- 48

- Australia
While we're on the topic of CSP and its effect on AI, I'll humbly re-air my biggest grievance:I still run CSP 0.179 and SOL in my gaming machine. I have the newest CSP in my other machine only for testing purposes.
What really bothered me was the new AI issues that changed some classic track fastlanes. Like on ACU Interlagos cars suddenly started to crash to the pitwall, 2018 Monaco cars suddenly started to hit the barriers. And then the weird pitlane mayhems, etc. Even Kunos F2004 ran out of the track on the Kunos Nurburgring GP circuit (Valvoline/Ford curve) with the default settings. I had to take tyres from VRC 2005 in order to get that season playable.
I still don't know what Content Manager changes created those issues as they started to happen even when CSP wasn't updated. Nobody knows.
I gave up modding and creating the old F1 seasons because of that and just play modern F1 on F1 2020, 2021 and 25 now. What you lose in the driving feel, you get back from the brilliant ai and perfect modern F1 rules. Plus 2020 and 2021 are super enjoyable to drive and race, anything newer not that much but they're ok.
AC is still superior when it comes to classic F1 and I think I got my all old seasons playable. But it's too much work to maintain everything whenever the good old, proven fastlanes suddenly change and stop working with some weird new CM ai update without any reason whatsoever. Don't fix what ain't broken. I believe those AI issues are Content Manager related, not CSP.
With or without "New AI behaviour", the latest CSP builds (anything after CSP 0.2.9) result in varying degrees of en****ification.
This is Le Mans 1970 by KJRacing81/nobody but similar behaviour is observed on any track with Le Mans style starts.
