Tag: Polyphony Digital

Gran Turismo Car Models Now Made in Three Months, Outsourced to India

Back in August 2018, we brought you some rather interesting information on the inner workings of the Gran Turismo series: after two decades of almost exclusive in-house development, Polyphony Digital… Read More »

Polyphony Digital Celebrates Its 22nd Birthday

Today marks 22 years since Polyphony Digital came into existence as a game developer. April 2 1998 marks the start of a long path that has lead to the game’s… Read More »

How Gran Turismo is Made: A Behind-The-Scenes Tour of Polyphony Digital

At the most recent Gran Turismo World Tour event in Tokyo, I had the opportunity to tour Polyphony Digital’s studios to see exactly how Gran Turismo is made. Of course,… Read More »

Polyphony Digital Presents Procedural Landscape Generation Techniques at CEDEC Event

Gaming 31 Sep 27, 2019 by Andrew Evans

The Polyphony Digital team has again been presenting some of its technical expertise at the CEDEC event in Yokohama. CEDEC, the Computer Entertainment Developers Conference is an annual conference for… Read More »

Polyphony Digital is Hiring Again, With 17 New Jobs on Offer

If you’ve always wanted to be involved in the production of the Gran Turismo series, you’ve got another chance. Polyphony Digital has taken out a double-page advert in the guidebook… Read More »

Polyphony Digital Opens New Tokyo Office — With a Race

Polyphony Digital, the studio behind the Gran Turismo series, has opened a new office in Tokyo. It’s the latest in a series of studio moves and expansions for PD in… Read More »

Polyphony Digital Hires Ex-Ridge Racer Director for UX Design

Polyphony Digital is expanding its team once again with a new hire. Hideo Teramoto recently joined the studio, and he’s a man with plenty of experience with another classic PlayStation… Read More »

Daiki Kasho is Working on New Music for Gran Turismo

Long-time Gran Turismo collaborator Daiki Kasho returned to the recording studio recently. It sounds like it was for new work for the franchise, too. Eagle-eyed GTPlanet forum member SuperKlonoaGT picked… Read More »

Gran Turismo Tech Demo: Real-Time Ray Tracing & Replay Movie Editor

Technical presentations recently published by Polyphony Digital engineers have given us a fascinating look at the work that goes on behind the scenes at the secretive development studio. Just last… Read More »

Nissan's Fastest GT Sport Drivers Tour Polyphony Digital HQ & NISMO Festival

Even though the GT Academy’s days may be over (Lucas Ordoñez, the original winner, officially parted ways with Nissan earlier this month), Nissan remains heavily involved with Polyphony Digital and… Read More »

Polyphony Digital Shares Technical Document on GT Sport's HDR & Wide Color Support

Over the past few months, Polyphony Digital observers have enjoyed a few peaks behind the curtain of the traditionally secretive software company. Back in September, Polyphony engineers published technical presentations… Read More »

Porsche E-Racing Japan Will Use Gran Turismo Sport for 2019

Gran Turismo Sport will be the platform for another esport series in 2019. No, not the FIA-certified GT Championship, but Porsche’s own digital series in Japan. The announcement comes alongside… Read More »

Gran Turismo Sport Wins the 2018 TIGA Award for Best Audio Design

Gran Turismo Sport has received the title of “Best Audio Design” from the 2018 TIGA Games Industry Awards panel. It wasn’t up against the usual collection of racing games, however:… Read More »

The GT Sport FIA-Certified World Final Was an Epic Culmination of a Season

Even after a week, I have to convince myself that it all really did happen. The inaugural season of the FIA-Certified Gran Turismo Championship came to an end last week.… Read More »

Gran Turismo Sport One Year Later: A Game Transformed (Still Needs Content)

What a difference a year makes. It was just 376 days ago that Gran Turismo Sport launched on PlayStation 4. It was a long wait; longer than any gap between the… Read More »

The FIA GT Championship's European Final Was The Best Gran Turismo Event, Ever

Before we completely close the page on last week’s FIA-certified GT Championship EMEA Regional Finals and prepare for this week’s American Regional Finals in Las Vegas (which we’ll also be… Read More »

GT Sport's Austrian World Tour Event Showed How Good Racing Esports Can Be

If you’ve been following GTPlanet and the world of sim-racing for a while, you have seen your fair share of competitive racing esports events. Following GT Academy, there has been… Read More »

Polyphony Digital Is Experimenting With Procedurally Generated Cars

Gaming 40 Sep 13, 2018 by Jordan Greer

As we recently reported, Polyphony Digital has published slides from two presentations given by employees at CEDEC 2018 in Tokyo. The first covered “Iris”, the ray-tracing lighting system developed in-house… Read More »

Polyphony Digital May (Finally) Be Outsourcing 3D Modeling Work

The July update brought an unusually diverse mix of new cars to GT Sport. It’s fair to say that, given much earlier comments about open-wheel cars, the Mercedes-AMG F1 W08… Read More »

Gran Turismo 6's Online Services Are Officially Dead Now

It’s the end of an era. After just shy of 52 months, Polyphony Digital has flipped the switch on Gran Turismo 6’s online servers. Players had plenty of time to prepare,… Read More »