Since the reveal of Gran Turismo Sport, Kazunori Yamuchi has once again been pushed into the spotlight of the broader gaming media – a new iteration of Gran Turismo brings in a level of hype unmatched by many series in the genre and gaming medium as a whole. One such outlet who are covering the recent unveiling of Gran Turismo Sport is Red Bull’s gaming section, who conducted an interview with Kazunori himself. Whilst a lot of the article reiterates points we already knew and reported on, there are some interesting statements from the head of Polyphony Digital.
Located between Great Britain and Ireland, the small Isle of Man annually hosts one of the most dangerous and thrilling motorcycle events in the world: The International Isle of Man Tourist Trophy Race. Although the race is entirely devoted to motorcycles, for the last several years Subaru has been coming to the course in order to challenge the four-wheel lap record. Their latest entry saw a significant improvement, beating the 2014 record by more than 100 seconds!
The first Tuesday of each month is traditionally ‘New Car Pack’ day for Forza fans. With the Season Pass complete, and E3 just around the corner, players are unsure of whether a new car pack will be arriving soon or not. Ford UK has let slip that, regardless of a car pack’s arrival, all Forza Motorsport 6 players will be receiving a free treat today, in the form of the Ford GT LM.
As Assetto Corsa’s console launch approaches the new summer release date of August 30th, coverage of the game continues to gain traction. Just a few weeks ago, Kunos Simulazioni held a special event at the Autodromo Vallelunga circuit where lucky members of the press got to play the console version of the game before heading out on-track in reality to drive some of the most impressive supercars on the planet.
People who enjoy spending much of their time in drifting lobbies could find the following video quite delightful. The Mixed Reality video series created by Marcel Pfister continues, this time focusing purely on drifting, a discipline that can definitely benefit from the freedom VR provides. Watch the video above and enjoy the beauty of tandem drifting.
Easily one of the most surprising features unveiled for GT Sport last month, a livery editor has finally arrived in the franchise. As a highly-requested feature, players were eager to dive into the editor at the Copper Box, but found everything bar the basic top menu locked out for public use. While we got a quick peak at the feature in action in the latest trailer, it raised as many questions as it answered. When asked about the level of control players will have in the livery editor, Kazunori Yamauchi had this to say:
With the big reveal at the Copperbox Arena happening just weeks ago and GT Sport being playable at the Nurburgring 24H race, Polyphony Digital is aiming to keep up the momentum of coverage this weekend as Gran Turismo Sport will be shown off to Japanese audiences this Saturday at 11:15 local time.
What a difference a month makes. When we last caught up with the Pirelli World Challenge after Round 7 (here), Johnny O’Connell and Michael Cooper were leading the points tally in their pair of Cadillac ATS-V.R’s, followed closely by Alvaro Parente in a McLaren 650S GT3. A significant gap existed between Parente and the two Porsche drivers that rounded out the top five – Michael Lewis and Patrick Long. 2011 GT Academy winner Bryan Heitkotter sat in ninth, while his teammate JD Davison slotted in directly behind Patrick Long.
A key area of much discussion in the Gran Turismo series is the quality of audio. Compared to other games in the genre this is an area that GT hasn’t quite met the benchmark for in the past. However, Kazunori Yamauchi has confirmed to GTPlanet that there will be an entirely new system of reworked audio in place for the launch of GT Sport.
Polyphony have flipped the switch and let loose the latest batch of Seasonal Events in Gran Turismo 6. This week’s events take you to three high-speed circuits, covering three challenge levels and dominated by street-legal metal – no racing machines this week.
At this point, it’s been confirmed beyond doubt that the partnership between Polyphony Digital and Fédération Internationale de l’Automobile (view the original announcement) will greatly influence the gameplay structure of the incoming GT Sport. But by how much?
Just as things are beginning to heat up on Sony’s front, new rumors have emerged suggesting Microsoft won’t sit idly by and allow Sony to continue holding the performance crown unchallenged.
We often hear of people transitioning to professional racing thanks to video games. The GT Academy initiative is perhaps the most obvious example, but it’s hardly the only one. Slightly Mad Studios, the studio behind Project CARS, has released a documentary focusing on the inspiring story of Nicolas Hamilton’s career progression.
For many fans, GT Sport is still largely a mystery. With the public beta officially cancelled, the chances of playing the game before its November release are limited. There are exceptions, like the Nürburgring 24H race this past weekend, and of course the big event in downtown London that wrapped up the week before.
Rally racing enthusiasts have suddenly become spoiled for choice in terms of console games. The mud-and-jumps sport has had two dedicated titles released thus far in 2016 – Sébastien Loeb Rally Evo and DiRT Rally – while October 2015 saw the release of WRC 5, the official franchise for the World Rally Championship. We now have word from the game’s producers that the sequel will be available on all major platforms this fall.
The 2016 season of Formula One has been a memorable one thus far, and this past weekend’s Monaco GP only helped to intensify the chaos that’s made for quite an entertaining string of races. Capitalizing on the current state of the season, and continuing to deliver the game as early into the season, Codemasters have officially announced F1 2016 for the PlayStation 4, Xbox One and PC platforms and is due later this summer.
Kazunori Yamauchi has confirmed that Gran Turismo Sport will not feature dynamic time-lapsing or weather. In the interview conducted by GTPlanet, Kazunori made clear that there will be no ‘transitions’ during races and conditions will be chosen prior to entering a race. These features were two of the stand-out attributes for Polyphony’s PS3-era games, however they could only be accessed on specific tracks within the game’s track roster, which meant the level of quality each track had could vary depending on what was chosen.