It’s pretty good. I own all of the RSS cars and this is my favorite so far. You can definitely see that the VRC car made RSS expand their offering this year, there are multiple visual options like taped line, where the tcam is placed, sidepod vents open or closed, two aero screen options and halo aero options.The new RSS Hybrid 2022 car has been finally released, how is compared to the VRC car?
hi,You turn on the smart mirror option and real mirror with vr lock in Content Manager?
What the specs of your PC?
Let me know.
My spec is below
CPU : AMD 5600X with PBO2
GPU : Water cooled RTX2080TI
RAM : DDR4 3800 CL18, 16GB.
VR HMD : HP REVERB G1
I got 85~90 FPS At nordschleife in Hot lap mod and Clear weather condition.
When i drive the car, almost of all other program are turned off. Even steam app is running background.
I believe that if you running many backgroud apps during game play, it will not good for FPS.
Anyways there is import limitation of each object in ks editor, under 64,500 polys.
If it is over 64,500polys, ks editor cant lmport fbx model.
So i have tryed to merge objects as possible as it can.
V1.0 has more than 500objects in a car.
V1.15 has about 320 objects in a car now.
If there are no differences between two,
It is so hard to optimize.
I really dont want to reduce the quallity of modelling.
But I'll try to use pro optimizer function in 3ds max to reduce polygons without visual loss.
and try to find another thing.
Sorry for now and thanks
just bought and tried it, here my first impressions:aaaannndd its out !!!
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Formula Hybrid® 2022 for AC
Version 3Initial release - 2022(Optional physics requires CSP version 0.1.77 and above)This is entirely independent from the Formula Hybrid X Prototype product (FHX 22).DescriptionReleased in July 2022, this is the Formula Hybrid® 2022 for the PC version of Assetto Corsa by Race Sim Studio. Based onracesimstudio.sellfy.store
I spent some more time with the CPS physics on the RSS car and noticed the same thing, they are a bit slower to lap with the CPS physics but feel pretty good, glad to see it wasn't just my 💩 driving.Testing at Silverstone with the VRC and RSS, there is not a lot in it really time wise with a bit of setup tweaks on medium compounds I get.
VRC 1:29.789
RSS Extended Physics 1:29.824
RSS 1:29.472
RSS S1 Extended Physics 1:30:012
Very similar to drive, the RSS cars have more front end, it's very easy to take Copse flat out for instance with minimal setup with both sets of physics, the VRC is trickier. The RSS car seem to have more traction than the VRC car.
The S1 variant is the more interesting of the two versions to drive and more comparable to the VRC version.
Not much in it really if someone said they were just different chassis of the same mod I would believe them.
Silverstone 2022 F1 extension is now available at RD!
It includes everything from this weekend Grand Prix + a 40 pits/grid
Enjoy! 😉
Silverstone Formula 1 2022 British Grand Prix Add-ons Extension
All my mods can be found here : www.racedepartment.com/downloads/authors/pyyer.1375158/ Get exclusive previews of all upcoming extensions : www.youtube.com/user/pyyerlive/videos Please remember these new layouts I provide you all weeks take a...www.racedepartment.com
Wow!hi,
my specs:
cpu: Ryzen-9 5950x
gpu: nVidia RTX 3070 ( iChill X3 RGB )
ram: 32gb ddr4 3600 ( Kingston Hyper-X Fury : 2x 16gb Kit )
vr: Quest 2 (w usb3 link cable)
Try compare your stats when running a Kunos car instead (with all other parameters the same , settings/map/number of ai etc. ), and you will see the difference.
Think it's good to always compare with the Kunos cars as benchmark... anything you go above that and you know your mod is "heavier", more taxing on the system.
Have my settings so that visuals are maximum for me, and i use the full potential, but still able to run fluent (keep 72fps and not have that red frametime line spike in the render stats graph- the 2 go hand in hand it seems).
I then only have issues with a handfull of car mods (so majority of none-Kunos mods run fine as well).
Don't want to lower my settings just to run these few particular odd mod that are more demanding because then 95% if the time I will not be enjoying the full potential of my system
Another good indicator for you : the Ferrari 330 P4 Spyder (v1.2) runs just fine with exact same config/track/nr opponents.
(pitty it has no side mirrors though! although maybe there-in lies the issue? if you could add the mirrors on the spyder I could test for you)
I tried also turning VR lock on, makes no difference for the performance, nor for the 45 degree angle issue.
View attachment 1169003
here a comparison shot w the Spyder:
View attachment 1169004
They need to have some random people on just chilling at the first DRS zone for it to be intentional.i just did a full grid race against ai , and saw one ai car upside down on lap 1!
was this put in intentionally somehow (if so brilliant !)![]()
Please let me knowthis one also does not let my system maintain a steady 72 fps (testing in exact same conditions, i do get that with any Kunos car)
I have these red "spikes" (which I usually do not have , that is normally a flat red line:
View attachment 1168722
hope this learns you what needs to be tweaked ... I believe that red line is the frametime.
GPU is also high , normally this sits below 100 % (maybe these spikes are a result of GPU being too high, I don't know )
Wow!
You have a very good PC!
Of course, i dont want you to set your option to low.
As you know, i'm not a proffessional moder.
So i need to get more skill to optimize, i will keep trying for you.
I have noted difference between you and i.
I just have tested only on car but you tested with many cars. That is the difference maybe.
I will test with al, thank you.
I hope that i will make it.
Mirrors angles will be fixed manually without SMART MIRROR's function.
Thank you. Always.
hi,Please let me know
1) Track
2) How many cars
3) SOL or PURE
This is a special version just for you backup old LODA and put this one. Let me know if it goes better or not.
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fly_iku_subaru_22b
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I deleted "mirrors 2" text inside the mirrors config. Seems to work.just bought and tried it, here my first impressions:
The mirrors give very poor image quality (like 2-3 fps) and there are 40 mirrors according to mirrors config app.
Turn off real mirrors and the image is ok, but then you don't see the rear wing (and i like to see if DRS is on or not, so real mirrors is almost a must for me - there also does not seem to be an indicator on the wheel that DRS is on).
Performance seems ok (in vr i get steady fps and no spikes in frametime).
Also seems to handle quite well, spins out when it needs to and has no ABS and TC available at all.
(I know it's not on a real F1 car since 2008 and i mean this as a good thing, because in the F1 '22 game they decided to allow TC to be turned on anyways)
I hope they fix the mirrors soon. (or is this a bug in CSP, and of no fault of RSS?)
EDIT: another big disappointment on this RSS one is the rpm LEDs are hardly visible (without PP !) ,
something i have no issue with on the ACFL F1 '22 car (which is till now my favorite '22 f1).
thanks for the tip, but that means extracting and modifying data ... so you won't be able to join an online race any more.I deleted "mirrors 2" text inside the mirrors config. Seems to work.
To understand if it's better or not please use LOD A (original) and LOD A extra that I've made for you. Do not change mod during your test. I've no VR so I cannot help you there. Try mod also without VR with STOCK loda and extra ones. I would like to undertand if it's better or not. (VR introduce some others variables because for example it use shaders AT in different way to make or not transparency so also performance can change)hi,
tested this one on Finland Trailblazer (rmi_dirt3_finlandtrail v1.15)
practice session from Pit (so just the 1 car)
using SOL 2.2 and Pure 0.102 (w HQ skydome)
View attachment 1169017
postprocessing I use PureEYE (set to minimal )
View attachment 1169018
or completely off (preffered as it is less strain on the GPU , but for some cars then brakelights and/or rpm leds are not bright enough for some reason)
View attachment 1169019
even without PP this one is not getting enough headroom (don't ask me why it can even go beyond 100%... that baffles me as well)(i do not have any overclocking whatsoever done , running my 3070 w stock settings)
View attachment 1169021
EDIT : to show that my system can handle this track and settings, i can run w Aphigod's '07 Impreza without noticable performance issues (only switched to another car, no other changes done)
View attachment 1169022
and speaking of brakelights... the ones on your mod are "dancing" around ...
the image of brakelights r not correctly drawn or something, making it appear as if they dance from left to right... i don't know how better to explain it...
I tried capturing in a screenshot, but it does not show on screenshots (only to be experienced in VR i guess)
Nono I was aware that there was a DDM Fuji that was incompatible with the european version of Assetto Corsa…probably confused with DDM Fujimi Kaido?
yep, these are the proper driver names. The cars look like they are reasonably high quality too.Some cars for those who like to drift, found randomly looking for something else, as usual, you follow these bread crumbs and end up with something.
I've not seen these before, so might be good for someone?
Official LINK ECU branded stuff. I assume real drivers too.
View attachment 1169028
Can you also do the Honda branded version please?Acura NSX 2017 updated to version 1.41
Changes
Thanks VRDriving, Jerry Wei, @El Locho, @Masscot, @Peugeot905, GADU, and people who help me.
- Physics overhauled by VRDriving (see details @ car description)
- Visual (PBR, lighting, models) fixed and improved by Jerry Wei (see details @ car description)
- Tire models physics overhauled
- Badge @ interior are separated.
- Adjustment shader @ Cockpit_LR
- Digital Instrument Fix
- Internal shader effects
- Body colors effects
for more information, can be found readme.pdf at extras folder.
the link at post before was updated.
please delete the old car in order prevention to bugs and crashes.
No porpoising, disappointing.aaaannndd its out !!!
![]()
Formula Hybrid® 2022 for AC
Version 3Initial release - 2022(Optional physics requires CSP version 0.1.77 and above)This is entirely independent from the Formula Hybrid X Prototype product (FHX 22).DescriptionReleased in July 2022, this is the Formula Hybrid® 2022 for the PC version of Assetto Corsa by Race Sim Studio. Based onracesimstudio.sellfy.store
It's on my plan, But I have problems;Can you also do the Honda branded version please?
I need to take a look at the exhaust (car is my storage), but it is also v0.95 and in the readme @norms isn't mentioned...Damn, that Eagle hasn't surfaced for a LOOOOOONG time.
I can provide it if you want but it's not a final as it was never really finished properly - lets just say the rework of the rework is a buried project that may never see the light of day.
EDIT: oops I missed that you posted the version you have. Does your one come with the @norms improvements? (shaking exhaust etc)
I think mine is v0.95
wait is not available with LHD?It's on my plan, But I have problems;
I have no idea how to mirror interior in blender, because Honda NSX is RHD.
Once the issue resolved, I can release in different link.
maybe there is, but as far as I know, Honda usually uses RHD.wait is not available with LHD?
Ah it must have been a special one off that never got released then. This car has ended up as a dead project because it turned out to be a nightmare to make the correct physics for so I won't release my version. It isn't in a complete state and has somewhat experimental physics lol.I need to take a look at the exhaust (car is my storage), but it is also v0.95 and in the readme @norms isn't mentioned...
EDIT: no, no exhaust shake, no flames either, only smoke.
Just tried them, really nice models, nice touches (watch the drivers head movements!) like the moving key rings tags.yep, these are the proper driver names. The cars look like they are reasonably high quality too.
I can't drift very well in AC but I follow it in real life so I'll try these out and probably just end up using them for photos 🤣
Nice find
Here in Europe they sell the NSX under the Honda badge and with the LHD... except for the UK marketmaybe there is, but as far as I know, Honda usually uses RHD.