Assetto Corsa PC Mods General DiscussionPC 

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Actually it does not work with CSP 0.2.10 or higher. And it would mean if you installed a higher CSP version it is not installed completely then. It I can again check this. Which CSP did you install?
i jump for development purposes (rain check) v0.2.3-p1 which is the latest ones that don't cause me the problem i reported many times (the one that won't allow me to select some meshes) and the v0.2.11 via CM. As said i don't found any issue by playing with the 0.2.11 and SOL (i have all the things i always saw with previous versions of CSP).
 
Offtopic: Did anyone here knew that long standing member Gregz0r has passed away june the 29th? Was quite a shock to find out (via Discord). Did not know the guy but really loved his 'real tv camera's' and VR video's. I think he was also the man behind a 'classic f1' videosite on FB/instagram? RIP mate...
 
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Screenshot (7).png



CSP 0.3 incoming...
 
I checked it three times and once again I managed to forget some files... 🤬 this time the models.ini files to make the objects placed with Track Decoration work.
Please redownload, updated the original link. 🤦‍♂️

Very nice, thanks.
Vegetation is a bit too dark for my taste, hope someone will confirm this. I think I saw ghosts coming out of those woods. Scary stuff.

Also, made the track quite heavy performance-wise.
 
An certain fella is locking the Le Mans Ultimate Aston Martin Valkyrie LMDh behind an paywall. So i just ported the exact same model over to AC for free. Grab it here
Note:
Note: It's a total Frankenstein when it comes to physics basically re-uses KUNOS stuff with some tweaks from Chemflummi’s older mods, before he started encrypting the physics. Should be fine as a grid filler. Also, I couldn’t find a decent V12 audio file, so I just used CM’s replace audio feature and swapped in Nekotaisen’s Aston Martin DBR GT1 sound from way back. If the audio’s broken, just use that same feature and replace it again. You’ll just have to wait until VRC releases their Aston.
View attachment 1468426
The file on the link is a JPG
 
i jump for development purposes (rain check) v0.2.3-p1 which is the latest ones that don't cause me the problem i reported many times (the one that won't allow me to select some meshes) and the v0.2.11 via CM. As said i don't found any issue by playing with the 0.2.11 and SOL (i have all the things i always saw with previous versions of CSP).
Sorry but it will NOT work with later versions!
If it works on your side it only means that your CSP versions is below 0.2.10.
Even if you think you have CSP 0.2.11 installed it could be, not all the files are updated.

Try this:
"Delete patch" in CM - settings - CSP - about&update
Install CSP 0.2.11 again


Then start a session with Sol and please show me the CSP LUA Debug app and its "weatherFX impl." tab.
You will see an error there if CSP 0.2.10 or higher is installed.

I checked it on my test PC, where just a clean install of AC, CSP and Sol exist.
 
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Sorry but it will NOT work with later versions!
If it works on your side it only means that your CSP versions is below 0.2.10.
Even if you think you have CSP 0.2.11 installed it could be, not all the files are updated.

Try this:
"Delete patch" in CM - settings - CSP - about&update
Install CSP 0.2.11 again


Then start a session with Sol and please show me the CSP LUA Debug app and its "weatherFX impl." tab.
You will see an error there if CSP 0.2.10 or higher is installed.

I checked it on my test PC, where just a clean install of AC, CSP and Sol exist.
No idea man, but if CSP is not properly installed how it's possible that the latest RSS car loads fine in game since they requires it?

Here's the screens (hope the are the one you asked)

Immagine 2025-07-29 091400.jpg
Immagine 2025-07-29 091504.jpg
 
No idea man, but if CSP is not properly installed how it's possible that the latest RSS car loads fine in game since they requires it?

Here's the screens (hope the are the one you asked)

View attachment 1468483View attachment 1468484
Sol is not running btw!

You just have the Sol weather app open, but you did not select Sol as weather style!

If that is what you want, you can even use Sol Planner app as controller but using the "default" weather style.


So CSP 0.2.11 is running fine! And also its own base weather style...
 
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Sol is not running btw!

You just have the Sol weather app open, but you did not select Sol as weather style!

If that is what you want, you can even use Sol Planner app as controller but using the "default" weather style.


So CSP 0.2.11 is running fine! And also its own base weather style...
Probably when i reinstalled everything on my new pc i skip/forgot something, but i'm pretty sure i followed all the steps. Where i have to activate then?

EDIT: ok found, for some reason i missed the settings in WHEATER FX tab. Now i'll have for sure to test PURE then since it's a year that i'm using AC without SOL probably (unless something i installed/uninstalled changed something that i was not aware if possible, no idea). Thanks Peter
 
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Probably when i reinstalled everything on my new pc i skip/forgot something, but i'm pretty sure i followed all the steps. Where i have to activate then?

EDIT: ok found, for some reason i missed the settings in WHEATER FX tab. Now i'll have for sure to test PURE then since it's a year that i'm using AC without SOL probably (unless something i installed/uninstalled changed something that i was not aware if possible, no idea). Thanks Peter
No problem! I hope you will like Pure...
 
No problem! I hope you will like Pure...
I think I will. The only thing that slowed me down from switching from SOL to PURE is the fact that, even though my PC is new, I didn't invest in a new GPU (since at the time the prices were crazy), so I'm still using my old 1060 6GB. Also, what scares me the most is the idea of having to update all the 800+ configs I've made and updated over the years since 2019. Thanks for your help Peter, much appreciated
 
... The only thing that slowed me down from switching from SOL to PURE is the fact that, even though my PC is new, I didn't invest in a new GPU (since at the time the prices were crazy), so I'm still using my old 1060 6GB...
Supposedly, as Peter mentioned, PURE is better optimized than SOL, which should mean there would be performance gains if you keep the same hardware, right?
 
Supposedly, as Peter mentioned, PURE is better optimized than SOL, which should mean there would be performance gains if you keep the same hardware, right?
Theorycally yes, as said my biggest fear is that PURE may requires some update to all the configs, but the only way to know, is install and try it out, so i know what i will have to do this coming weekend :D
 
dms
Offtopic: Did anyone here knew that long standing member Gregz0r has passed away june the 29th? Was quite a shock to find out (via Discord). Did not know the guy but really loved his VR video's. I think he was also the man behind a 'classic f1' videosite on FB/Instagram? RIP mate...
I do remember him and was wondering why he didn't post video since a month, sad to hear... What discord you were in to hear about the news?
 
Singapore 2012 - v1.0

View attachment 1467538
View attachment 1467536
View attachment 1467537
"Featuring the famous Singaore Sling chicane"

features:
  • 22 pit/grid with AI
  • 5 cameras
  • CSP VAO, RainFx and OtherFX™
  • audio reverbs
  • extensive night lighting, please enable Night skin for proper look with night sessions
  • complete rework to match race footage banners and logos

credits:
  • Original model by Codemasters, converted by @RMi_wood
  • physical road mesh, groove, crowds and other fancy 3d work by @pugsang
  • mesh optimization, physical wall, ground lighting, and other by @leBluem
  • shader help by @shi
  • camfacing crowd textures by @Kniker97
  • skids from ACU 2014 version
  • beta testing by the above along with @mteam and @Masscot



:: DOWNLOAD ::


DRS file attatched, place in content\tracks\rmi_singapore_2012\data
I am in tears, was waiting for years for a decent Singapore track. Thanks a lot man
 
Very nice, thanks.
Vegetation is a bit too dark for my taste, hope someone will confirm this. I think I saw ghosts coming out of those woods. Scary stuff.

Also, made the track quite heavy performance-wise.
I like the darker vegetation. Nordic forests are just like that in the summer - deep, dark green. With trolls.

But I get some white grass, depending on the time of day/sun angle. Changing time of day will move the white grass somewhere else on the track. Running latest csp, lcs and default pure filter.

(Seasons are set to mid summer, so it's probably not some seasonal thing.)
 

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Very nice, thanks.
Vegetation is a bit too dark for my taste, hope someone will confirm this. I think I saw ghosts coming out of those woods. Scary stuff.

Also, made the track quite heavy performance-wise.
Hi dear, I know, I really like a contrasting image between highlights and shadows, but it's not easy to please everyone.
Also because a lot depends on the PP filter each person uses, which is most likely different from mine, where I work on tonemapping, contrast, saturation, and gamma.
Anyway, if I can do something, I'm attaching a modified ext_config file to make the vegetation brighter. Let me know if it's okay with you: https://www.mediafire.com/file/k3mjvfpy3fcokrm/Horsma_bright_ext_config.rar/file

Before:

Screenshot_ferrari_499p_ghoults_horsma_29-7-125-11-16-6.jpg


After:

Screenshot_ferrari_499p_ghoults_horsma_29-7-125-11-15-12.jpg


As for performance, I changed a shadow parameter in that file; it will increase FPS, although it will slightly reduce visual quality.
As for the grass, there are five different types of grass in the track, each with different base textures. It was difficult to make everything uniform, so even though it's dark, I wouldn't touch it, otherwise the color would be lost.

Let me know ;)
 
I like the darker vegetation. Nordic forests are just like that in the summer - deep, dark green. With trolls.

But I get some white grass, depending on the time of day/sun angle. Changing time of day will move the white grass somewhere else on the track. Running latest csp, lcs and default pure filter.

(Seasons are set to mid summer, so it's probably not some seasonal thing.)
It's not white grass; it's actually the shimmering reflection of the sun that creates this "bright" effect. I'd like to remove it if I knew how, especially since it doesn't do it with all five types of grass in the track, but only with 1 (or 2), so for me it's tied to the underlying texture.
Any expert advice on how to block the sun's reflection on a material or mesh?
Thanks
 
Hi dear, I know, I really like a contrasting image between highlights and shadows, but it's not easy to please everyone.
Also because a lot depends on the PP filter each person uses, which is most likely different from mine, where I work on tonemapping, contrast, saturation, and gamma.
Anyway, if I can do something, I'm attaching a modified ext_config file to make the vegetation brighter. Let me know if it's okay with you: https://www.mediafire.com/file/k3mjvfpy3fcokrm/Horsma_bright_ext_config.rar/file

Before:

View attachment 1468494

After:

View attachment 1468495

As for performance, I changed a shadow parameter in that file; it will increase FPS, although it will slightly reduce visual quality.
As for the grass, there are five different types of grass in the track, each with different base textures. It was difficult to make everything uniform, so even though it's dark, I wouldn't touch it, otherwise the color would be lost.

Let me know ;)
Tree normals might be borked on this track, looking at the directional planar shading on some of them.
You can try adding the config I posted a few days ago to see if that sorts them out.
 
I do remember him and was wondering why he didn't post video since a month, sad to hear... What discord you were in to hear about the news?
It was on his own discord channel, a family member brought the sad news. ASR dedicated their latest release to him.
 
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These CSP previews are an absolute crapshoot, aren't they?
I think I must have run the 'auto-update' feature about a dozen times over the past few days before it'd update (almost*) all of the skins without crashing, or stopping, or saying there's an issue with LODs or whatnot (lol, WTF - I'm generating previews, not racing).
*Some cars (a lot of F302 ones, for some reason) just flat out won't cooperate at all, and there's a whole bunch of scaling and positional issues too, and some cars with wheels turned slightly and some with wheels straight ahead.

And when you FINALLY get it to actually finish, you find some choice gems like these, all created with exactly the same preset:

The 'I don't even understand my own encryption algorithms, lol what day is it even?' preview:
8.jpg

The 'bukakke festival, very glad someone brought an umbrella' preview:
9.jpg

The 'lets just open some doors for no good reason' preview:
1.jpg

The 'Mexican lowrider hydraulic suspension' preview:
7.jpg

The 'pothole... what pothole?' preview:
4.jpg

The 'help, somebody stole my wheels' preview:
2.jpg

The 'help, somebody stole my car' preview:
5.jpg

The 'beam me up, Scottie' preview:
6.jpg

Good old CSP. Never a dull moment.
 
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