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Can confirm that this is junk at the moment.Spa Francorchamps 2025 1.0 by Fenryr
View attachment 1471694Note: All credit goes to Fenryr, update notes are copied from his recent discord post:
Hello there! This time I bring you Spa-Francorchamps, one of the most legendary tracks in motorsport history, known for its fast corners, elevation changes, and the iconic Eau Rouge-Raidillon section. This is the newest scan of the track finally in Assetto Corsa.
UPDATE 0.9
UPDATE 0.95
- Added moto and endurance layouts (In the next update i will add more pits to endurance)
- Tweaked groove and asphalt material
- Fixed ui typo
- Added starting lights
- Other minor fixes
UPDATE 1.0
- Added more pit slots to endurance layout
- Fixed some visual bugs
- More spectators
- New TV Camera set
- Updated some materials
- Added ferris wheel
- RainFX Support
For bug reports and feedback please head over to discord: https://discord.gg/GPcAT8yfyy
- Fixed treewall shading
- Added more trees to hide treewalls
- Added night lights
- Added some objects around the circuit
- Smoother tarmac
Download: https://sharemods.com/8nef7wipl4i5/Spa_2025_1.0.rar.html
Timing doesn't work right, AI is suicidal trash, DRS is enabled around the entire lap.
There seems to be something wrong with the tarmac - driving on it heavily vibrates the two cars I tested on it, making the FFB extremely unpleaseant.
Going back to spa_2022 and the Kunos original, problem is gone.
Definitely, definitely not worth a 1.0 version - if indeed it is. I haven't seen the Patreon post yet. This is nowhere near finished, even if he does label it 1.0.
Subjective opinion time, but it's also super unnecessary. The 2014 Kunos one was a laser scan as well, I believe - and all the bumps seem to be in the same places. There is no reason to upgrade to this from the best version of the track - the guigui Spa 2022, updated by our racinjoe.
I will have a look. Cheers.I tried to fix the timing issue of Yas Marina again, you can try to check if it is available.
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File folder on MEGA
mega.nz
EDIT: Timing now seems to work right. Thanks!
Now that this is done, if CSP ever fixes whatever's wrong with the AI on the most recent build, I may make an AI rework for the GP circuit.
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