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This is the discussion thread for an article on GTPlanet:


Yes and no.Secondly, I don't really understand. AI used footage of Gran Turismo B-Spec to create a multiplayer Gran Turismo on the same track with the same cars?
I am playing the pessimist card: Never happening.reduce errors.
Today sure. Tomorrow, or next year. Not so much. In photography, we used to pay a guy very well, to cut masks around objects during the retouching process. Very slow, meticulous work. Now my iphone guesses what it is, and bangs it out in a matter of seconds. Heck, the nhl is masking players on the fly, during live video, and putting ad’s on the boards behind them. Couple that with long, and often delayed, development times..also the huge budgets..i’d say gaming is pretty ripe for something like this to emerge from.I am playing the pessimist card: Never happening.
AI can not reduce errors, because it requires a supervisor that spots every single error that the AI produces and then correct the command because otherwise it would build upon that error and making everything worse in every iteration.
That is more work than doing the work yourself in the first place.
There is the crack, someone needs to make this guess into a 100% hit rate, otherwise you need someone to monitor the error rate and correct it.guesses
That fortunatly doesnt require any quality/precision, only roughly tracking the things to change and then broadly overwrite them.Heck, the nhl is masking players on the fly, during live video, and putting ad’s on the boards behind them.
I suggest we vote with our wallets.Today sure. Tomorrow, or next year. Not so much. In photography, we used to pay a guy very well, to cut masks around objects during the retouching process. Very slow, meticulous work. Now my iphone guesses what it is, and bangs it out in a matter of seconds. Heck, the nhl is masking players on the fly, during live video, and putting ad’s on the boards behind them. Couple that with long, and often delayed, development times..also the huge budgets..i’d say gaming is pretty ripe for something like this to emerge from.
You're doing more to understand it than most artists who are screeching to nuke it from orbit because of some morality reason.These things will get better with time, and I very much dislike it. As an artist, myself, its sad to see people willingly giving up on the more meaningful parts of the joy of creation and handing it to a slop machine. Sure at some point the quality of generated content will improve and many of these models will make sense from a business point of view. Best I can do is urge people to enjoy things created by other fellow humans.
FMV games are honestly interesting, as are techniques like pre-rendering 3D graphics (or even motion capture like Mortal Kombat).Worked in some cases, didn't work in most others. Was a curiosity at best. Granted, that also included having people acting in the most low-budget ways that only niche videogames could do at the time. Night Trap and similar games spring to mind.