Question for you (and @Fall Guy, and anyone else who's mastered refractive lights via config)... could refractive lights be added to VRC's super tourers? I love these cars but when chasing down a pack of them the rear lights of the cars in front look pretty awful by modern modding standards. Some rear lights on the super tourers are very flat and dull, and don't look much better than NASCAR fake-light decals. Refractive lights would be the icing on the cake for this otherwise wonderful pack.
This is best what can be done without modifying 3d mesh and creating new textures. They aren't created with refraction in mind so they doesn't look good. For example revese light and turn signals using same mesh so one of them won't work.
When i make mod i separate for left and right and then individual functions like reverse light, brake light and turn signals.
First you need to unpack data.acd and delete light.ini or at least remove lines corresponding to rear lights in above mention file.
Based lighting on this file mess up light when you setting up refraction and selflighting. All lighting should be set in ext_config to make full use of CSP functions.
NGL the best for refraction are cars based on Gran Turismo because they have it originally