Spaburgring v1.3
v1.3 changelog;
The white lines were made into a separate mesh and smoothed.
Updated the road surface's UV mapping and textures.
Fixed some normals and shaders.
Added skidmarks.
Added marshalls.
Added camera facing crowds.
Added reverb to the bridge.
Updated tree textures.
Updated ext_config,ini and VAO-patch.
A few minor fixes.
View attachment 1499855
Hungarobull was also created (when I have had a stack overflow and said during our league race, these two tracks could be mated together based on their layout).
It is not published, but is driveable, made it with the BIG help of Tibor Beke, shaders were never properly implemented, maybe I will have time :-)
Attachments
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