After a few days of respite, Horizon Festival-goers should be well rested and geared up for Round 5 of Forzathon — a sporadic series of in-game challenges with some worthwhile rewards.
Last month, the GTPlanet community was quick to take note of what sounded like an improvement in Gran Turismo Sport’s vehicle audio design. Sure enough, amidst all the latest conversation about image resolution, HDR, and PSVR capability, a report from Sony’s PS4 Pro event in London seemingly confirms Polyphony Digital’s progress in the audio department.
With all the new information coming straight from the PS4 Pro Event in Big Ben’s hometown, we’re getting our first real view of GT Sport post-delay announcement. As we learned yesterday, the game will support 4K resolution and HDR via PS4 Pro. Now, some more light has been shone on the exact nature of these specifications.
The news keeps on rolling out of London. We’ve already seen the first footage of GT Sport utilizing both PS4 Pro and PSVR, and heard the revelation that Kazunori Yamauchi at one point considered outsourcing to speed up franchise development. The latter tidbit came care of Videogamer.com, the same source for the latest news: PlayStation VR support will only feature in a dedicated ‘VR Tour’ mode.
As the launch of the PlayStation 4 Pro beckons, Sony and many developers have taken to London for a launch event showing off the console and the type of improvements existing and upcoming games will host on the super-powered PS4. Kazunori Yamauchi was in attendance to show off what GT Sport will be capable of (check out the first footage of the game running on the system as well as using PSVR) and discuss the nuances of developing the newest title.
More details are quickly leaking out of the dedicated PS4 Pro event, held yesterday and today in London, England. For GT Sport, we’ve already heard confirmation that the game will support both 4K (through upscaling) and HDR, as well as the PlayStation VR peripheral. Today, we’ve got our first glimpse at all of the above, coming to us care of Adam ‘Grizwords’ Mathew, Editor of Official PlayStation Magazine Australia.
Polyphony have pulled the trigger on the latest issue of Seasonal Events for Gran Turismo 6. This week’s events are a combination of time trial and drifting challenges, testing your meddle at a variety of racing venues. Whether it be non-race equipped or tuned machines, 2WD racing metal from the 1980’s or later, or front-engine rear-wheel driven cars, this week’s seasonals appeal to them all.
The yearly festivities got underway here in Las Vegas yesterday, as the 2016 SEMA Show brought hundreds of modified cars together in Sin City. As usual, the Gran Turismo team is here, whittling down the list of finalists for this year’s GT Awards.
Well that didn’t take long. Sony’s dedicated PS4 Pro event got underway earlier today in London — after news of it broke earlier this week — and details are already starting to leak out. Most pertinent to sim-racing fans is the news that GT Sport will be taking full advantage of Sony’s new powerhouse, as confirmed by Kazunori Yamauchi himself.
Kunos’ Marco Massarutto has taken to his Facebook page and has begun getting everyone excited over the contents of the second Porsche pack releasing later this month. Xbox One and PS4 owners are still waiting patiently to get their hands on last month’s inaugural pack, no thanks to the lengthy console approval processes.
Winter is coming. Not just in the turn of the season but also to an Xbox One or PC near you as the Horizon festival drops the Aussie heat for a bit of ice cool snow. Playground Games have dropped the above teaser onto the tail-end of their latest car pack reveal to really get the imagination going as to what the first expansion for the game could potentially add.
The PS4 Pro is due to land on shelves across the globe next week after being unveiled back in September. As expected, Sony is gearing up with a press-only event focusing on the new hardware, and it kicks off in London tomorrow.
Aside from the recent news of Ayrton Senna having a presence in GT Sport, details on the game continue to be far and few between since the announcement of its delay. With November just hours away, it appears something may be on the way as residents of Croatia will soon have their own opportunity to try the game for themselves on the show floors of Reboot Infogamer.
When we sat down with it, we found the VR version of Driveclub mostly the same as the original in terms of the gameplay and the majority of content. One of the more exciting aspects of the game was the 15 new urban tracks that racers were able to try out on the PSVR just two weeks ago at launch.
Can home entertainment provide a decent groundwork for a professionally-oriented job of the same genre? As far as video games are concerned we suppose it could, given how modern driving simulators are nowadays being extensively used by racing drivers around the globe. How else can you conveniently polish your skills without having to carry out expensive tests in the actual car?
Senna TV, a channel dedicated to all things Ayrton-related, was in Japan recently to interview Polyphony head Kazunori Yamauchi. While talk naturally revolves around the legendary F1 driver, eagle-eyed Gran Turismo fans are treated to a few brief glimpses into Gran Turismo Sport, including our first look at future hardware in action.
Turn 10 Studios has kept up a long-standing tradition of inviting fans to guess the contents of its downloadable car packs, and that ritual continues ahead of November’s Forza Horizon 3 update.
After a successful inaugural season, Turn 10 have revealed that the Forza Racing Championship eSports competition is returning for a second season, set to kick off on November 7. With the event being sponsored by Michelin, Logitech G and Playseat, players will ultimately go at it for cash and prizes worth more than $150,000.
Today seems to be full of surprises. The unusual Porsche avatars on Xbox are one thing, but a free edition of an existing game is something different altogether. Hot on the heels of the news that the game has sold two million copies, Project CARS – Pagani Edition launches today, exclusively on Steam.