just happy to be able to run an actual race.
I included the original fast_lane and ai_hints file so there's no worries about reverting back to stock. You would just need to rename two files. I also included two of my own hints files with some additions because for some reason some of the modern GT3 car mods couldn't handle a few turns. If you find the ai still wrecks too much, try deleting the ai_hints file and rename ai_hints_alt to ai_hints.
I will admit that this wasn't thoroughly tested with all cars so your mileage may vary. I found it works great with the RSS GT cars and most GT3 cars even using a 95% +/- 5% aggression setting and i'm good with that. Even if I can only race the GT cars, i'm just happy to be able to race something. I was getting tired of driving solo laps all the time.
Nords AI mod
View attachment 1308282
NEE MAN!South African edition![]()
Ah, good old LastStudioRage. At least those are not encrypted, unlike his **** port of the RF2 BTCC or some FM7 cars...An certain fella is locking the Le Mans Ultimate Aston Martin Valkyrie LMDh behind an paywall. So i just ported the exact same model over to AC for free. Grab it here (Updated to actually have the car this time)
Note: It's a total Frankenstein when it comes to physics basically re-uses KUNOS stuff with some tweaks from Chemflummi’s older mods, before he started encrypting the physics. Should be fine as a grid filler. Also, I couldn’t find a decent V12 audio file, so I just used CM’s replace audio feature and swapped in Nekotaisen’s Aston Martin DBR GT1 sound from way back. If the audio’s broken, just use that same feature and replace it again. You’ll just have to wait until VRC releases their Aston. I tried giving the car it's own audio but it just came out dead for me constantly.
View attachment 1468426
Wow, a long-standing problem solved in a day! Thank you so much! So how did you solve it? If possible, I would like to fix other cars as well.Try this .kn5 file - just rename you existing one in the car folder as a backup and then try this.
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jgtc300_ferrari_360
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I've fixed the models for the rims and brakes, hopefully that works fine, seems to be fine on my side.
Edit - My bad, forgot to change the shader settings, which I've done now.
Damn sinkhole!!These CSP previews are an absolute crapshoot, aren't they?
I think I must have run the 'auto-update' feature about a dozen times over the past few days before it'd update (almost*) all of the skins without crashing, or stopping, or saying there's an issue with LODs or whatnot (lol, WTF - I'm generating previews, not racing).
*Some cars (a lot of F302 ones, for some reason) just flat out won't cooperate at all, and there's a whole bunch of scaling and positional issues too, and some cars with wheels turned slightly and some with wheels straight ahead.
And when you FINALLY get it to actually finish, you find some choice gems like these, all created with exactly the same preset:
The 'I don't even understand my own encryption algorithms, lol what day is it even?' preview:
View attachment 1468505
The 'bukakke festival, very glad someone brought an umbrella' preview:
View attachment 1468506
The 'lets just open some doors for no good reason' preview:
View attachment 1468507
The 'Mexican lowrider hydraulic suspension' preview:
View attachment 1468508
The 'pothole... what pothole?' preview:
View attachment 1468512
The 'help, somebody stole my wheels' preview:
View attachment 1468513
The 'help, somebody stole my car' preview:
View attachment 1468514
The 'beam me up, Scottie' preview:
View attachment 1468515
Good old CSP. Never a dull moment.
Liam Lawson in an interview when he'd been in the Red Bull for like 10 minutes:
@StoffelWaffle do you make your skins available for download anywhere?Ah, good old LastStudioRage. At least those are not encrypted, unlike his **** port of the RF2 BTCC or some FM7 cars...
Anyways. Can't wait to see that car just TRR's roster and say it's theirs, juuuust like the other, totally-not-FSR-ports-from-LMU... Which won't still be properly finished, like the Cadillac which did not even have proper shaders applied for the metallic and chrome skins.
View attachment 1468545View attachment 1468546
It was a right ballache to fix something with AO baked in, so much so I had to basically recreate the skins from scratch lmao.
Nope. I used to upload stuff on RD but I always find something not quite right so I don't bother anymore lol@StoffelWaffle do you make your skins available for download anywhere?
I tried 2003 GT, 2004 F1 and 2005 F1 and all them had the same issueCan you confirm if this exists on all layouts
I had the same problem and I solved it by disabling/enabling some setting in csp... But I don't remember whatI tried 2003 GT, 2004 F1 and 2005 F1 and all them had the same issue
I saw that a double piece of track compare. Give me some minutes and I try to post a screenshot
the reflections, but the double kerbs and the third ads that appears and disappears remains and the white tarmac is better but not perfect, in this screenshot reflections are pratically setted to zeroI had the same problem and I solved it by disabling/enabling some setting in csp... But I don't remember what
I will try laterI had the same problem and I solved it by disabling/enabling some setting in csp... But I don't remember what
Pyyer extension need to be installed manually not drag&drop thru CM, might be why 🤷♂️
Sorry, where do I put the .ini files?Aomori Showroom - new preset for CM available for you.
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1. You need the showroom Aomori, available here (paid).
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Gran Turismo 7 Previews - Assetto Corsa
Gran Turismo 7 Previews - Assetto Corsa2 Lazy REMAKES of Gran Turismo 7 inspired preview scenes made specifically for photosIncludes: Aomori Museum of Art (Large file size due to textures. you can downscale them if you'd like.) Paintshop Preview Be aware that the maps will only look natural...dzfb.gumroad.com
Install the extracted folder into .../content/showroom
2. Download the preset here:
https://acstuff.club/s/QaYO (normal view, for most of all the cars)
https://acstuff.club/s/OYed (wider view, for F1 or bigger cars like SUV etc)
3. Click on save and load the preset with CM (you´ll find it under /loaded).
4. Download the ext-config.ini and the models.ini (attached) and put it into the extension folder resp. the main folder (models.ini), overwriting the exisiting one.
Recommended for csp 0.2.11 or 0.2.12p1. Batch processing of the previews is still bugged but hopefully been solved soon.
Have fun!