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Gran Turismo 6 to Receive Large Day One Patch

Kazunori Yamauchi has confirmed to EuroGamer that Gran Turismo 6 is set to receive a “fairly large” patch when it releases on December 6th, with further supporting updates scheduled to last 12 months.

Two “Top Secret” Australian Locations Coming to GT6

Italian gaming website, multiplayer.it toured the offices of Polyphony Digital and while mentioning more track and vehicle announcements are on the way in the form of paid and free content alike, Australia will be represented in-game with “top secret” locations.

New GT6 Engine Sounds Could be Included in Game Update

Polyphony Digital’s new engine sounds likely won’t be included in Gran Turismo 6 when the game is released this December. However, they could be changed in a future game update, according to an interview with Kazunori Yamauchi from EuroGamer.

GTPlanet Weekly Rewind: Sooner Than Expected

Gran Turismo 6 has yet to make it’s way into our homes and there’s already talk of it’s successor, Gran Turismo 7. It would appear, at least at the moment, that the simplified system architecture used in the PlayStation 4 will allow Polyphony Digital, as well as any other developer, to drastically shorten the amount of development time required; more to the point, it will allow PD to return to their usual release schedule which ranged anywhere from 2-4 years.

Portugal’s Miguel Faisca Wins European GT Academy

It wasn’t over though – the judges were locked away in secret in the Silverstone Wing’s Race Control and took two hours to come to their decision. Any of the final seven would have made a worthy champion and each of the four drivers in the final race made a great case for themselves, but the judges had to pick just one and eventual choose Portugal’s Miguel Faisca as 2013 GT Academy champion.

Win a HumanRacing GT Chassis in Jalopnik’s Track Design Contest

To enter the contest, draw up your dream track in your favorite image editor, and post it in the comments here before 5:00pm Eastern Time on Friday, September 13th. Jalopnik’s editors will select “the best one” next Monday and announce the winner. See the official contest rules for more information.

Racing Games Increasingly Important for Auto Makers

Reuters recently published an interesting article which offers an interesting look at the fascinating but rarely-discussed business of racing games, which are becoming increasingly important as auto makers look to reach out to consumers.

GTPlanet Weekly Rewind: A Festival for the Ages

It’s been much quieter this week thanks in part to the Tokyo Game Show being right around the corner, however, while there hasn’t been any newsworthy tidbits regarding the upcoming Gran Turismo 6 as a game, there is the upcoming Jalopnik Film Festival, presented by Gran Turismo 6.

Gran Turismo 6 Custom Tracks Could Span Over 2,500 Square Kilometers

During the GT6 press session at Gamescom 2013, Kazunori Yamauchi referred to the game’s new Course Maker feature as “fundamentally different” from what was seen in GT5, and noted that players would be able to “lay out their [custom] tracks freely” in an area “100 kilometers by 100 kilometers” in size.

GTPlanet Weekly Rewind: One of a Kind

If this looks familiar you’re not just imagining things, Pagani’s Huayra is once again gracing the Weekly Rewind. However, the image you’re looking at isn’t from Gran Turismo 6 or any Gran Turismo title for that matter, no, what you’re looking at is a brilliant shoot done by one of our very own in Forza Motorsport 4.