Gran Turismo 7 Spec III is Now Available: Two Tracks, Eight Cars, New Features

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To answer your question, throw all the racing parts at a car and be sure to include the rear diffuser. Then, slowly remove weight. How much depends on each car. Some only need stage 1 or stage 2. Always add the computer, the power restrictor, and the ballast so you can tune the power and weight.

For suspension, many cars default to being too low and too soft. Make the springs hard (Maximum or almost maximum) and given them 5-10 steps of extra ride height above the racing suspension default.
Thanks for sharing!
 
I want a "hard core" mode where we can freely drive on and off pit road ourselves. No more auto drive...
Yes and catch penalties each and everytime you miss your pit box, penalty for unsafe release (there will be other cars in pit lane), penalties for not maintaining proper pit lane speed (60km).
Yes bring it on 😎
 
Yes and catch penalties each and everytime you miss your pit box, penalty for unsafe release (there will be other cars in pit lane), penalties for not maintaining proper pit lane speed (60km).
Yes bring it on 😎
I can't speak for F1 games cause I can't remember the last time I played one. But outside of F1 I don't think any racing game penalizes you for missing your pit box or unsafe releases. If you miss your pit box you lose time. Pits are either managed with ghosting or just using your eyes. And I mean... is pushing a button for a pit limiter that much of a hassle?
 
Wish the spec would bring in something like how in F1 we have race stewards. If we get a penalty (such as someone braketested & we hit hard into the back of that car OR if we get punted across the grass & get a penalty) then we could forward our penalty on the spot for a quick review.

As of now, the penalty system seems one sided. If it keeps point of view of both parties involved via telemetry, it would get much fairer.
 
I can't speak for F1 games cause I can't remember the last time I played one. But outside of F1 I don't think any racing game penalizes you for missing your pit box or unsafe releases. If you miss your pit box you lose time. Pits are either managed with ghosting or just using your eyes. And I mean... is pushing a button for a pit limiter that much of a hassle?
When I replied to above posting I was watching a replay of the 2019 24hr Le Mans, hence I got into the details, lol.
 
I can't speak for F1 games cause I can't remember the last time I played one. But outside of F1 I don't think any racing game penalizes you for missing your pit box or unsafe releases. If you miss your pit box you lose time. Pits are either managed with ghosting or just using your eyes. And I mean... is pushing a button for a pit limiter that much of a hassle?
Given the game penalises you for crossing the pit lane line, I'm going to guess it would penalise you for other infringements as well if the process were made manual.
 
With changes to sport mode coming as well, I so very wish users could get important information generally in daily races, especially Race C. If there are two tyre compounds to choose from during the race, that information should display along the car/user in the race position panel in left top hand corner. Also if laps done on that tyre could be put would really make it more fun when strategy comes in mind.

What I've never liked is the unnecessary feature of hiding the tyre compound information. Only when some user/AI goes into the pit for a tyre change, a tyre compound is displayed but then that disappears quickly as well.

One more amazing feature (from a F1 game) that I'd love to see here is the information of pitting. Always a display would be on where it showed that if I were to pit now, where exactly as in which position on the track would I rejoin. So this information keeps going up or down depending on how fast or slow I drive till I pit. Again it would make daily races so much fun.
 
Given the game penalises you for crossing the pit lane line, I'm going to guess it would penalise you for other infringements as well if the process were made manual.
All we can do is speculate, but I again point to the other racing games that don't penalize for that. Asking a singular driver with no team behind them to use their mirrors and exit a pit box safely without incident is a lot to ask of someone. And lets be real, if GT ever does make that switch, it seems excessive that they'd go from automated pit stops to something like that.
 
Does anyone think we may get a full on Nurburgring Time trial with the 296 GT3 racecar when the spec 3 update comes out tomorrow? Just wondering hmmm???

Or will PD go down the Mines R34 route?
 
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I really hope for a 1 hour race at Nurburgring for the WTC 700/800. that would be awesome
 
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TBF, you are the one passing value judgement on the Panda by suggesting it isn't "worthy" and a "box of pup", rather than simply saying that such cars are not what you personally enjoy driving in the game. We all have opinions, that's totally cool and groovy, but why judge someone else's preferences or imply that some cars are objectively "more interesting" than others?
My English is terrible, but I totally agree with you. I'm no judge, and I'm no better than anyone else at deciding which cars are worthy or not. I'm just annoyed by users who give you pup reaction if you write comments about racing or sports cars at the expense of cars, which, to me, are slow and boring. I find it ridiculous and childish, that's all.

Otherwise, I think this update is fantastic, too. The return of the FTO and the Espace F1, especially, brings me back to Gran Turismo 2 so much...
 
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