New seasonal events are now available in Gran Turismo 6. This week’s events are the usual fare, a combination of challenge events with varying degrees of difficulty featuring non-race cars and race cars alike.
The latest post made by Polyphony Digital on Gran Turismo’s official website could attract some very dense toy car collector and enthusiast traffic. AUTOart, the popular die-cast model car manufacturer, has released a special 1:18 replica of the speedy Red Bull X2014 prototype!
Pull yourself away from running more laps around Complex String for a minute (if you can manage): it’s time to vote on the next GTPlanet Track of the Week!
The roll call of names for high level racing drivers who’ve learned their craft on Gran Turismo is impressive – Jann Mardenborough, Lucas Ordóñez, Wolfgang Reip, Florian Strauss – but from 2016 though it seems we’ll have to add a new name to that list: Bob.
Gran Turismo first showed up in racers’ PlayStations way back in 1997. Over the almost 19 years since, there have been tracks that have fallen by the wayside, but few of Polyphony’s original creations have achieved the level of prominence that Complex String enjoys. 15 years young, its one and only appearance was in Gran Turismo 3, as far and away the longest track in the game at that point (and a precursor for the even longer Nordschleife in GT4).
Call time-out on the chocolate egg hunt (or the hiding of them): it’s Track of the Week voting time! Last week’s winner was Maple Valley Raceway of Forza fame, and while you won’t find a track from that franchise this week, you’ll certainly find a bounty of variety amongst the options.
New seasonal events are now available in Gran Turismo 6. This week’s events are the usual fare, a combination of super lap and drift trial challenges featuring 4WD non-race and tuned cars, and race cars.
We’ve crossed over into another franchise for this week’s Track of the Week. Welcome to Maple Valley Raceway, coming to us courtesy of GTP user GTvsForza!
Video game development involves more observation than one may think. Since producing a game implies working with various industries, every title usually has to undergo complicated schemes of developing content before it can finally reach the shelves at its best state. Naturally, if the cycle of production is slightly longer, it is likely that certain ideas that were initially set will change over time.
It’s that time again! Members of the community have done their inner track designer proud and come up another sixteen ribbons of tarmac. Ranging from race track replicas, fantasy circuits, point-to-points, to even tracks borrowed from other franchises, there’s something for everyone.
Playstation VR’s reveal has lead to massive pre-order numbers for the core device and related peripherals (such as the mandatory Playstation camera). Outside the hardware aspect of VR, an area of interest is the software that will have support for the headset.
Following on from the Nismo mention of the program last week, GT Academy held a press event yesterday in Egypt. Taking place at the Autovrooom track in Cairo (Facebook link if you have a particularly strong interest in the Sunny and/or Juke), few details were released, though GTPlanet member (and 2015 GTA North African champion) sems4arsenal was present. Much as the case was last year, expect some changes to the format…
You have spoken! Last week’s Whitetail Raceway was chosen by our community, and that’s been followed up by another group decision with today’s TOTW induction: Sierra Speedway.
New seasonal events are now available in Gran Turismo 6. This week’s events are the usual fare, a combination of challenge events with varying degrees of difficulty, featuring NASCAR racing machines, non-race cars, and lightweight British cars of the non-racing variety.
Gran Turismo Sport was first revealed almost four and a half months ago. Since then, Polyphony have remained tight-lipped on the PS4’s first Gran Turismo title, though morsels have slipped off the table to keep the fanbase hungry for new information. Shortly after the unveiling, Sony Europe CEO Jim Ryan announced his confidence in the game hitting its 2016 release target.
Here we go! It’s the start of a new approach for Track of the Week here at GTPlanet. We saw 16 entries last week by our community, which then went to a vote a few days ago. As decided by his peers, WRS regular Whitetail has secured the title this week, with his eponymously-named Whitetail Raceway.
The Gran Turismo series has been honoured with a spot in the ‘GAME ON’ exhibit within the Japan National Museum of Emerging Science and Innovation. In this event, which showcases the history of video games, a fully functioning GT cabinet running Gran Turismo 6 can be played with a Thrustmaster T300RS steering wheel (pedals from the T500RS are used, however).