Who is still actively playing?

  • Thread starter jackman454
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I still tune the cars for drag racing in this game ,
with only one goal in mind - break the currently known record , in every drivetrain and car class.



MadMax
 
Cool! By the way, do you know the record for front wheel drive in the 400m?

There are not many sites I can use as starting point for GT2 drag racing.
Here are some I know: (there are many)

#1
#2
#3
#4
#5 one of the freshest ones
#6
#7
#8 Clean sub1 minute Apricot Hill challenge
#9
#10
#11 also pretty fresh one
#12
#13
#14
#15
#16
#17
#18
#19
#20
#21
#22
#23
#24
#25
#26
#27 GT2-3-4 drag times

Other website sources:
#1
#2
#3 GT2 top speeds
#4 GT2 1000m records

There are some obvious and less obvious times that are not real / legit times.

Some of my GT2 FF records:
400m FF times , 1000m FF times

A quick check of my GT2 drag times: (in chronologic order from the last 3-4 years)

GT90 : 9.872 (unfinished)
Non Racing Modified Skyline GT-R V-spec(R34) : 9.454 / 17.197
[R] HKS R33 Drag GT-R 9.039 / 16.336

fast tests:
Toyota GT-one roar ver. 9.850
Nissan R390 GT1 RoadCar'97 9.766
Nissan R390 GT1 RoadCar'98 9.842

Venturi Atlantique 300 : 10.096
Venturi Atlantique 600 LM : 9.839
RUF CTR 2 Sport : 9.536
Escudo : 8.034
[R] HKS R33 Drag GT-R 9.039 / 16.336
[R] Audi TT LM Edition 9.637 / 17.746 - Top speed : 464.80km/h
Mine's R32.5 Skyline GT-R 9.890 / 18.115 - top speed : 294.73km/h
HKS Skyline: 9.060
[R]Shelby Cobra Coupe '65 11.421 / 20.359
[R]Honda S2000 GT1 10.609 / 18.435
RUF RCT 10.411 / 18.277
[R] Integra Type-R (98 spec) 11.887 (5min setup)
Escudo 8.009
ESCUDO 7.990 14.393 542.25 Km/h
Escudo : 7.982
Escudo 400m 7.894 1000m 14.216
Dodge Intrepid : 11.018 (no RM)
Mitsubishi [R] 3000GT VR-4 Turbo '99 15 min setup for 400m 9.698
Shelby Cobra '67 : 10.653 1000m 18.362
HKS Drag R33 GT-R : 9.014 16.393
[R]Drag 180SX (J) 9.901 16.675
[R] Drag 180SX 400m 9.830 1000m 16.524

1000m setups after Sphinx posted the link to waybackmachine Racing Line 1000m leaderboard

RUF RCT : 18.375
RUF CTR : 18.225
RUF BTR Type I : 17.969
Speed 12 1000m 16.826
GT-One Road Version : 16.035
R390GT1 RoadCar '97 1000m 16.539

I still play



Hint: Escudo :P

Yep , that among the ones I listed from a memo file.

A few more from hand written wordpad/memo:

Mercury Cougar '99 11.324 20.126 352.94 km/h
[R]Dodge Intrepid 10.980 19.451
Ford Cougar 11.326 20.125 353.3 km/h
Ford Focus 11.585 20.847 324.1 km/h
[R] Dodge Intrepid 10.968 19.196 370.52 km/h
Dodge Intrepid 11.043 19.375 374.93 km/h
STP Taisan Viper 10.220 17.987 384.70 km/h



MadMax
 
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I still boot up GT2 occasionally. The classics are always good. This game had so many cars we'll never see again, like the HKS Drag Skyline and 180SX. Although I am more into GT4 nowadays, I still sometimes go back to GT2 to enjoy its many unique cars. I have reached 267 mph around the Test Course in this game. Good times...

Never did a Machine Test (Not because of the bug, because I'm too busy racing most of the time), but I have gotten the Drag 180SX to that speed of 267. But only for a split second until I rammed into the other Drag 180SX I was drafting.
 
That is the main reason the game is fun. It has so many awesome cars missing from other versions, like the BMW 5 and 7 series, Subaru SVX, muscle cars. Not to mention all of the racing mods
 
That is the main reason the game is fun. It has so many awesome cars missing from other versions, like the BMW 5 and 7 series, Subaru SVX, muscle cars. Not to mention all of the racing mods

Only reason to boot GT2,GT3, and GT4 is for the mods you can do, gotta love hybriding, cant get hybriding to work on GTPSP though.
 
I still play GT2 also. Mostly just messing with the cars on the max speed test, and push them to the limit. I'm a true speed demon:lol:.

Since my Blu-Ray laser on my ps3 is or completely gone, it still plays my ps1 games so I copied one of my GT2 saves on some ps1 virtual cards for more cars to mess with.

By the way, great info on the drag cars Mad Max, I'll take a look at some of them some time.
 
I still play, too. And damn you MadMax, you're too good to just be drag racing. We need some more time trials in GT2.
 
I played the living daylights out of GT1, GT2, GT3, GT4 and now T5. I liked GT2 and GT3 more than GT4, I think they really messed up the physics in #4. But to answer your question, I don't play any Gran Turismo 1-4 anymore since GT5 came out, it's the bomb diggity yo.
 
It's kinda like taking the engine from the escudo and putting it in a mini, switching parts by changing part coding
 
I still play GT2 for the special tracks like Grindelwald and Pikes Peak. Playing the game on an emulator, it is the reason the buttons I appointed for acceleration and direction have fell off!
 
-> I still play GT2 for reseach purposes (for my >Missing< Tracks Thread). But my last save of the game was in 2001! :eek:

-> I might go back and play GT2 (and even GT1 & GT3) again! 👍
 
Cool, another old school GTer joins the forum!

As for what to spend your hard earned 50k on, depends on your goal with this game.

Do you want to "role play" your way through the simulator? That is, pick a car and stick with it as long as you can before switching to a better car, and complete the game using as few cars as possible (outside of the manufacturers' events...) The choice here is up to your preference, you can do it millions of different ways.

Or, do you want to quickly get more money so you can do whatever you want? In other words, do you play primarily to test and tune cars and not so much for winning or "role playing"? Then the answer for me is easy. Take whatever you have right now, tune it up to under 394hp and add whatever else you want. Go to 80's cars at Tahiti, win it easily, sell your new Skyline Silhouette for 125k, repeat. If that's taking too long, the 2nd Touring Car Cup event at Grand Valley is easy if you have power (under 493) and slicks and semi-race suspension, and it'll net you 270k for 3 laps. Or if you have a really powerful car (which you should be able to afford easily at this point if you don't think the Silhouette or Mugen NSX can win) go for Gran Turismo All Stars at Red Rock and win 550k for 5 laps after selling the Speed 12.

If instead you're just curious about cost effectiveness of upgrades, the order to install things is:

1) Flywheel 3
2) Weight Reduction 1
3) Driveshaft if available, and before this horsepower if it costs less than 167 credits per hp (a ROM chip that costs 1000cr and gives 6hp boost or more for example)
4) Sport Suspension, and before this hp if it costs less than 251 credits per hp
5) Clutch-3, or hp that costs less than 364 credits each
6) Slicks, any kind, they're all about as effective per credit, and Weight Reduction 2, or hp at 390 credits each or less
7) Sport tires if you can't afford slicks, but before that get hp at 440 credits each or less
8) Semi-race suspension or hp at 550 credits each or less
9) Brakes or hp at 652 credits each or less
10) LSD or hp at 866 credits each or less
11) Professional Suspension or hp at 921 credits each or less
12) Weight Reduction 3 or hp at 1184 credits each or less
13) all the rest of the hp boosting you can do
14) Race modification if available

If your transmission is terrible, way too tall or too short or way out of the powerband, a fixed or customizable gearbox can make a huge difference. Superclose gears on my stock Celica SS-II cut my lap time by over 2%, for example. In this case, fixed gears would go between Sport Suspension and Clutch-3. Fully customizable gears might come as high on the list as just before Semi-race suspension. But sometimes the stock transmission is just fine, at least until you add power and start redlining.
 
This game is immortal. Even today at university I spent some half an hour before an exam talking about the Silouhette and the Unisia Jecs Skyline, and about that good old S license with the GT40 at Seattle and the 155TI at Rome Night. Believe me, GT2 is by now the perfect game for the bored engineer student: it's got ridiculous system requirements so it can be played on every notebook produced during the current century and using the keyboard isn't a problem as it was programmed to be played also with a digital joystick. Actually Gt2 covers a good slice of the "market", together with the pokemon saga and other old, abandonware games.

P.S.: I hope I'm not going against any emulation policy here saying most of the people currently playing are doing it through epsxe or other. We've all had GT2 and a psx, and I know the Bios might be the wrong one and actually the .iso file is an only one I ripped from the cd and shared via usb, but I mean, we payed for that in 2000 (our parents did...), what's wrong about putting it in a computer when we've got no alternatives?
 
I do! Im I've been in the Gran Turismo business since like 2001 or 2002. It all started from Gran Turismo 2 and i've been addicted ever since! I still play Gran Turismo 2 even now mostly for the sake of using gameshark codes and getting secret cars and tracks. I even find the demo version very fun as well:)
 
I've been re-playing GT2 for about a month now, though its partly because my PS2's are on the fritz for the time being... Part of me also wants to write up a series of stories set in GT2's time period like Parnelli's, but I don't know if I'll really have the time to post them.
 
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-> Just played my GT2 at Red Rock and Tahiti Island with my 'drift-spec' Spoon Integra. It was a hoot! I hit at an estimated 1:20:xxx a lap on Red Rock! ;P
 
Still play from time to time. Hugely enjoyable game, spent many an hour playing it whilst growing up.
 
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