Gran Turismo 7 Spec III is Now Available: Two Tracks, Eight Cars, New Features

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so that's what y'all meant by "one car and half"
The "two and a half" cars comment? That was about the F3500-B - because we know what it's called but not anything about it - as I actually said in the original article and subsequently noted in the thread...


The explanation is in the very next paragraph.

To summarise, we know exactly what five of the cars are (Ferrari 296 GT3, Mine's R34, Mitsubishi FTO, Polestar 5 Performance, Renault Espace F1), and we don't know what two of them are.

We only know the name of the last (F3500-B) but not really anything deeper especially as the garage car has a different nose than the one we originally saw. Thus we only really know part of it and not all about it yet.
 
1-get out; 2- dissapointment; 3-ok; 4-very nice;
5-thank you thank you thank you!!!

Mitsubishi FTO: 2
Fiat Panda: 0
Mine's R34: 3
Formula F3500-B: 4
Renault Espace F1: 1
Polestar 5 : 1
Ferrari 296gt3: 5
Ferrari 296gtb: 3
My list is

5
5
5
5
5
5
5
5

because at least we still get something after 3 years! :)
 
I wonder what changes or improvements there will be to the online, yesterday I decided to race the Audi TT at Spa and if they can open up the classes so more than 3 or 4 cars per class can be used on the gr3&4, I’ll be very happy
 
🥳 🥳 😎 ⛄️ ⛄️ love this reaction will be over using it gt planet. Kaz is delivering Christmas good this year and thank you Mariah and GT planet 🥳 🎄 ⛄️ . I wonder how long down time will be? And how big PS5 update is. Can’t wait and we can all share together gt planet community. Also will have 15 million or so saved up to go shopping with plus power pack 5 million. Not long now racers 🥳 😎
 
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The only positive thing about getting the FIAT Panda now is that it won't take up slots for more interesting and worthy cars in future updates.
Well that's one way to look at it.

Anyway interesting how GT7 gets the 296 GT3 and GTB but not the 488 GT3 and GTB... Maybe PD couldn't get them due to liscencing fees? Whatever, I think the 296 is better so it's sure to be a fun time.
 
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Well that's one way to look at it.

Anyway interesting how GT7 gets the 296 GT3 and GTB but not the 488 GT3 and GTB... Maybe PD couldn't get them due to liscencing fees? Whatever, I think the 296 is better so it's sure to be a fun time.
What would be interesting though, is that how the 296 GT3 fares against the much older Gr.3 competition. Maybe it would be a breeze on 1-hr Spa or Sardegna grinds. I bet its BoP would be harsh.
 
This will be a very busy December for me concerning liveries for the new cars. And I‘m really looking forward to it.

IMG_2425.gif
 
Well that's one way to look at it.

Anyway interesting how GT7 gets the 296 GT3 and GTB but not the 488 GT3 and GTB... Maybe PD couldn't get them due to liscencing fees? Whatever, I think the 296 is better so it's sure to be a fun time.
Funny thing is the PD had access to 488 Challenge Evo Race car but for whatever reason they didnt bring that to the game
 
What would be interesting though, is that how the 296 GT3 fares against the much older Gr.3 competition. Maybe it would be a breeze on 1-hr Spa or Sardegna grinds. I bet its BoP would be harsh.
Well, regarding that BoP, several teams run the 296 in WEC and the season just finished a few weeks ago. The winner of the last race? Well no other than the ancient Lexus RC F, probably everything built in the last ten years has much higher potential than it but the class rules mean that there's practically no performance advantage. The new cars very likely have better air conditioning, faster component replacements, things like that that undoubtedly make a difference in a real race but when looking at the lap times only, the latest and greatest isn't any faster than the relic.
 
So what do you guys think how much the new cars will cost in total?
 
So what do you guys think how much the new cars will cost in total?
Four cars have confirmed prices from the LA build:
  • The 296 GT3 is 1.2 million
  • The Mine's is 3 million
  • The Polestar is 120k
  • The F3500-B is 1 million
For the other four, the Panda and FTO will both be cheap (sub-70k) UCD cars. The road 296 will likely be about 600-700k, based on previous modern road Ferrari pricing.

The Espace is the most volatile, but I personally don't expect it to be more than 2 million or so. Generally legend car offerings from more mundane brands get priced pretty reasonably in this game, it's the premium manufacturers where the numbers get silly.
 
Four cars have confirmed prices from the LA build:
  • The 296 GT3 is 1.2 million
  • The Mine's is 3 million
  • The Polestar is 120k
  • The F3500-B is 1 million
For the other four, the Panda and FTO will both be cheap (sub-70k) UCD cars. The road 296 will likely be about 600-700k, based on previous modern road Ferrari pricing.

The Espace is the most volatile, but I personally don't expect it to be more than 2 million or so. Generally legend car offerings from more mundane brands get priced pretty reasonably in this game, it's the premium manufacturers where the numbers get silly.
You never know. I find similarities between the espace f1 and the suzuki escudo. Both gran turismo legends mostly known for being in gran turismo and both rare one of a kind vehicles in real life.
I remember days before the escudo coming to gt7, people saying it was going to cost 20M because of its irl rarity, but it ended up costing just 1.7M.
I hope the espace f1's pricing follows a similar logic.
 
Avus is 2 years older


But Avus is not in GT7.....
 
My list is

5
5
5
5
5
5
5
5

because at least we still get something after 3 years! :)
Finally some else who is happy we still get free updates. (BTW my list is all 5’s too)
whatever the price of the DLC will be it will be worth it for all the free content we got over the years so let just be grateful guys and let’s stop whining alright.
 
Maybe in the same way that collector level 50 unlocks the engine swap purchases in GT Auto, a higher level (60? 70?) unlocks something along the line of “racing modification”, and that’s the results we’re seeing on the cover.
That would be a good, reasonable assumption. Since so many of the cars can be built into full on race cars already, it wouldn't take all that much to have the game automatically do it for you.
As it stands many cars already have unique GT Auto parts depending on if you use the widebody or not, so maybe on top of the “RM” variant there’s additional accessories that could compliment it?

I don’t wanna get my hopes up that high but the beetle in particular is so different to what we can do right now, as you said, I’m soooo curious how it’ll all come together.
Ya, exactly. The cover cars definitely have new items, so they are either new cars (which is not part of the announcement) or there is a new aspect to GT Auto with a few cars getting extra goodie to highlight it. As you rightly point out, the higher collector level must do SOMETHING.

Parc Ferme Le mans 1995
185874432_10157944424416175_1654952139602767444_n.webp


We can built the F40LM, The Porsches, that Supra at the top of the image (although I use the JGTC version), the Corvettes, and we can build the XJ220...given the comments about "race cars" I wonder how many people still don't know that all these cars exist in the game? They only know of the stock version, since the RM is not listed as a separate car.

Jaguar_XJ220_-57_-_Richard_piper,_Tiff_Needell_&_James_Weaver_at_Le_Mans_1995_(49627446457) (1).webp


What the game NEEDS, and what I hope they add, is race car levels of downforce so that the cars are equal to the GR3/GR4 cars once converted. At the moment, the downforce is all over the map, making balance a pain.
 
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That would be a good, reasonable assumption. Since so many of the cars can be built into full on race cars already, it wouldn't take all that much to have the game automatically do it for you.

Ya, exactly. The cover cars definitely have new items, so they are either new cars (which is not part of the announcement) or there is a new aspect to GT Auto with a few cars getting extra goodie to highlight it. As you rightly point out, the higher collector level must do SOMETHING.

Parc Ferme Le mans 1995
View attachment 1495439

We can built the F40LM, The Porsches, that Supra at the top of the image (although I use the JGTC version), the Corvettes, and we can build the XJ220...given the comments about "race cars" I wonder how many people still don't know that all these cars exist in the game? They only know of the stock version, since the RM is not listed as a separate car.

View attachment 1495440

What the game NEEDS, and what I hope they add, is race car levels of downforce so that the cars are equal to the GR3/GR4 cars once converted. At the moment, the downforce is all over the map, making balance a pain.
And stripped-down interiors when made into race cars would be nice.
 
Parc Ferme Le mans 1995
View attachment 1495439

We can built the F40LM, The Porsches, that Supra at the top of the image (although I use the JGTC version), the Corvettes, and we can build the XJ220...given the comments about "race cars" I wonder how many people still don't know that all these cars exist in the game? They only know of the stock version, since the RM is not listed as a separate car.

View attachment 1495440

What the game NEEDS, and what I hope they add, is race car levels of downforce so that the cars are equal to the GR3/GR4 cars once converted. At the moment, the downforce is all over the map, making balance a papain.

This is broadly correct, but it's a bit condescending to suggest people might not have realised they can build "race cars" from the road cars in the game. Yes, pretty much all of them can become what could be termed "race cars", but there are some glaring anomalies that still mark them out as 'fake', most obviously the interiors stay the same, as do their fuel tanks. I'd personally add the nomenclature; if we were able to add a suffix (say 'RC Ver' or suchlike) to the name we see in the garage, it'd be a step in the right direction. And then there's the hunt for liveries, or the hassle of designing one yourself.
For these reasons I consider road cars with modded engines/aero and race parts fully fitted exactly that; they are road cars with modded engines/aero and race parts fully fitted. Not race cars, not in my opinion even "race cars". But each to his own. Just saying, we pretty much all know we could 'copy' those real race cars if we wanted, but they'd be fakes.

Edit: and of course, the fakes aren't eligible for races where Gr is stipulated. I can't create a new car to add to Gr 3, for example, and use it in BoP races.
 
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A few gripes about car customisation and tuning I'd like to get off my chest:

Interiors aside, the fact that most wide bodies are barely noticable, and that there are no options for bonnet and mirror mods really shatter the immersion of a pretend racecar. Plus, a large number of cars still don't get roll cage options. The Atenza for example, doesn't get a wide body or roll cage despite PD literally having created the Gr.3 car based on it. PD literally had an Amemiya Boost Up 7 in the game to serve as an example of what a tuner car could look like, but the aero parts on the Spirit R RX-7 is pretty damn lame IMO.

There is no way to meaningfully shift the power band of cars in spite of having 4 different turbochargers to choose from.

Also, the Fully Customisable Suspension upgrade for most road cars I find simply can't be set stiff enough to my liking to get them to mimic a race car. I also wish we could turn the "Fully" Customisable Differential into a 1 or 1.5 way by setting acceleration and deceleratoon sensitivities to 0. And as Voodoovaj mentioned, the downforce options offered on various road cars differ wildly, making it incredibly difficult to balance some cars against the rest of the grid. And as mentioned earlier by SpacedInvader, the fuel economy of road cars are terrible when measured against bona fide racecars.

I really, REALLY hope whatever new customisation options we get for Spec III can address all these issues. December 4th can't come soon enough; this anticipation is killing me.
 
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