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No “Indy Cars” for Gran Turismo 5

Remember the PlayStation: The Official Magazine article which announced the Indy Racing League would be coming to GT5? That was wrong, according to a correction listed in their latest issue as found by our own RAZORBACK2015:

Gran Turismo 5 Online Racing Menu Screens

The games being used to run the GT Academy national finals are showing off what appears to be our first look at Gran Turismo 5’s extensive online race management features! Click through the screens below to see for yourself, paying special attention to the live weather and time-of-day information prominently displayed near the top of the screens… Thanks to Carbonfibre and Stu for grabbing these pictures!

Sony Exec: Gran Turismo 5 Launching “This Fall”

Uh oh. In an interview with Spanish website Canarias Al Dia, CEO of Sony Entertainment Portugal James Armstrong had some disconcerting words for Gran Turismo fans. Via Google translation (user subsonic offers another, human translation):

A (Very) Brief Look at Production Car Damage in GT5

Here’s an example of when bad driving turned out to be a good thing, as it provides a quick (very quick…as in 2 seconds) but somewhat interesting peek at the scaled-down production car damage in Gran Turismo 5. As you may recall, there will be two types of damage models in the game: one for racing cars and one for standard, production cars. While the damaged Subaru WRX WRC car, with missing bumpers and doors, has become a rather familiar sight, the less aggressive damage modeling has remained a bit more mysterious.

Kazunori Yamauchi’s CES Interview Roundup

Yamauchi’s presence at CES 2010 provided quite a bit of media access and interviews. I’ve already covered the best ones, but there’s a few more small quotes which are also worth mentioning: