I guess it explains why the single player aspects of GT5 and 6 are so weird. They must not have someone who designs this stuff, they must just throw it together at the last minute. Which is a shame, because I've thought for a long time that GT5 and 6 have all the systems available to be great games, they just lack the structure to really let people have fun. People who don't want to just free play, anyway. I hope GTS isn't the same. I hope they've taken the time to design a progression structure that is fun and rewarding for people who enjoy that sort of challenge.