New Project CARS 3 Clip Confirms Laguna Seca Return, With New 2019 IndyCar

Discussion in 'Project CARS 3' started by GTPNewsWire, Jul 18, 2020.

  1. GTPNewsWire

    GTPNewsWire Contributing Writer

    Messages:
    10,221
    Location:
    United States
    TheRacer94 and TheHun99 like this.
  2. davidt33

    davidt33

    Messages:
    2,849
    Location:
    Trinidad and Tobago
    Looking forward to Pcars 3.
     
    cosme, Rizzy13, Auto motors and 2 others like this.
  3. CTznOfTime

    CTznOfTime

    Messages:
    3,602
    Location:
    France
    Video looks good, the driving looks like PCars2...

    I guess I will buy it...

    But let see some more...
     
    cosme and Rob192005 like this.
  4. Chikane_GTR

    Chikane_GTR Premium

    Messages:
    5,249
    Location:
    United States
    One of my least used tracks but cool for those that like that track.

    Wonder what monza classic will be like hope they give you the option of removing that chicane at the start.
     
    CountessGardy and XJ40 like this.
  5. evldave333

    evldave333

    Messages:
    543
    Hoping for some banked curves!
     
    Dave A and Atwork like this.
  6. LeytonHouseF1

    LeytonHouseF1 Premium

    Messages:
    614
    Location:
    Canada
    I’ll probably get it but it’ll depend on what both SMS and PD unveil until Aug 28th. I don’t like Ian Bell but at least you know what to expect. It won’t try to be a full sim. It’ll be a compromise like GT and Forza which is totally fine. The Madness Engine still looking good at least on PC at Ultra ;)
     
    Last edited: Jul 18, 2020
    Il_Conte_Sky likes this.
  7. Chikane_GTR

    Chikane_GTR Premium

    Messages:
    5,249
    Location:
    United States
    Removing the chicane would be the most you can do to Monza classic.

    Other then that i really don't want them to change anything with this track Just upgrade it to pcars 3 standards.
     
  8. fernandito

    fernandito

    Messages:
    639
    Now I further realize how much of a risk they are taking with this game. Looks like pc1 and 2 graphics wise, but with a dumbed down tyre model which definitely looks more arcade in this video.

    I don't udnerstand why they didn't make pc3 on the new gen consoles with totally stunning graphics and improving on pc2 tyre physics legacy. I don't, get it.
     
    Gr8_Lakes, slthree, z71L28 and 6 others like this.
  9. NekoPufferPPP

    NekoPufferPPP

    Messages:
    159
    Location:
    Croatia
    The video has more dislikes than likes already.

    Most of the top comments are from people begging for pitstops - tyre/fuel wear.

    It makes no difference to me but, Christ, take a hint already SMS.
     
    slthree, Morbid65, J24681357 and 4 others like this.
  10. ctdc67

    ctdc67

    Messages:
    196
    What happened to the people in the bleachers?
     
  11. Wolfe

    Wolfe Premium

    Messages:
    12,860
    Location:
    United States
    More work to flex next-gen visuals, more development time, more time before they can collect revenue to pay the bills (next gen won't be here yet in August), and a MUCH smaller install base on Playstation (Xbox is a different story), which was the largest market for PCARS2 as I recall.

    We're going on three years since PCARS2. I think the next gen is simply a bit tardy for PCARS3 to have been a next-gen game, coming from a smaller studio that doesn't exactly have a rock solid footing in the market.
     
  12. regnar

    regnar Premium

    Messages:
    1,308
    Location:
    United States
    Coronavirus
     
  13. DSonicGTE

    DSonicGTE

    Messages:
    2
    It’s a practice session. IIRC there are no crowds during practice.
     
    MidnightRush, J24681357 and ctdc67 like this.
  14. Chad200

    Chad200

    Messages:
    33
    Location:
    United States
    YES YES YES YES!!! This is what I have been waiting for, seemingly for years now! Finally the proper IndyCar chassis in Project Cars. I love racing at Indy, Road America, Watkins Glen, and Long Beach. Wish they would add some short ovals like Iowa and Gateway, or maybe a Mid-Ohio or St Petersburg. All in all, I can not wait for this to come out!!!
     
    Gogga and Lewmatic like this.
  15. Arixant

    Arixant

    Messages:
    361
    If only theyd stop using the shift 2 laguna seca model.
     
    CTznOfTime likes this.
  16. warp9engage

    warp9engage

    Messages:
    1,070
    The problem is SMS seems to have built the whole game around there being no pitstops. It was a decision made early on in development. Too late to change now, if at all. Complaining about this for PCARS 3 is beating a dead horse at this point, honestly. For PCARS 4, that makes some sense.
     
    Maskmagog likes this.
  17. Corsa

    Corsa Premium

    Messages:
    1,978
    Are there any modern driving sims out there where the AI takes over?

    I would really enjoy doing some endurance races with driver swaps that have the AI take control. It was so immersive GT Bob watching and worrying about his pace, would like something modern that does this in cockpit view.
     
  18. Morgoth_666

    Morgoth_666

    Messages:
    2,610
    pCARS 1 and 2 have an AI driver for that. It's not perfect but it's functional(PC1 he had issues with sometimes not coming in for fuel, PC2 he seems to not like to fight to gain class positions). You can't control him other than to set up his pit options and call him in early if you want to take back over though. Which is still better than the way he would simply fall asleep in GT if you didn't keep telling him to go faster every now and then. pCARS 3 won't have that -- I did see it confirmed in one of the twitter or discord exchanges where somebody asked specifically about the AI driver swap.
     
    Corsa likes this.
  19. potvinsuks

    potvinsuks

    Messages:
    833
    Location:
    United States
    I agree, complaining to add Pit Stops for pCARS 3 is a futile endeavour. You got to think that, building the game from the start without Pit Stops and proper Tyres are ingrained into the foundations of its coding.

    However, they also screwed over their future for pCARS 4 by naming this pCARS 3.

    Also, I honestly wasn't impressed with the graphics at all. To me, pCARS 2 still looks better.. :(
     
    NekoPufferPPP and sgohsixthree like this.
  20. Ak1504

    Ak1504

    Messages:
    1,467
    ?? What are you talking about ? Just look closer and you will notice that it is the same up to date version like in ACC... Look at the curbs/runoffs around the track and compare it with the ACC one... Up to date...
     
  21. sgohsixthree

    sgohsixthree Premium

    Messages:
    2,974
    Location:
    United States
    Doesn't make an ounce of difference when racing, but technically neither ACC or PC3 have an up to date model. The spotting tower at start/finish right was removed last summer. GTSport is the only game I've seen to be "Up to date" with it removed. ACC and PC3 both still have it there.
     
  22. davidt33

    davidt33

    Messages:
    2,849
    Location:
    Trinidad and Tobago
    Who really cares though? I don't have time to notice no tower when I racing. Never even see or could remember no tower.
     
    VetteZR1 and DSonicGTE like this.
  23. c172fccc

    c172fccc

    Messages:
    758
    Location:
    Canada
    It’s not a real sim unless that tower is removed.

    /s
     
    Dave A, Maskmagog, Lukanyon and 3 others like this.
  24. sgohsixthree

    sgohsixthree Premium

    Messages:
    2,974
    Location:
    United States
    Well, you didn't notice the first line in my post either. But we could fill a book with the things you don't notice. :p

    GtSport, real sim confirmed. :sly:
     
    davidt33 likes this.
  25. Arixant

    Arixant

    Messages:
    361
    yeah no its still way off from any of the two assetto corsa scans. theyve been using that version as a base since the first pcars.
     
    Senna52 and bleeder like this.
  26. TotosaLoko

    TotosaLoko

    Messages:
    139
    The first thing i noticed is that they continued to use the same model in which the red bumps on the curbs are flat...shame,
    but the intention of the game is to be arcade isn't it?
     
  27. ThunderLips

    ThunderLips

    Messages:
    186
    This is a joke. Really unfortunate. Where's the improvements? The sound is terrible.

    Great they added yellow neon tents and big screens around track. That kinda crap always makes a racing game more exciting and accessible.

    Just.... terrible.
     
    TaistoTurri, FLX1981 and CTznOfTime like this.
  28. NekoPufferPPP

    NekoPufferPPP

    Messages:
    159
    Location:
    Croatia
    I feel the same. From what we've seen so far, there isn't any major improvement in graphical quality, and some bits look oversaturated.

    PC2 competes with GT Sport in the graphics department...it just looks stunning. The colors of an evening sky in PC2 are enough to make a grown man cry.
     
    CTznOfTime likes this.
  29. Mr Fahrenheit

    Mr Fahrenheit

    Messages:
    210
    Location:
    Canada
    They got a small minute detail in a racetrack wrong, which is an indisputable proof that PCars 3 is an arcade racer.

    This thing might as well be a Mario Kart at this point. Such a shameful display from SMS.
     
    Last edited: Jul 19, 2020
    Imari likes this.
  30. fernandito

    fernandito

    Messages:
    639
    And what about Sonoma, which according to Ian's very words had the most outdated version possible in pc1 and 2. Looking at this Laguna version, any hope for it to have been updated?

    A demo is more needed than ever this time given, and all we're getting seem to be weekly hotlaps.