The special GT6 content which Sony teased as part of their “Greatness Awaits” E3 marketing campaign has now been revealed as a gameplay video and wallpaper download.
EuroGamer’s Digital Foundry closely examines the graphics in today’s video games, offering highly technical analyses of all the 3D imaging techniques which developers use to build the software we play. They’ve carefully documented the performance of GT5 Prologue, the GT5 Time Trial (which hosted GT Academy 2010), and GT5 itself.
Since the Gran Turismo 6 demo was released with GT Academy 2013 last Tuesday, videos comparing the new game with its predecessor, GT5, have flooded YouTube. Here’s a few which have made their way to our forums.
While some of you may no doubt be attached to the recently released 2013 GT Academy demo powered by Gran Turismo 6, it’s worth noting that GT5 is still running strong with weekly updates to keep you interested, and this week is no different.
The latest Seasonal Events take are now available in Gran Turismo 5, and the premise of these events take on a more methodical approach than previous events. There are no tuning restrictions across any of this week’s events but tires are restricted accordingly.
Many Kazunori Yamauchi interviews emerged from E3 2013 earlier this month, most of which covered or re-iterated points and announcements made during the Gran Turismo 6 reveal at Silverstone back in May.
Sony has announced the new pre-order incentives for Gran Turismo 6 in the United States (see Europe’s similar offerings detailed here), along with the first details on the special “Gran Turismo 6 15th Anniversary Edition”.
In addition to GTPlanet’s exclusive interview with Kazunori Yamauchi, where we discussed Gran Turismo 6 engine sounds and artificial intelligence, I also had the opportunity to attend a round-table discussion with him and a group of other journalists.
The latest Seasonal Events are now available in Gran Turismo 5, featuring high power American sports cars. Five expert level challenges touring such locations as Daytona Road Course and Grand Valley Speedway await, and the rewards are just as high as they’ve come to be in these challenges.
An interview with U.S. Gran Turismo producer Taku Imasaki recorded after last month’s GT6 reveal was just recently published by GamerHub.tv, and it contained a few interesting tidbits of information.
A new software update is now available to download for Gran Turismo 5. Weighing in at 17MB, version 2.13 brings with it only some “fixes for minor issues”, according to the official change log from Polyphony Digital.
Amid all the GT6 excitement at E3 last week, Polyphony Digital quietly announced a new online service maintenance notice for Gran Turismo 5, scheduled June 18, 2013, between the hours of 03:00 and 05:00 GMT/UTC (click here to convert this to your local time).
In case you missed the U.S. GT Academy Racer X competition final’s live broadcast from E3 last week, Sony has uploaded all of the day’s footage to their YouTube channel.
I had the special opportunity to spend time one-on-one with Kazunori Yamauchi at E3, where we were able to discuss a few of the most pressing questions Gran Turismo fans have about GT6. GTPlanet also had the opportunity to participate in a “round table” discussion with Kazunori which included other gaming journalists, the full transcript of which will be posted soon.